Tahm Kench Build Guide by DjosrTP
Tahm Kench Unbenched! TOP 10.8
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
+10% Attack Speed
Threats & Synergies
Can endlessly kite you, if Vayne knows what she's doing, this matchup is next to impossible.
Similar to Vayne, you are very immobile and fragile early, so he can easily take it into his advantage by kiting and procing his W on you.
Everything said for Vayne and Gnar applies here too.
Possibly your biggest counter, can endlessly kite you and has free QSS on Q to remove any of CC you throw at him.
Rarely plays as a toplaner, but still dangerous matchup to get yourself into.
His ghouls sometimes make it really hard to hit him with Q or point with W, other than that, in straight melee trade, you win 10/10 times.
Possibly the easiest matchup you can have, you can outtank and outdamage him extremely easy even with his ult on.
Champion Build Guide
My name is Ivanilis and I'm Platinum ranked top laner and support main.
I played Kench before the nerfs that gutted him last year, few weeks ago I decided to try him again and I was shocked at how strong he is, you can easily destroy almost every melee matchup there is.
It's a long range slow skillshot, at 3 stacks of basic attacks, it becomes empowered and stuns targets for 2 seconds instead of slowing.
You want to max E before W, because your W almost always becomes irrelevant after laning phase, while E gives you incredible sustain and healing.
Also important note, DO NOT unlock your R until level 10, there is no need for it, it's range at 1 point is pathetic as it is not even enough to get from Tier 1 tower to Tier 2 tower, including channeling, it's faster to walk the way instead. On level 11, range increases greatily and your ult becomes very important tool.
SUNFIRE CAPE - Your core item and you will buy it in 99% cases.
ICEBORN GAUNTLET - Very useful item especially if you are way ahead against your enemy laner, it gives you infinite mana sustain and extra slow that will butcher enemies when used after landing your Q.
THORNMAIL - I build it almost every time because rarely there are enemy team comps that have no healing at all, if they have any, buy it. It gives you hefty amount of Armor and Health, as well as Healing Reduction and Attack Speed decrease for enemies that target you.
SPIRIT VISAGE - Buy it every time because it synergises perfectly with your E passive and Ravenous Hunter rune.
ABYSSAL MASK - Every time when you have a heavy AP champion in your team, like Veigar, Ekko, Syndra, Lux.. Get it, it will increase their damage dramatically, also your spells do magic damage so it increases your power as well.
DEAD MAN'S PLATE / RIGHTEOUS GLORY - Very good for chasing down enemies.
Get Demolish, even though I've seen many people taking Shield Bash instead of it. Activating your E is never worth it unless it's life or death situation, never use it unless you are going to die other way, healing you get from it passively is superior compared to shield + shield bash.
Bone Plating & Overgrowth are self explanatory.
For secondary I almost always get Domination.
Cheap Shot - For insane early game trades, it's worth every time.
Ravenous Hunter - For massive healing off your abilities later in the game.
Also get 10% Attack Speed and 2x Armor, unless they have too much AP power, in that case change Armor for Magic Resist.
Good luck !