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Runes: Tank Lee
1
2
Precision
Inspiration
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
1
2
1
Flash
Smite
Items
Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Pantheon
Yasuo
Ideal
Strong
Ok
Low
None
Yasuo
Champion Build Guide
Introducing
This is my first guide, i chose my main Lee Sin beacuse a lot of people dont know him and hes power.Good lee sin can carry challanger elo without problem,he can kill people without escape or tank teamfights.If you play lee because you watched montages its not guide for you
Pros and Cons

+ Strong early game ganks due to two gapclosers and unique gank paths that can bypass wards.
+ Strong early/mid game dueling with Conqueror and Iron Will. [nextcol width=60]

+ Can scale into a late game assassin.
+ Very slippery and has good escapes.
+ Very versatile as can play different roles for the team depending on what is needed.

- Hard to learn.
- Combo's are hard to pull off as everything isn't static in game.
- High energy costs and you have to use his autos between spells.
- Requires good game knowledge to carry games to victories from early leads.
- Always gets buffed before worlds, and th
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