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Spells:
Ignite
Heal
Ability Order
Mark of the Storm (PASSIVE)
Kennen Passive Ability
---------------------------[Introduction]---------------------------

Before I start, this guide is for skilled Kennen players almost exclusively! It requires you to play him as an assassin to truly assassinate fools.
**This build is not for Ranked**
Hello fellow rift prowlers! This is my first guide and I hope to make many more (However, I only make a guide if I feel I have verily mastered that hero).
I will make this introduction short and sweet (To keep the attention of those who don't just scroll past it =P)
Kennen is an AP carry, there is really no other way to play him. There are, however, styles of playing an AP carry, especially with this little ninja. This guide I am making is NOT for those who are inexperienced in the beautiful world of League of Legends.
Important Playstyle Tips
If you are planning on using this build please be confident in the following areas before criticizing this build. (This is a hard to master build but very effective when done right)
- Must be confident in the area of skill shots (His shuriken will be most of his harass damage)
- Must be confident playing as an extremely squishy hero (This build makes kennen more of an assassin AP than someone who will be initiating)
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I will explain, in-depth, how to use this build correctly in my Early-Mid-Late game portions of this guide. If you are wondering about how to approach fights please refer to these portions.
On with it!
Thus leading us to choose a mix of Flat AP runes (For early game control and power) and Ability over time runes (For sustainability)
Now, you might ask why would AP over time add "sustainability"? Well it's simply really, having just the seals will give you +1 AP per level, combined with your base stats and Flat runes you will be able to stay in your lane and compete damage wise until they get a real item or a few.
Runes





For Seals we get

For the marks we without a doubt go for

Lastly we have our Quintessences; for this we finish with

I will only comment on the optional aspects of the masterys (Most are required as you need to build the AP side of the offensive tree)







Any other spells are really just not for Kennen, these 4 are interchangeable and are the most effective summoner spells for an AP Assassin with Burst.
Pros:

Cons:
Purchase as many of these items as you can each time you go back to base...but it will likely go down like this...
Make sure to rush a
Needlessly Large Rod, this is important as if you manage to rush it, you will be over powered at level 6 or so...which is just plain fun!
Purchase at the Beginning
First Time Back
2nd Time Back
3rd Time Back
4th Time Back
5th Time Back
6th Time Back
7th Time Back
At this point you can get begin building 1 of 2 items
If you are being focused down in team fights and need the invulnerability and armor.
(My personal choice generally) Take this if you aren't dying and you will be slowing everyone on top of your god-like stuns and damage output...If they aren't surrendering yet, this will push them to beg to concede.
At this point it's going to depend on how well you're doing and if anyone is focusing you.
If you are having issues/being focused get the Hourglass.

First off, Pure AP Kennen (Shurikens of Death) is a MID ONLY build...I can't stress this enough, any other lane is not preferable.
Reasoning:
This is because you are too squishy to handle the harassment at bottom (If they have support + ranged AD) and you won't do enough damage to the tanky solo top to have an easy time. (They will power through you and eat away at your minimal life).
Mid is where you will thrive and dominate.
At level 1-2 you should be farming your mid creeps with auto attacks while throwing your Shuriken at the enemy champion [Pro Tip] - Try to aim your

Once you hit level 2 you can then really try to target the enemy hero with your


Once you hit level 3 you can take a point in





This pattern is consistent with your farming throughout the game, it simply gets stronger and it also gets the addition of your ultimate later on. This strategy maximizes his pushing/farming/killing ability! Supah OP!
Repeat this process forcing the enemy champion to retreat to base to heal as you stay in the lane and farm enuogh gold to purchase a

Wait until level 6 before you Recall and Buy. (Unless you are going

So you've made it this far and you're wondering what's next, on to Mid-Game!
Once you hit Level 6 and you get your
you are ready for some Ganking!
[Item Note] - Level 6 is preferably where you want to do your first Recall. Use your ultimate to get a kill before you back if it's applicable, otherwise save it for when you return with items.
Try to have your first item be a



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Side note:
(


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You want to

Wait for your teammates to advance until they are able to get to the enemy within 1-2 seconds, otherwise they will escape.
Begin by throwing a

Then run to where you will be able to

Once in the middle of them all use

Once the dirty work is done, immediately return to your lane, the best part about Kennen is that he can be in and out of a lane in no time at all.
Continue farming the recommended build and repeat this process as much as possible (Kennen ganks are godly, don't waste that talent!) all the way to level 11.
[Item Note] - By level 11 you should have





Usually the other team will concede because you can deplete the life of their entire team while at the same time stunning them all for the other 4 champions to free farm them. If you're still going...move on to the Late-Game portion of this guide!




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If you went the more defensive route I included please refer to my item priority section to see what you will be purchasing at these points.
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Roam around with your team, you will thrive the most if you are with your team, late game your going to have to use your ultimate in order to get an effective takedown in 1v1s, so have at least one strong champion rolling with you if not the team.
Ward dragon and baron if you have the extra money, or tell your support to do so. If you can catch the enemy team in a condensed zone you will rock their world by yourself let alone with a team.
How do you go about entering battle? This is how...
Run in circles (Haha) and evade all skill shots sent your way (Using Lightning Charge to escape if you must), while spamming



Once the tank charges in it's time for you to be right behind him at a safe distance. If the enemy team has any HUGE nukes you should wait for them to be used while harassing at a safe distance. Then





This is it! It's simple and Really fun! However, if you get focused by people while inthe center of it all, run out and begin to pick people off with your speed and dexterity.
My in game name is "Robo Ninja Monky", don't mention how I left the "e" out of "Monky", there was not enough space and I felt it was the best letter to leave out =P.
Please vote this guide up if you enjoy the build. This is my first build on mobafire so others won't see it if it doesn't get voted for =)
I have been playing League of Legends for a long time now and have mastered quite a few heroes, some naturally, some with dedication and effort. If you enjoyed this guide please up-vote it =).
This is my first guide so I'm sure I left some important things out. If you feel anything is missing please comment and I will try and address it.
Now go throw some Shurikens of Death at people! It never gets old!
5/3/2012 - Added the "Optional Summoner Spells" section to appeal to those who may not want to use my preferred setup.
If you have any questions or input pertaining to the guide please do comment! Don't forget to up-vote please!
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