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Soraka, keeping the team alive.
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My aim is to play a completely full support. My job is to keep everyone on my team alive and to get many assists. I'll leave the killing for my teammates and assist them when necessary.
I play by the rules:
*Don't farm (let your carry farm, you get money from other things)
*Don't try to get kills (your job is to keep the carry alive, restore mana and silence the enemy)
*Play defensive (stay behind your carry or in the bushes, coming out only to help. This way you wont get hurt so much and don't need to use health potions.)
*Your life is less important than the carry (if one of you have to die, die and let the carry get away)
*There are NO ks in team fights! (Every kill is a kill for the team, don't take kills and don't argue if someone "steals" your kill, be glad you got him)
I take one point in the defense bracket to increase how much I heal with my summoner spell and then I take the remaining points to increase my mana and mana regeneration, increase the vision of my wards, get more experience and get better cooldown reduction. All so that I can be the most efficient support on the field.
Take a point in "starcall" preferably only when you have to. But if you are alone in the lane (due to a death or your carry is of helping someone else) take starcall to be able to get rid of many minions fast. Also if the enemy push you very much early game you can take a starcall to help keeping the minions off the turret. Otherwise you can leave it until you have to take a point for it.