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Choose Champion Build:
Spells:
Exhaust
Flash
Ability Order
Warpath (PASSIVE)
Hecarim Passive Ability
Introduction
Let me show you the TRUE way to play him.
You have 2 builds here - 1st is good buid. 2nd is bad build.

It's just your cheap way to increase damage, increase while you are tanky.
It makes you not so damage-hungry.
On top of that. most builds just make

The worst thing ever. Jump in. Die fast. 0 survivability = 0 damage. Period.
Hecarim can't jungle. He's weak earlygame. He clears camps slowly = jumps into mid-late worse.
Jumps worse to the part he should rule, part that is THE TIME OF HECARIM.
The part where




Ult in. Use


Ult in. Use





And some nice magic resist. Take it, it's good item.

And little bit of survivability.





Huge armor and magic resist with amount of heal you have,
means every bit of health regeneratet needs more to be taken away.

Sometimes, although, you may want

You say AP from



Kill squishies faster. More Burst damage. Add active of



Push target to your allies with

Make target unable to escape with



Spam

Be beefy, be cocky, laugh at them trying to hurt you.

If hurt launch


If jungler comes to gank use combo mentioned chapter above.
If you are ganged launch



And makes your target even more useless against you.
Sometimes you may want to take

That's why

You might want

Mana regen is nice, but you need to be tanky.
That's why


AD works better for low AD champions. You will be such. Don't bother taking armor penetration.
If you want to know why it is better, you can read my another guide about runes. [CLICK].
That's why Greater Mark of Strenght instead of Greater Mark of Desolation.
And you need movement speed. It's not to abuse

It's because movement speed is good. Helps you stick to your target. Helps you move around the map.
And isn't so easily itemizable. I just don't see any other option.
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