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Spells:
Exhaust
Flash
Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
Introduction

Please try the build before commenting or voting.
Here is a link to one of my games that i recorded. My K/D was 8/0/3 at the end.
http://www.leaguereplays.com/replays/match/62853/

Meki Pendant
I start with
Meki Pendant because I find that in early game, Shaco's mana gets used up quite quickly, this helps me to retain my mana for a longer period of time, and stops me recalling too early on and losing out on valuable xp.
Zeal
I then move on to the
Zeal for its movement speed, attack speed, and critical strike chance.
Phantom Dancer
This I build up to the
Phantom Dancer, for improved stats on the movement speed, attack speed, and critical strike chance.
Infinity Edge
I then start building the
Infinity Edge, which depends on the game, to which items you buy 1st to build it. This item is very useful because of the critical damage becoming 250%, and also the attack damage and critical chance.
The Bloodthirster
I like to get
Bloodthirster by this stage, as Shaco has become less squishy, and also Shaco needs lifesteal to be able to become a better champion in this stage of the game.
Frozen Mallet
At this point the game should be well evolved, and
Frozen Mallet comes in handy to slow down any champions you hit, so that Shaco can easily chase them down or run away if needed, and finish them off in a few simple hits.
Madred's Bloodrazor
Usually the game would end soon after buying frozen mallet, however if the game is one of the rare epicly long ones, then it's always best to sell your
Meki Pendant and then buy a better item. I suggest buying
Madred's Bloodrazor once you have enough gold to sell the
Meki Pendant and buy the
Madred's Bloodrazor at the same time. This item will help
Shaco to deal alot more damage to enemies, thus helping you to get more kills.
I start with

Zeal
I then move on to the

Phantom Dancer
This I build up to the

Infinity Edge
I then start building the

The Bloodthirster
I like to get

Frozen Mallet
At this point the game should be well evolved, and

Madred's Bloodrazor
Usually the game would end soon after buying frozen mallet, however if the game is one of the rare epicly long ones, then it's always best to sell your





Quint's (choice of 2 - or you could mix)
For my runes, I always like a fast champion, because this allows me to catch enemys faster and also get back into battle quicker after having needed to recall, or run away. This is why i have a choice of the quints between desolation and swiftness.
Marks
Armour menetration is important for Shaco, because when playing him AD, his hits will deal fast & strong blows to the enemy. This therefore means you don't want them defending against him, and making your hits useless.
Seals
The greater your critcal chance, the better. This is because you will have a very fast attack in late game, and you want to make the most of this by having a high critical chance aswell, so that you critical hit the enemy many times in a short space of time.
Glyphs
Reducing cool downs is also important for Shaco, as
Deceive is often needed to cross terrain fast. Either it be to catch champions or escape a gank. Therefore reducing the cool downs helps to make Shaco a much better champion, as often having an ability on cool down is what will cost you that death which could have easily been avoided.
For my runes, I always like a fast champion, because this allows me to catch enemys faster and also get back into battle quicker after having needed to recall, or run away. This is why i have a choice of the quints between desolation and swiftness.
Marks
Armour menetration is important for Shaco, because when playing him AD, his hits will deal fast & strong blows to the enemy. This therefore means you don't want them defending against him, and making your hits useless.
Seals
The greater your critcal chance, the better. This is because you will have a very fast attack in late game, and you want to make the most of this by having a high critical chance aswell, so that you critical hit the enemy many times in a short space of time.
Glyphs
Reducing cool downs is also important for Shaco, as


This a very useful summoner spell for slowing down enemies either to run away, or to catch them.

This summoner spell if useful with every champion, however the best part of having this is that you can use it and then immediately afterwards use



Other Summoner Spells That Are Useful - Often people don't like this summoner spell - however this is my personal preference, as i will explain below.
More often than not, when ever playing a champion that uses mana, I choose clarity, for the reason that it allows you to stay in battle longer, therefore gaining more xp, especially necessary in early-mid game.
Also Shaco's mana is used up reasonably fast during fighting, so I find it always best to have


I also sometimes like to




I like to get my


My next priority is to get the







As usual, you must always level your ultimate whenever you get the chance - level 6, level 11, and level 16.
TIPS for ULTIMATE
Shaco's ultimate is very useful to cast in a bush, and then only make the clone walk out of the bush, take alot of damage, and then make him run towards a bush filled with

You can also use this when fighting 1v1, and you are losing health faster than the enemy, because they won't know which to attack. To make more sure that the enemy will attack the clone, try moving him around the enemy alot while you stand still, as the enemy will think that a real player will move around while attack, where as a clone will stand and attack.
Finally, this ultimate can also be cast when targeted by Caitlyn's Ultimate



I know this guide doesn't contain as much information as other guides you may read, but the important information is here, and I hope that you enjoy playing Shaco as much as I do.
Please use this guide to learn and improve your gameplay and I hope this was useful to you.
Any comments are welcome, also critics.
Please use this guide to learn and improve your gameplay and I hope this was useful to you.
Any comments are welcome, also critics.

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