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Recommended Items
Runes:
Precision
Inspiration
+8 ability haste
+6 Armor
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Champion Build Guide
Introduction
Hey guys, welcome to my guide to
Tryndamere. Trynd is a toplaner who is arguably the best split pusher in the game. He's a very snowbally laner, if played well he can get early kills and become pretty much unstoppable, but if played from behind he can really struggle to have an impact. So it's very important to get your early game right when playing him.
Trynd's build evolved quite a bit over season 8 because of item changes so the main purpose of this guide is to give an up-to-date build.

Trynd's build evolved quite a bit over season 8 because of item changes so the main purpose of this guide is to give an up-to-date build.
Runes




Cookie-cutter build
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Mostly taken on Trynd over
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The heal is a huge help when diving for kills, especially towerdiving which is kind of your specialty.
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Perfect synergy with your ultimate, since you sit at low HP for its whole duration.
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300 free gold, plus 10 movement speed. Trynd is extremely gold-hungry early game to get his core items so not having to buy boots is a big accelerator.
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CDR is extremely important on Trynd for mobility and having your ult up in every fight, reducing cooldown of summoner spells is also very valuable.
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Situational runes
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Tons of AD late game, again good but greedy.
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Some people like this on Trynd, it's a decent way to deal with people kiting your ult.
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Situational sustain rune against heavy poke lanes, e.g
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Anti-burst rune in hard matchups against combo-based champions,
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Allows you to slowly chip at the tower, a solid choice in tank matchups.
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Gives tenacity, CC lineups are a pain for Trynd.
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Adaptive stats (Season 9)
Always go cooldown reduction for offense, CDR is an extremely valuable stat on Trynd and much harder to get with items.
For flex and defense, you can adapt to what you're facing but generally going AD and MR is the best, getting oneshot by magic damage before you can R is always a threat.
Summoner spells
Because of how important it is for Trynd to win his 1v1 matchup, he is not played with teleportation, instead he's always played with a combat summoner's spell.
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If you E and then flash, the enemy you land on will take the spin damage.
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Most of the times the best spell to win your 1v1, for obvious reasons.
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Skills & skill build
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Straightforward skill, but keep this in mind :
- If you E and then ![]() - For trading, walk up to your opponent and then spin *back*. They'll take the damage if you're standing on top of them. This is good poke under tower so abuse that. - Press your laugh command while spinning. The spin+laugh combo is said to grant you superpowers, although only the most skilled Koreans can pull it off. |
Skill build
Always max




Items
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Dblade + potion are the best starting items in most matchups, they give you the most fighting power.
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Dshield + potion against poke matchups.
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Trynd always goes
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Boots always after tiamat. ![]() |
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Trynd reaches 100% crit chance with only two crit items so this is your big powerspike.
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A good late game item, gives lots of sustain and waveclear, just don't upgrade your tiamat until you have your 3 core items, which are way more important.
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Very rare to have to buy this on Trynd, but don't forget about it.
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Unusual item on Trynd but a personal favorite of mine. It's the best counter to kiting, which is Trynd's major weakness. In a teamfight you'll never be able to rely on
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Avoid these items :
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Matchups
Fogged did an amazing matchup section which covers everything, so I'll just link it.
https://docs.google.com/spreadsheets/d/1wyOl-4KStIr_moJJZZXsMGZhmqyR_HE6Rg47fSim-Lc/edit#gid=0
https://docs.google.com/spreadsheets/d/1wyOl-4KStIr_moJJZZXsMGZhmqyR_HE6Rg47fSim-Lc/edit#gid=0
Tips
Look up how to manage minion waves, it's very important for winning your lane.
In the early game always try to put minions low HP and then go on your opponent when you have a full rage bar. Finish off those minions with
Spinning Slash, this way you'll take way less minion damage.
GLHF.
In the early game always try to put minions low HP and then go on your opponent when you have a full rage bar. Finish off those minions with

GLHF.
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