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Kai'Sa Build Guide by SeaWeeb
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Runes: Press the Attack
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
Threats & Synergies
High sustain and ok gap closing. Dodge his q's and don't get caught in his W. Watch for his E and play around that. If he ults try to get him low then kill him when it ends unless it means life or death.
Tanky and has high harass. Keep back and play under tower and try for early ganks as she will mostly free farm.
Hard gap closing with q and if she gets the jump on you she will overpower you with her damage and sustain unless you can manage to escape. watch out for her R.
You are very squishy and Kled has extremely hard engages. He can easily burst you and has high sustain with skarl. Stay under tower and farm. Do not let him get a lead off of an int.
He will dash and stun you. Do not move forward unless you are attacking front line minions from your back line. Play safe, ward, and try to gank.
She can gap close extremely well and has a stun and a shield. If you get caught and try to flee post 6 she will more than likely ult and kill you. stay back and have room to flee in case she tries to close in on you.
Has range and can delete you due to how squishy you are. Do not let him poke you and stay back or under tower.
Has a good gap closer but if you manage to dodge then you can poke him fairly well. Don't push to far so you can escape under tower in case he has boots or ghost.
Has decent gap closing and has her parry. Play safe and don't get caught.
Not too bad in mini form. Just play safe and stay back from mega Gnar.
Especially with the rework she will poke you hard and deal a ton of damage (soon to be true). Try to gank and be ready to disengage if she has ult. She will heal up so punish her early and do not let her get a lead. She will become a late game monster so harass as early as you can but don't overextend or get too cocky.
Will stack mostly free and can slow you once he gets some damage. Shove hard early game and try to gank.
Her tankyness combined with her stun can shove you out of lane hard but she lacks constant/reliable gap closing. She can throw her shield at you and poke you if you are not careful. Keep back and play safe. Stay under tower if you need to.
Another ADC but has true damage and great kiting. She can shove you with her role and poke you with invisibility. Play safe and try for ganks since you have no support,
Can heal a lot and is pretty tanky. Not too experienced with this one so he is in even because I don't want to misjudge the match up
Can be tough do to how tanky he is but he lacks constant gap closing. Punish him early and go for armor shred. If he charges just back off with E.
Another ADC. Just play like you normally would but remember that you both lack a support, She can poke you with her flip and kind of gap close but she is fairly even in squishyness and damage.
Is very tanky but his gap closing is tied to his ult. Don't let him get a good q off and if he dies disengage with E if you have it. If he gets a lead he will be very hard to bring down.
Has strong poke and soon to have more mushrooms but is by no means a tanky champ. Just poke early but watch out for his q and bring some pink wards and maybe an oracle lens for his mushrooms. Might want to build some MR just for good measures.
Can hurt you with his silence but otherwise lacks gap closing. Don't let him jump on you and just poke him.
If he is taken top lane then you are at a huge advantage. The only thing you need to worry about is his ult. Its easy for Kai'Sa to dodge his gap close and if you focus its not hard to anticipate when he is going to ult. just kite him and don't worry about staying under tower.
Has very nice ganks especially with her R and is quite tanky.
Can take a beating and has great roam with his ult if you are in a tight spot. His taunt will guarantee decent damage if it lands and he can dish out his fair share of damage.
Is an AP tank jg with good ganks.
Is an ok ganker with his slow and takes a tank role.
Can gank decently and is a very strong tank. Probably wont see this one much though since jg poppy is not crazy popular.
Pretty decent ganks if done right and is a tank.
Has strong ganks with her tunnels and is fairly tanky.
Is a strong teamfighter and fills in a tank role.
Tanky and can secure kills easily if played right.
Her roaming is good and can chase well and her charm is a great bonus.
An AP assassin that can stick to an enemy like a leech if she roams well.
Pretty tanky and can help secure kills with his hook. Wont interact often until you are out lane.
Tanky and very supportive to the adc. Will not interact much during lane phase.
Good gap closing in her roams and comes with high sustain and damage.
Decent ganks and is a bruiser.
Very stong right now and can help you finish most top laners if you can gank or take them down to low health.
Slippery, scales of AP and can get enemies to stop targeting you if she is not behind,
He can easily burst down the opposing top laner and is a pretty good jg in general.
Fills a tank role and is helpful with stuns. You will not interact much in lane but having her around is nice.
Is a very strong tank but will more than likely take the support role so you will not interact much. Can JG but I have only seen that once so not sure how popular that is.
Strong ganks and is not too squishy
Tanky and can help alot after lane. Wont interact much during lane phase.
A very bursty assassin that can roam pretty well and help you in tough match ups.
Not really squishy and has decent kill secures with her ult and can gank well in general.
Can help you in a pinch if no one is close to you and is not a bad mid pick in general.
Good ganks and is not squishy. A good jg pick in general right now.
Stong roaming and high burst.
Tanky with good ganks just not in the best spot right now.
Lack of gap closing unless the enemy is pushed up and she gets a good charm. Still not the best due to a lack of a bruiser or a tank to back her up.
Can back you up with her line nuke but she is not very mobile and does not do well in a roam against mobile top laners like Kled or Fiora unless she gets a good root.
Pretty good ganks but it not tanky.
Has good ganks but He is not very tanky
Tanky but has a lack of good gap closing . If he is able to pull the top laner behind him consistently then he will be a strong synergy.
He can help you with his ult and can do some damage with his abilities but he is not the best roamer for top lane with no tank or bruiser to back him up.
Not the best at roaming but he can revive you and dish out some damage if he gets close enough.
Not the greatest jg but can bamboozle and dish out some damage. If She is mid she can roam but she can be bursted hard if she is not careful.
His ganks are nice but you lose out on hardly any tankyness in the comp.
Champion Build Guide
- Strong Wave clear
- Decent escape
- Good engage
- Good burst damage
- Strong late game
- Can focus on herself and gets ahead of the pack faster
- Very Squishy
- Reduces overall team sustain due to a lack of tanks
- Can not duel many bruisers/tanks especially early
This Item is a fantastic choice if you are not going up against someone like Poppy, Ornn, or Sion. It provides basically everything you need and its Sheen passive will help alot with damage.
This Item grants armor shred so I usually like to run this item over Trinity Force. While you do not gain any attack speed or mana, you do gain more health and you can do more damage to tanks/bruisers.
A fairly basic item standard to all ADCs. The extra attack speed is a great bonus to increase your overall dps and kiting, plus it is a large bonus that helps evolve Supercharge.
This item will give you bonus attack speed, movement speed, and 25% crit chance. It is very nice to help evolve Supercharge, but the main benifit is that it makes your auto attacks hit multiple targets.
This item will complete your Icathian Rain evolution as it provides a massive 80 attack damage 25% extra crit chance and increases critical hit damage. Build this item atleast third because it costs 3,500 gold.
Blade of the Ruined King
This item grants attack speed, damage, and sustain through lifesteal. Its passive is great for toplane as it grants percent max HP damage on hit. Its active slows targets making it harder for them to chase or flee.
If they have a tank who is able to heal like Warwick or Nunu then use this item to reduce their sustain from both damage reduction and healing.
Lord Dominik's Regards
If there is a tank that just won't go down no matter how many times you hit them then get this item. It will provide decent damage and a ton of armor penetration.
Maw of Malmortius
It offers good damage, some life steal, and a lot of magic resist both from the stat and its passive.
Gives some attack damage and some armor. Its passive will revive you if you get k'oed. Good to use if you really need some armor
If there is an autoattacker like kayle on the loose or an adc that is going toe to toe with you this is not a bad choice.
If you need some extra Magic resist and CC reduction then this is a good choice.