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Choose Champion Build:
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Solo Mid (Damage)
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Tanky AP
Recommended Items
Spells:
Flash
Barrier
Items
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
I Introduction

Hi, I'm CHZ. Spellzy and I welcome you to my

NOTE:THIS GUIDE IS EXTREMELY INCOMPLETE.

Flash is a must have Summoner Spell for re-positing yourself, and it allows you to be aggressive in lane as you would be able to escape if ganked.
Barrier is one of the best Summoner Spell in the game. I take







Ignite is great for securing kills and reducing healing effects. Take






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Offensive Mastery Tree
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Defensive Mastery Tree
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Utility Mastery Tree
![]() ![]() ![]() inproved recall âž¡ 1 second can mean getting back to the fountain or getting shut down. [[mastermind] âž¡ Further decreases the cooldown of your Summoner's Spells. ![]() ![]() ![]() |
Runes











With 676 Ability Power at max build with the Pure Damage build, every third auto attack deals 695 extra damage! The attack speed bonus also allows you to farm easily in lane and proc







Range: 830
Cooldown: 10/9/8/7/6 Seconds
Cost: 55 Mana
This is







AoE radius of sphere damage: 200
Cooldown: 10 Seconds
Cost:60/70/80/90/100 Mana









Range: 250
Cost: 70 Mana






Diana becomes the living embodiment of the vengeful moon, teleporting to an enemy and 100 / 160 / 220 (+0.6 per ability power) dealing magic damage.
Lunar Rush has no cooldown when used to teleport to an enemy afflicted with Moonlight.
Range:800
Cooldown:25/20/15 Seconds
Cost:50/65/80 Mana





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