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Runes: Normal Runes
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Heal
Items
Threats & Synergies
Caitlyn
Can one shot your turrets without ever actually getting in their range.
Your best bet is to constantly poke her with your E when she goes in to kill your turrets.
Fiddlesticks
I play ranked duo with a fiddlesticks main, and we completely rock it.
It is such a poking combo that you leave the other teams bot lane with nothing left to do. On top of that fiddlestick's silence works quit nicely when the enemy moves in to kill your turrets.
Fiddlesticks
I play ranked duo with a fiddlesticks main, and we completely rock it. It is such a poking combo that you leave the other teams bot lane with nothing left to do. On top of that fiddlestick's silence works quit nicely when the enemy moves in to kill your turrets.
Champion Build Guide
Pros
Powerful kit for 1v1's if you have turrets down
Good crowd control
Shuts down most ganks
Ultimate is like three separate abilities
Cons
Must have turrets down to get good damage output
Annoying af to play against
Shoves lane really hard
Towers auto target your turrets
Passive: Hextech Affinity
Gain Movement Speed while near allied towers and turrets deployed by Heimerdinger.
Heimer's passive can be quite useful for two main reasons:
1. Laning Phase: Heimer can place turrets



2. Returning to Lane: His passive




Q: H-28G Evolution Turret
Cost: 20 mana and turret kit
Range: 350
Places a Turret. Turret attacks prioritize Heimerdinger's targets and enemies attacking Heimerdinger. Turrets shut down if Heimerdinger moves far away. Heimerdinger generates a Turret Kit every 15 seconds and can hold 3 Kits at once.
Heimerdinger's turrets






Patch 8.24 Changes: Now turrets laser's 16 second cooldown can be affected by cooldown reduction. Personally I believe this is a strong buff because my build already includes a decent amount of cooldown reduction which will increase how often the turrets shoot lasers.
W: Hextech Micro-Rockets
Cost: 50/60/70/80/90 Mana
Range: 1325
Unleashes a barrage of 5 rockets that converge towards the cursor and fan out past it. Rockets deal 60/90/120/150/180 (+45% Ability Power) Magic Damage.
Additional rocket hits deal reduced damage.
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