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Warwick Build Guide by BaronMuncher

[S4] [LaneWick] The Hunter's Calling

[S4] [LaneWick] The Hunter's Calling

Updated on January 28, 2014
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League of Legends Build Guide Author BaronMuncher Build Guide By BaronMuncher 16,663 Views 5 Comments
16,663 Views 5 Comments League of Legends Build Guide Author BaronMuncher Warwick Build Guide By BaronMuncher Updated on January 28, 2014
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Introduction

Hey guys, I'm BaronMuncher and this is my Warwick guide.
I think Warwick is a very underestimated champion in solo queue, which also makes him underplayed. The fact that he's underplayed also, in turn, means not many people see him played to his full potential at all. Leading to no one realizing how underestimated he is.


In reality, a well played Warwick is more than capable of stomping solo queue, even at high elo. I am not personally a high Elo player myself, but in Season 3 I did not play Warwick as much as I should have but if I did, I believe I would have been Gold or Platinum.

Here are my Stats for Season 3:
My stats so far for Season 4:

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Masteries

Also Viable:

What is also viable is 0/21/9

I prefer 21/9 for the damage.
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Runes

Marks: You do Autoattacks(physical) and Q(Magic). These marks give you the best early game.

Seals: Armor, Nuff said. Seriously though, extra armor is never bad.

Glyphs:MR. Usually you are against AP mid(if you are going mid), and like armor, any resistance is never bad to have.

Quints: Attack damage, because it scales so well with new Warlord .
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Skill Order

Why I start W? So I can gve a W leash to the jungler who then doesnt need your help.

E is extremely powerful mid game, the MS buff is HUGE! That's why i max that over W.
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LOL, noob your build is crap

Ok you might be thinking: Ravenous Hydra??? Blade of the Ruined King???

Let me explain. Both of these items have on hit procs. Warwick's ultimate does 5 attacks, all of which proc on hit effects. With these items, your ult + cleave + BOTRK active + 1 or 2 AA can pretty much take out 80% of an adc's hp after armor and MR.

Let's do the math:

Infinite Duress with 220 AD does: 860 damage
5 procs of Ravenous Hydra : 135
5 procs of Blade of the Ruined King against an adc with 2000 hp : 100
cleave : 220
BOTRK Active: 300
2 AA: 440
All together: 2055 damage

Ok tell me: Is a tank doing 2055 damage weak?
No

That's not all! You also have your Q which would do 16% of their max hp or approximately 320 damage.

All together, with Whole combo and Q you do 2375 damage in approximately 3.5 seconds.

And, ADCs(Your main target) usually do not build much armor OR MR so You have your hybrid penetration marks which do a LOT of damage to them.
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Why this guide/build is better than other ones.

Why this guide is better than other ones: Specifically:

Vapora Darks

Wanderlust WW

etc.

None of them pack a ult with so much damage, it can practically one shot adcs.

Now this build that I use is controversial, but that's it. Just controversial, not bad.
These items make Warwick so powerful.
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Early Game(Laning Phase)

Focus on farming, don't use your Q to harass until is is about rank 3.

At level 1 vs ranged:
Start Q
Farm. Take minimal harass

Level 2-6 vs ranged:
Occasionally harass with Q
Get them to at least 50% hp by lvl 6

At lvl 6: if they are around half health, ult that MF!


Level 1-6 vs Melee:

If they are tanky, occasionally harass with q
If they are squishy, AA that ***** everytime they try to cs near you! Show them who's the boss!

Get them to half health before you are level 6:

They are less than 50% hp: ULT THAT MF and kill them
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Mid Game

This is where Warwick is getting strong. By now, if you've been doing relatively well, you would have Ravenous Hydra, Sunfire Cape, and Spirit Visage. Any time you go by bot lane even if they warded, once your E makes them light up they will back the **** off. If they don't, proceed to ult and they will die with your godlike combo.

If you are behind, just focus on farming. Once you get the above items, plus maybe BOTRK you will be caught up, and be able to at least take out an adc during a early teamfight. By take out I mean make them run away, because if you are behind, you can't probably kill them.
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Late Game

You are farmed. You are fed. Every enemy runs away with their tail in their *** when they see you. BUT, you die too fast, and they focus you when you do perfect engages with your ult. They save cc for you. That's why YOU dont engage. You other tank does.

Now I am going to tell you guys about a cool tactic I read about. Its late game. The enemy bot lane has your mega creep wave pushing up to their turret. Their enemy adc comes up to take the farm, unknowing of you STANDING IN THE BUSH NEAR THEM. You ult... Full combo, take 1 or 2 turret hits no big deal... and you kill the enemy adc. You then go to their team, hopefully grouped, and proceed to demolish them because they dont have adc.
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