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Spells:
Flash
Ignite
Ability Order
Transcendent (PASSIVE)
Syndra Passive Ability
Introduction
Im anvil_os16 and this is my first guide on mobafire
This guide is about a new character in the League of Legends, Syndra
Syndra is a new heroe in the league of legends and most people have no clue how to play with her
Before upvoting or downvoting my guide i urge you to try it first
I'm open to critisism regarding my guide, and restructive comments are welcome
for some reason i cant add more than one rune in the ''recomended runes'' section, help me out if you can
If you try this build please send pics to show me how well you are doing with it
This guide will soon be updated
- great range
- great harassment
- snowballs well
- can cast spells while moving
- has some nice CC
- great farmer post level 4
- escape mechanisms (mostly her W + E combination)
- great mid/late game character
CONS
- squishy
- REALLY mana hungry
- low movement
- weak early game
- escape mechanisms rely on skillshots
- picked on by champions with gape closers
- needs a good player to reach her full potential
Even if you try maximazing her mana pool, its useless, because you lose alot of ability power, and still run out of mana if you spam your spells. And syndra is a natural spammer
This champion is also extremely weak early game, so you cant expect to get a kill in early game, unless your oppoment is a noob
So, i try to make her a monster of sustain, able to stay in fight after fight after fight, until you get killed
The way i build syndra, is making her able to sustain the lane FOREVER (even if you dont do any kills, the exp and gold you get from farming are just as equal)
Thats why the first item i get is


(yes, no boots until you get chalice of harmony)




---depending on your playstyle max




The most important item!. Resolves all your mana problems. Has some nice magic penetration, and is updated to


Ablity power, and spell vamp. Updates into


Relatively cheap, Good AP boost.I mostly take it for the spell vamp. A must, take this as soon as you can

The standard AP casters boots.

This is a so-so item. Its cheap, and its ability power is nothing much. The great about it its is passive. If maxed out you ENORMOUS AP BOOST (even if you dont have 20 stacks), and if your are too good and a bit lucky, with 20 stacks you have 15%cooldown reduction.Just what syndra needs. if you die too much dont take it, instead replace it with


Upgrade it from



The standard AP item. MUST

The only defensive item on my list.Huge AP boost, nice armor. But i use it mostly for its active effect. Saved me countless times.

Too much gold, small ap boost. dont buy this NEVER. Some may buy it for the mana it gives, but in my experience no matter how big your mana pool is, its never enough if you spam your spell

Too expensive
The health is nice, the ability power is nice. But the mana it gives you is useless (worth about 5 or so spell) and even Catalyst the Protector and its mana and health regen passive is useless
SO SO ITEMS

Nice AP, cooldown reductin, etc.The amazing about this item is its active effect whitch makes your burst unbelieveable. Choose it to maximize your burst. I just like to be more of a spammer

Nice item.Good AP, nice Cooldown reduction. I take it mostly for its active, against champions that rely on their healing capabilities, but for this, i choose ignite.again, a good pick

Ability power and magic resistance. It even reduces the enemies magic resistance!Nice item to have, but i always prefer the void staff

If you want, replace it with


Although i love this item (health, huge AP and SLOW), i find it useless in a champion like syndra who has CC. A viable item, replace it with

want

A viable item. Nice resistances, but most take it for its amazing passive.Get this if you get ultra focused, intead of



VIABLE PICKS







EARLY GAME
Syndra being a late game champion and simply too weak in the early game, you play mostly defending. You simply cant have a kill without attempting suicide, or playing against some ultra noob.In ranked play, the latter is not on the plan, so, play defence.
What you try to do in the early stages is to rush for

Dont forget to harrass the enemy from doing their farm!. In case you are sure they engage in a fight crawl back to your turret and cast your spell while you do.remember, syndra can cast spell without disrupting her movement!If your jungler allows you, take the blue buff, its always helpfull
MID/LATE GAME
Now, this is where syndra really shines Remember, when you are in a teamfight, your goal is to poke the enemy team to death.Use stuns to help your carries, deal damage and slows to the enemy, and if you see any of their squishy carries on low health, burst them to death.
ALWAYS STAY IN SAFE DISTANCE!
your job is to stay behind your meelee allies and spam your spells throughout the enemies.once you stay out of this position, you are as good as dead.your range is your strenght,use it.
NEVER WALK ALONE!
a lone syndra is a dead sundra.always be behing a meelee ally. You have good escape mechanisms, but they wont help you in a 1vs2 or a 1vs3 situation.
DONT ALWAYS GO FOR THE KILL
followin this build, try to stay in safe distance, staying in team fights as long as you can. Your job is not always to do the last hit, but to silently chop down their health.Rushing onto an escaping champion will mostly result in some



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