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Sylas Build Guide by CeyhunRYZ

Middle Sylas The Unshackled - [S11] - Top/Mid GUIDE/BUILD to Carry

Middle Sylas The Unshackled - [S11] - Top/Mid GUIDE/BUILD to Carry

Updated on May 30, 2021
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League of Legends Build Guide Author CeyhunRYZ Build Guide By CeyhunRYZ 1,247 Views 0 Comments
1,247 Views 0 Comments League of Legends Build Guide Author CeyhunRYZ Sylas Build Guide By CeyhunRYZ Updated on May 30, 2021
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1 2 3
Legend: Tenacity
Last Stand

Sudden Impact
Ravenous Hunter

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


1 2 3
Summoner Spells For Sylas
LoL Summoner Spell: Flash


LoL Summoner Spell: Teleport


Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

Sylas The Unshackled - [S11] - Top/Mid GUIDE/BUILD to Carry

By CeyhunRYZ


[*] Late Game Fight Machine
[*] Has Short Cooldowns
[*] Strong AP Carry
[*] Easy to Learn


[*] Weak Early Game
[*] Can be countered with range
[*] Hard to CS


Casting an ability grants a stack of Petricite Burst for 4 seconds, up to 3 stacks. Whilst Sylas has a stack of Petricite Burst, he gains 125% bonus attack speed.

Sylas' next basic attack is modified to whirl his chains around him, dealing 130% attack damage (+25% of ability power) converted into magic damage to his primary target, and 40% attack damage (+20% of ability power) in magic damage to nearby secondary targets.

Damage to secondary targets executes minions below 25 health.

The empowered attack applies on-hit effects to the primary target but disables Sylas' critical strikes' bonus damage. Spell effects only apply to secondary targets.

After using an ability quickly make AA to use your stack.

Sylas lashes out two lines that converge to the target location and extend beyond it up to a maximum range, dealing 40 / 60 / 80 / 100 / 120 (+40% of ability power) in magic damage and slowing enemies hit for 15 / 20 / 25 / 30 / 35% over the course of 1.5 seconds.

After a 0.6-second delay, the chains' intersection detonates, dealing 60 / 115 / 170 / 225 / 280 (+80% of ability power) in magic damage. Against minions and monsters the detonation deals 60% reduced damage for 100 / 170 / 240 / 310 / 380 (+120% of ability power) in total.

Sylas can no longer cast this ability together with E - Abduct.

Combo your Q with Your E2 for guarantee detonation damage.

Sylas lunges at a target enemy with a powerful strike, dealing 70 / 105 / 140 / 175 / 210 (+90% of ability power) magic damage.

Against enemy champions, Sylas is also healed for 30 / 60 / 90 / 120 / 150 (+45% of ability power), which is increased by 0−100% (depending on Sylas' missing health).

The ability will not reset Sylas' basic attacks.

Try to bait your enemies with your W.

Abscond: Sylas dashes forward to the target location. For the next 3.5 seconds, Sylas may cast Abduct.

Abduct: Sylas whips out his chains in the target direction, dealing 80 / 130 / 180 / 230 / 280 (+100% of ability power) magic damage and stunning the first enemy hit, pulling himself towards them, and knocking them up for 0.35 seconds upon arrival.

If you know the enemy has flash,wait and use E2 (Abduct) when enemy uses flash.

While Hijack is available, Sylas can select a target enemy champion to gain a copy of their ultimate ability at the cost of mana. Sylas cannot select the same champion again for a duration equal to 200% of the target's ultimate cooldown.

Active: Sylas casts his hijacked ultimate ability without cost, scaling based on Hijack's rank and his own statistics.

All Hijacked ultimates and abilities that do not scale with ability power have their attack damage ratios converted to ability power ratios, scaling with 0.6% AP per 1% total AD, and 0.4% AP per 1% bonus AD.

Sylas cannot reset his basic attack while casting Hijack onto an enemy champion.


[*] Sylas has weak early game. So our main mission is so simple: stay in the lane and get cs/exp. We can buy and two for melee champions. We restore our missing mana by killing minions. That's pretty good for beginning.

[*] But against ranged, we need to play more carefully. We can't cs against Azir or Lucian. Their main power comes from poke. So in that situation we can buy + instead of . It gives some health regeneration if we take damage from champions.

[*] Just focus farming and don't take free damage. If your jungler comes for a gank, engage with your and use to catch enemy laner.


[*] You have Ult and some items. Try to push your lane quick and look for vulnerable lanes or low hp enemies. Remember, you need kills if you want to carry your team. Sometimes you must steal kills with your

[*] If you think you can kill a lot of enemies, buy a to reward yourself with some AP. When it hits 6-7 stack you can buy

[*] Take some great ults and carry your team.
League of Legends Build Guide Author CeyhunRYZ
CeyhunRYZ Sylas Guide
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Sylas The Unshackled - [S11] - Top/Mid GUIDE/BUILD to Carry

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