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Recommended Items
Runes: Standard
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
+65 Base Health
Spells:
Flash
Teleport
Items
Ability Order Only choice
Echoing Flames (PASSIVE)
Urgot Passive Ability
Threats & Synergies
Darius
Darius just outdamages you, when he grabs you, there is almost no way out. Usually you can use your E to get out of the threat. Darius just pops ghost and togheter with the slow on his w he can easily run you down and get 5 bloodstacks with ease.
Champion Build Guide
My name is Giel and I bring you this

I have been playing League since season 1 and have been playing ranked since season 2.
I've been an Urgot main since half of season 8. And I am Champion mastery 7 for quite some time now.
This guide is mostly based on personal experience with Urgot, and the many match-ups I have played against.
This guide is an In-depth guide in which I have left the logical and easy things out. I don't think it is very usefull to waste your time on telling you that




- Lane Bully - Tanky from 2 items forward - Killing squishy's in a véry short time space - Good and dominant early game - Okay when losing/feeding in lane - Great mid game - Good late game - Your damage output always stays high - Great wave clear - Probs getting a minor ability REWORK! |
- Very slow base move speed - Mana consuming (since patch 9.4) - Big hitbox - Slow AA animation - Very gank vurnerable early game - It's hard to recover from CC in a teamfight - E has a charge time - easier to dodge - R has a charge time - easier to dodge - Can't trade with fast champions |


The keystone

What you wanna do, is switch the spell you have already used in 6th minute (Can be







When you are losing lane however, you can also switch to










The third option to use ghost is when you had to back for a second time, and you use it to get back to lane faster. This is never viable, but you can use it when your far behind and can't lose any seconds walking to lane.
The




The




Your damage early is pretty high because of your shotgun knees. This makes up that you can use the armor way more than two adaptive stones. Furthermore the extra health is very nice for surviving in lane.

With patch 9.4 this tree could become more popular on


The other runes in this tree speak for themself. You can choose some runes different, like you can choose for


Your secondary tree in this is optional. You could go more tank with



If you want to be more tank, just follow the secondary tree of the first rune page, take




This is the most viable option, because your damage is already there with your shotgun knees.
Best lanes to start corrupting potion are versus ranged match-ups (Jayce, Liss, Ryze, Viktor).





When you want to engage with

Since patch 9.4 your mana use has gone up with a lot. This will mean you need to buy a



When you want to disengage because you got ganked or failed your e, just kill a minion with a basic attack, and run for it. Never kill a minion with your q on a disengage, because the slow on your q helps you allot to get away.
When you are really fed on your first back you can always add a



You will always get your



After that you can make the choice yourself. I usually go with




I personally prefer this over


Also,



When the enemy has a lot of magic damage (Fed mage mid or top, maybe even support or jungle) build



The only thing i recommend building of this list,






Of course when one person on the other team is incredibly fed, a better choice would be to just buy an item that counters them, like only armor (Dead mans) or MR (Spirit visage)

Laning with

You need to make sure you know were the enemy jungler is at all times, since a gank can be fatal to you, especially because of your slow ms.
Once you hit level 3, you can look for engages and trades. When you want to engage, make sure you hit your Q for the slow and make sure you knock him over. After that pop your W, this will shield you for his initial counter damage. Also when you mark him with your Q it will fully focus him. when he starts to run back, make sure you step in the direction of which your shotgun knees are on cooldown. This way he runs back to his tower but still gets your full shotgun knees damage over him.
Because you are so slow you will probably not kill him level 3, but making one engage usually puts you in control in lane.
After this first engage you have two options. The first one being zoning him of the farm, and making sure you get a lead in CS and Exp. The second option is starting to act like your playing very defensive, wait for your cooldowns and after that just engage on him again, when he walks up for CS.
Always hope for a jungler to dive you in the early levels. People really underestimated the power of your shield from your W so when they dive you, a lot of the times you can even use



If you execute this good, he will probably have backed for the first time. When this happens, make sure to push in the wave under their tower, and back yourself.
Get items and head back to lane, Since you will be around the time you can switch your abilities for the first time, look around the map to make a


The first option, is to switch


The second option is to play normally and casual in lane, try making trades and when you feel comfortable you can still switch to

Otherwise you can keep looking around the map for a

WATCH OUT! The only time you want to make a


If you lose lane, try keeping your tp up so when you get to low you can back fast and buy more components for you

If you get outdamaged on lane (

When your around minute 15 and you have won lane, and got your first items, think about




This rift can be used on multiple places. You should use it when a gank to mid or gank on top went well and you are with at least one more person in your team. After you kill the enemy solo laner, feel free to pop rift and try to make it charge at least 2 times.
After this part of the game is over, you get in to the teamfights.

Once the enemy groups up, try to switch your






When you face an assasin (



When you are really fed and your team is not doing to well, make sure you do non of the above. Let your team die to the assasin, as they can't kill you, try to kill their adc or big damage dealer to you. This way, one person of the frontline (normally support) is going to help their ADC which means you are keeping 2 members of their team busy and leaving your team in a 4 v 3. Try to kill the ADC and then switch your focus fast to another squishy member on their team, like the assasin who has used all his skills on your ADC.
After you win a fight, make sure you stick with your team, use abilities to push up the wave and take objectives or tank dragon or baron. Don't go and solo push because you won't earn much of that.
If you lose the teamfight, try to make it out alive. You will always be a valuable member of the team, since you can take a lot of damage and can clear waves very easy. Try to interfere with their attempt to take drake or baron, or make sure their waves are dead so they have a hard time pushing. You do this with your W and shotgun knees.

A lot of the times it is tempting to push yourself up the lane versus an melee match up. The important thing is to know where the jungler is.
Important to knowing the junglers position, looking at where the jungler start.
If botlane comes instantly to lane and top lane is somewhat late, you know the jungler started at red and you can expect a gank around the 2:00 mark.
If the top lane is instantly on lane and bot isn't, the jungler started at blue. Then you can expect a gank around 2:30.
An other weakness




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