(Passive)
Fury of the Dragonborn- Shyvana's melee attacks enhance her abilities.
Twin Bite - Reduces the cooldown by 0.5 seconds.
Burnout - Extends the duration by 1 second to a maximum of 6 seconds.
Flame Breath - Deals 15% of the ability's damage to debuffed targets.
Dragon's Descent - Attacks generate 2 Fury and Shyvana passively gains Fury over time while in human form.
Shyvana's passive is just a big mouthful to say auto attacking while using your abilities will give them bonuses. That is not to say this is not an AMAZING passive, it is just to say its made to look complex even though it is really simple once you read it all :P
Twin Bite- Shyvana strikes twice on her next attack. The second attack will deal 80 / 85 / 90 / 95 / 100 % of her attack damage as physical damage. Both attacks trigger On-Hit effects and
Fury of the Dragonborn effects. Dragon Form:
Twin Bite cleaves all units in front of
Shyvana. Each unit hit will be dealt on-hit effects and grant Fury twice.
Shyvana's Q ability is a double hit. It deals her damage 2x and as far as skulking wards and other things to that degree that factor in you hits it counts as 2. This skill resets your auto-attack timer, so autoing before using this skill is recommended as it will allow you to quickly burst off a pretty good amount of damage.
The dragon version of this skill makes your next auto swing in.a cone in front of your for AoE damage. This is useful for clearing the wave quickly OR being a threat to a clustered enemy team in a fight.
Note: If you see the enemy top laner come to lane with a ward, go into the area where you think he will lay it. 1 auto-Q will KILL his ward while it is still visable.
Burnout- During the next 3 seconds,
Shyvana will deal 25 / 40 / 55 / 70 / 85 (+0.2 per bonus attack damage) magic damage each second to nearby enemies and her movement speed will be greatly increased by 30 / 35 / 40 / 40 / 50 %. Shyvana's movement speed bonus itself will be reduced multiplicatively by 15% for every second that passes. Dragon Form:
Shyvana now scorches the earth where she walks, leaving a trail of fire for 5 seconds that will continually deal magic damage to enemies that pass over it.
Shyvana's W ability is an AoE circle of fire dealing magic damage BASED OFF YOUR AD. This is an insane skill as the damage is high, you are free to do whatever you want while it is going, AND you will be dealing a source of damage a lot of top laners are not prepared to take (BOTH TYPES HUE). The dragon form of this scale essentially allows you to lay your fire in a singed style trail wherever you go while it is on. If you are being chased and are forced to ultimate away, use this skill and leave a trail of flame on the ground for some extra damage.
Flame Breath-
Shyvana unleashes a fireball forward in a line that will hit the first enemy it hits, dealing 80 / 125 / 170 / 215 / 260 (+60% of ability power) magic damage to it and reducing their armor by 15% for 4 seconds. Dragon Form:
Flame Breath engulfs all units in a cone in front of Shyvana.
Shyvana's E ability is a skillshot that deals magic damage (does not scale off AD sadly) and shreds the targets armor. This ability will really just be used for last hitting from a distance, poking the enemy for 10 damage, and the Armor debuff when you go to attack them. The dragon form makes this ability a skillshot cone that goes through targets applying the debuff to them all.
Dragon's Descent- Passive: Shyvana reinforces her scales, increasing her armor and magic resistance by 10 / 15 / 20. These defensive bonuses are doubled while in Dragon Form. Active: Shyvana transforms into a dragon and dashes to a target location. Enemies along her path take 200 / 300 / 400 (+70% of ability power) magic damage and are pushed toward her target location.
Shyvana must have a full fury bar to use this spell. While in Dragon Form,
Shyvana will lose 6 fury every second. Once her Fury bar is empty, she will return to her normal state.
Shyvana's R ability is her escape and light CC ability. It does a slight amount of magic damage (scaling off Ap :/) The ability is useful for chasing,escaping, and fighting. The ultimate also PASSIVELY gives you a nice chunk of armor and Mr which gets boosted even further once in dragon form. This passive itself allows
Shyvana to be very tanky and hard to kill from 6 onwards. The ultimate keeps her safe from ganks as well as allows her to cancel channeled abilities of needed (It also makes you a badass dragon, what is not cool about that?
R>W>Q>E
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