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Xin Zhao Build Guide by Opscurus

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League of Legends Build Guide Author Opscurus

[S4] Jungle Xin Zhao ~ "The Odds Can't Stand Against Me

Opscurus Last updated on June 15, 2014
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Legendary Guardian

Defense: 9


Utility: 0

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Starting Items

The basic items to begin with while jungling is obviously a hunter's machete and 5 health pots. This will give you increased damage towards the neutral monster's/minions. At all hits towards these monsters you will also gain 5 health.

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Blue/Red Buff

From the very beginning of the game jungler usually takes blue buff, because it gives a lot of experience. I personally prefer this buff since it gives you a nice Mana Regen and Cooldown Reduction. Xin Zhao in my opinion is better of starting with blue buff then red buff cause of the Mana Regen/Colldown Reduction. Since his passive on his W makes him heal for every third hit he just need the Mana Regen and a few health pots to clear camps after camps.

Note: This is just my opinion!

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Closer Distance
Knock ups
Group Slow
When fed, nothing can kill them
Very fast
Good ways to escape
Good ganks(Even without Blue/Red Buffs)


Unable to escape in a good way
Slow without items
Defeat against ranged champions
Bad ganks
Vulnerable to CC

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Boots of Mobility
UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +105 Movement Speed when out of combat for 5 seconds.
This item gives you the speed, for both escapes and chases. This is just a optional item that i like. The boots, of course depends on the situation.

Feral Flare
+12 Attack Damage +30% Attack Speed
UNIQUE Passive - Maim: Basic attacks deal 75 bonus magic damage (33% against champions) and heal 10 Health on hit. This damage increases with kills, assists and large monster kills. UNIQUE Passive: Gain 30% increased Gold from monsters. UNIQUE Active: Places a Stealth Ward that reveals the surrounding area for 180 seconds (180 second cooldown).
This item allows for an earlier safer dragon kill.(By far the best item in the game for a jungler. Free ward every 3 minutes, Deals 100 magic damage and Gain 30% increased gold from monsters.

Trinity Force
+30 Attack Damage +30 Ability Power +30% Attack Speed +10% Critical Strike Chance +8% Movement Speed +250 Health +200 Mana
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds on hit. Kills grant 60 Movement Speed for 2 seconds. Movement Speed bonus is halved for ranged champions. UNIQUE Passive - Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 200% of your base Attack Damage (2 second cooldown).
A good overall item that gives you abit of everything. It's very expensive, but it grants you a huge boost. Increased movement speed, Attack Damage, Ability power and more.

Ravenous Hydra
+75 Attack Damage +15 Health Regen per 5 seconds +12% Life Steal
Passive: Damage dealt by this item works with Life Steal. UNIQUE Passive - Cleave: Your attacks deal up to 60% of your Attack Damage to units around your target - decaying down to 20% near the edge. UNIQUE Active - Crescent: Deals up to 100% of your Attack Damage to units around you - decaying down to 60% near the edge - 10 second cooldown.
This item simply gives you the damage you want. You will be able to clear camps alot easier and therefore get more stacks for your Wrigglers Lantern/Feral Flare.

Infinity Edge
+80 Attack Damage +25% Critical Strike Chance
UNIQUE Passive: Your critical strikes now deal 250% damage instead of 200%.
Infinity Edge gives a bonus critical chance and a higher critical strike, aswell as the 70 attackdamage. Therefore it's a great item on Xin Zhao(My personal opinion).

Youmuu's Ghostblade
UNIQUE: +20 Armor Penetration UNIQUE Active: Gain 20% Movement Speed and 40% Attack Speed for 6 seconds (4 seconds if you're ranged) - 45 second cooldown.
This item gives you both the armor penetration, Cooldown Reduction and the Critical Strike Chance you want. Along with that its passive is good for escapes/fights.

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Clearing Camps(Order)