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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Noxious Slipstream (PASSIVE)
Singed Passive Ability
Pros / Cons
pros +escapes easly because of Poison Trail +getting tanky for buying mana(because of Empowered Bulwark) + Fling can make your enemy crazy( Flinging into turret,into your own team etc.) +his Mega Adhesive is very helpful in mid-late game + Insanity Potion is a HUGE steroid that raise almost all of his stats(health and mana regan,movement speed,AP etc.) +one of the best farmers in game +hard to kill |
cons -cant attack from distance(if not being chased he have to walk near the enemy for Poison Trail to work) -dont have hard cc(only Mega Adhesive that is not helping until he is in high rank) - Fling range really short - Insanity Potion is kind of a temporary buff (not an actual "attack") -weak early game -extreamly mana hungry until Rod of Ages |
Q Q Q and Q
just leave your Poison Trail open for a while and let the poor minions to take it all
just leave your Poison Trail open for a while and let the poor minions to take it all
1.IMPORTENT : after buying Archangel's Staff or Tear of the Goddess leave your Poison Trail open as much as possible,it will raise your mana max until +750 for each Archangel's Staff
[boots]
Mobility Boots: turn you into a speed monster(super fun to chase enemies and Fling them back)
Ninja Tabi: more defense
Mercury's Treads: more magic resist and CC reduce
Boots of Swiftness: anti-slow and more speed
optional:
Eleisa's Miracle will give you more health and mana regan.after 3 lvl ups the item will dissapper from your bag and the bonus will turn to a passive buff for the rest of the game.if you want,you shuld buy it at early lvls (1-8) because of the faster lvl up from lvls 9-18 (never buy this item from lvl 16+ it will not dissapper from your bag)
[defensive]
Warmog's Armor: more health(a lot more) and health regan
Banshee's Veil: take if you are against a caster
Guardian Angel: more resist,armor and make other team rage:3
[offensive]
Deathfire Grasp: all out offense(only if you feel safe enough)
Void Staff: more magic penetration
Archangel's Staff : if you got mana problems (will give you more mana[=more hp because of Empowered Bulwark ]and more ap[unique passive of the Archangel's Staff)
[boots]
Mobility Boots: turn you into a speed monster(super fun to chase enemies and Fling them back)
Ninja Tabi: more defense
Mercury's Treads: more magic resist and CC reduce
Boots of Swiftness: anti-slow and more speed
optional:
Eleisa's Miracle will give you more health and mana regan.after 3 lvl ups the item will dissapper from your bag and the bonus will turn to a passive buff for the rest of the game.if you want,you shuld buy it at early lvls (1-8) because of the faster lvl up from lvls 9-18 (never buy this item from lvl 16+ it will not dissapper from your bag)
[defensive]
Warmog's Armor: more health(a lot more) and health regan
Banshee's Veil: take if you are against a caster
Guardian Angel: more resist,armor and make other team rage:3
[offensive]
Deathfire Grasp: all out offense(only if you feel safe enough)
Void Staff: more magic penetration
Archangel's Staff : if you got mana problems (will give you more mana[=more hp because of Empowered Bulwark ]and more ap[unique passive of the Archangel's Staff)
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