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Urgot Build Guide by the chaos bringer 00
Top Lane URGOD ~ Season 7 guide (7.20)By the chaos bringer 00 | Updated on October 15, 2017
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Threats & Synergies
Fuck that truck-driver looking bitch. She does the same and maybe more damage than you in lane, is tankier and pokes better. sit under tower and farm for the most part. The only way to kill her (solo or with jungler) is to bait her ult and then bitch out.
Aaah good old yasuo. A single ability of his denies your whole damage. Funny. Rush tabi and bramble vest and ask for ganks
This guy sticks to your face with a silence so if you didn't get to w before the silence you are pretty fucked. He can sustain through your damage and execute as you. Rush tabi. Fight him when his E is down. Poke when he cs.
Same as garen, fight him when his Q is down. Poke him when he cs.
This only gets a 5 cause it can go from really easy to really hard, depending on the level of skill of akali. With proper timing can dodge everything you do. Hexdrinker and you're good to go.
Rush treads and hex drinker bait his Q to fight him cause yeah, it sucks when you have locked down the little fucker and he blinds you and u do no damage.
Should be pretty easy, if you find your self having trouble you rush tabi and brable vest.
Bait his E and you are good to go. If you got a problem rush tabi and bramble vest
Stay behind minions so you don't need to to activate W to block his Q and empowered Q. If he goes in, use Q to lock him down, as you will need your dash for when he knocks back. He can deal some nasty damage but is squishy. Keep that in mind. Rush tabi and bramble or warden's mail.
Has a lot of CC. Deny him and wait for ganks which is easy kill. If he is careless enough you can kill him solo
Honestly rene found the one guy that will make his life miserable. The go-to rene lane phase action is E in AA, W, Q, E out. So what do you do? When he Es in you E towards him too! He will stun you and you will stun him AND throw him to your minions. Your stuns are pretty much the same duration. Proceed to open W and Q his for extra damage and slow. Kite with W all day. If you get lvl 6 before him go in ASAP so that he hasn't ult which can mess up with the HP requirements of your ult. Rush tabi.
Poppy might be hard to kill and have exceptional crowd control abilities but she does the one thing urgot loves. She comes close to you. If she tries to poke you with her passive try to get in range for your E. Watch out for her W though which can mess up with your all in.
Have only faced him once with urgot in top. You are pretty much the same. His shotgun hurts but so does yours. But you also have a minigun that is strong too!. I know you need to move around the enemy laner to proc your passive but try not to be between him and terrain cause his burst becomes too strong :/ Also watch out for his W + AA/Q harassment. If he gets into close range with you, you win tho. Rush tabi and bramble
Edit: Climbed to Gold 5 with him.
Let's make a pros and cons list, shall we?
Good base stats
Strong mid game
Can tank quite a lot
Really weak mobility
Slightly falls off late game
Unreliable execute and hard CC
Greater Mark of Attack Damage: These are typical runes for top lane AD fighters. Better last hitting and better trading.
Greater Mark of Lethality: I prefer these. Lethality is broken. You take out some of your early damage and last hitting for better mid late game damage. It is also better vs tanks.
Greater Seal of Armor: Typical vs AD laner, early resistance for trading and to handle some of the minion aggro
Greater Seal of Health: Use these if you are vs ap laner. Also strengthens your shield.
Greater Glyph of Cooldown Reduction: Use these vs pure AD laner. Having your abilities up faster is really important
Greater Glyph of Magic Resist: vs ap laner
Greater Quintessence of Attack Damage: If you run lethality marks, take these to help you early game
Greater Quintessence of Movement Speed: Urgot is really slow so these definitely help vs kiting teams.
After that max Q or E this is pretty much personal preference. I usually prefer E cause it is your only hard CC (besides ult) and it is not a very reliable one so I want to have it up ASAP.
A point in ult whenever possible obviously.
Level 1 take always W. Except if you are participating in the invasion of the enemy jungle and your team needs your CC in which case you take E.
Your second spell should be anything of the following:
Teleport: The better all around top lane non flash spell
Exhaust: Has its uses vs someone with strong all ins or someone that duels a lot. Also you keep people closer to you.
Ghost: Chase people and escape kiting situations
Ignite: Don't really recommend it cause you have so much kill potential in lane that this is obsolete. Could be useful tho against a team of healing ( Swain, Soraka etc.)
You want to farm and deny your enemy laner as much as possible.
A fairly successful tactic I use is level one, just as both of you are close to each other trying to kill those first few creeps, turn around
AND SHOOT THE **********ER WITH YOUR PASSIVE.
Seriously, this should do around 100 dmg which is a full box of hp. This especially in low elo tilts them cause they don't know what the **** just happened. Generally when the enemy goes to cs, try to shoot them with passive or just dmg them.
Try to reach level 2 asap cause you got a serious powerspike. If the enemy is melee, take a point in E in level 2. Look to E and W. Assuming you hit your e, proceed to move around to hit them with as many shotguns of your passive as possible. Honestly there is no way you can lose a trade like this. You either kill them or they flash. If the enemy laner is ranged, you might want to take a point in Q cause it is unlikely you will manage to hit E.
Level 3 if you are somehow certain the enemy jungler WON'T gank, take a point in W for maximum level 3 trading power and kill potential, other wise take a point in either Q or E, whichever you didn't learn in lvl 2, cause this way you maximize your escape potential in case of a gank.
Do not use your W to farm unless you are about to back or roam in which case you want to push the lane.
1)When attempting your manly af lvl 2 all-in if your E misses, chances are the enemy will try to punish that. Move as far away from enemy minions as possible, to avoid minion aggro that depletes your precious shield and to make sure that the closest enemy unit is the enemy champion so that your W hits them.
2)Avoid fighting when your W is down.
3)Try not to use all of your shotguns on minions when farming. Your trade potential/dueling is decreased if you do so and you also push the lane which asks for ganks.
4)In gank situations you behavior should follow a basic rule: Move in such way what will give you the highest chance to reactivate your shield.
Let's say a fight breaks out. Your tank goes in and all cc hell breaks loose. Your job is to immediately locate the one poor bastard that will die most easily. This could be any of the enemy, yes even the tank. Yeah sure the ideal scenario is to land an ult on a carry and execute them but this doesn't always work. You need to kill someone. Usually you will be in the center of chaos during a fight. This means that a lot of people will be close to you and might try to stop you. GREAT. You ult a poor guy execute them and poof your ultimate is now a hecarim ultimate as well. I find my self a lot of times ulting someone that got caught out and then flash into the enemy team as I execute them to fear as many as possible.
If your team is not the one to engage, your job is to peel for your carries. You got your slows and execute and a stun that is unreliable for the most part, but really hard to evade in close range scenarios. You ult that bastard that had the nerve to touch your carries, fear people, proceed to wreck the others.
No unfortunately E and Flash doesn't work the same way it does with Gragas and Shen.
However, if you press E and immediately flash, your flash is done first and then you dash. I will make a video about it.
2)Urgot ult and Braum shield. Search it up in youtube.