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Recommended Items
Spells:
Ghost
Smite
Items
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
Introduction
Welcome To My Pheonix Jungle Guide!
In this guide, i will not just show you the items to build, but why and why i choose them over other items. I will show you my runes and masteries, as well as ability sequence and i why i choose the order that i do. I will be updating this guide, testing and implementing what you guys have suggested and even trying new things on my own. Anyways, please enjoy this guide and have fun dominating the jungle!
Pros
+ Great engage with Blazing Stampede +
+ High map mobility + awareness + + Great AOE from Wingborne Storm + + Incredible clear times + + Very disruptive in team fights + + Unstoppable tank late game + |
Cons
- Hard to play, worth it to master -
- Can only stun something once every 6 seconds - - No "ultimate" - - Damage falls off late game - - Can be kited easily - - His skins suck - |
- Greater Quintessence of Scaling Ability Power: These will help your mid game damage, as well as not letting your Wingborne Storm completely fall off late game. You could substitute for flat Greater Quintessence of Ability Power for some more early game burst, but this is rather risky.
- Greater Mark of Attack Speed: These will help proc your Wingborne Storm more often at jungle camps, as well as pump out as much damage with every third strike.
- Greater Glyph of Magic Resist: These will defend you against those pesky AP carry's. Not much more use to them though, as they will just fall off late game. Substitute these for Greater Glyph of Scaling Magic Resist if you're willing to sacrifice better early game ganks for increased survivability late game.
- Greater Seal of Armor: A necessity in the jungle and against the ADC. Never really falls off, though. Switch to Greater Seal of Scaling Armor if you just want a little bit more tanky late game.
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