
Relentless assault
Relentless Assault
Basic attacks increase Jax's attack speed by 4% / 6% / 8% / 10% / 12% / 14%. Relentless Assault lasts for 2.5 seconds and stacks up to 6 times for a maximum of 24% / 36% / 48% / 60% / 72% / 84%
Gives you bonus attack speed with basic attacks, stacking up to 6 times. At level 16, this almost doubles your attack speed, and paired with
Grandmaster-At-Arms, it really does pack a punch.

Leap strike
Leap Strike
Jax leaps to target unit, dealing physical damage if the target is an enemy.
Jax flies through the air like a bird, dunking his target. Not only can this be used on enemies, but friendly units and wards as well, so it is a great gap closer and escape tool. If used on an enemy, Jax will also pile-drive his lamp post onto the enemy's head.

empower
Empower
Jax's next basic attack or Leap Strike within the next 10 seconds deals additional magic damage. Empower resets the autoattack timer.
This is self-explanatory. Upon activation, the next time Jax bashes somebody's face in, he does it with more force this time. Try to activate this ability right after you attack so you auto-attack again immediately, which also gives you stacks of
Relentless Assault.

Counter strike
Counter Strike
For up to 2 seconds, Jax dodges all basic attacks and takes 25% less damage from area of effect abilities. At the end of the duration or if Counter Strike is activated again, Jax deals physical damage and stuns nearby enemies for 1 second. This spell deals 20% additional damage for each attack dodged to a maximum of 100% increased damage.
When activated, Jax will dodge every basic attack coming at him for two seconds, including from minions. After two seconds, or until he casts it again, Jax swings his lamp post around him (like Darius, but better), stunning everyone around him for 1 second and returning more damage the more he would have taken. This is your chance to start hitting people with your magnificent lamp post.

Grandmaster'S Might
Grandmaster'S Might
PASSIVE: Jax deals additional magic damage on every third basic attack. The counter will reset if he does not attack for 2.5 seconds.
ACTIVE: Jax gains bonus armor and magic resistance for 8 seconds.
Jax takes a percentage of his Attack Damage and turns it into bonus Armor. He also takes some of this Ability Power and converts that into bonus Magic Resist. Needless to say, if somehow you die, you probably didn't hit your ult. Also as a passive, every third attack does bonus magic damage. So, if you match the third attack with
Empower, and it is a critical attack, well... let's just say we're playing baseball. With a lamp post.
Your basic combo will probably go something like this:
-->
-->
We hit
Counter Strike to ready our stun. This way, if we
Leap Strike to our opponent, and we get CCed so we can't cast spells, our stun will still activate. Right after the
Leap Strike comes
Empower, so our first basic attack is a mortal blow to the face. Continue to chase the champion until he/she dies.
Jax reaches his peak around Level 6, when he gets this ability. Around this time is when you want to get back your mana pool, have at least a
Bilgewater Cutlass, and then the fun begins. Since the passive on Jax's ult deals magic damage, it is around this time that your opponent won't be able to have damage, armor and magic resistance items, allowing them to trade off with you. If they do start engaging on you, hit your ult. Many times has this helped me in Top Lane.
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