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Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Thresh
OMG so OP, Pls Rito do not nerf pls <3
Ideal
Strong
Ok
Low
None
Introduction
Im SSX OneTrickPony and I wanna show you my Utility/CDR Tresh. First of all, sorry for my Bad english and grammar.
Good, I hope u will have some fun with this Thresh build and rek some people ;)

Max Priority: Q Why Q? Because of her on hit effect: After a 0.5 second wind-up, Thresh throws out his scythe in a line and forms a tether with the first enemy hit, dealing magic damage and Stun icon stunning it for 1.5 seconds. Upon hitting an enemy, Death Sentence's current cooldown is reduced by 3 seconds.
So we have Q level 5 -> CDR is now 12 seconds -40% Cooldown = 7,2 seconds ~ 7 seconds -3 second from the onhit effect = 4 seconds cooldown ..... this is nothing. Trust me
W or E: Well are you a good or a bad guy? U wanna Protect or Destroy? You choose!
So we have Q level 5 -> CDR is now 12 seconds -40% Cooldown = 7,2 seconds ~ 7 seconds -3 second from the onhit effect = 4 seconds cooldown ..... this is nothing. Trust me
W or E: Well are you a good or a bad guy? U wanna Protect or Destroy? You choose!
Pros:
> Best utility support in the game
> Death Sentence can catch people out
> Can Dark Passage allies to safety or setup ally jungler ganks
> Tanky
> Can jump over walls to jungle camps, dragon, or baron
> Can Flay many champions out of their dashes
> One of the hardest peeling champions
> The Box can hit more than 1 champion and has a nice slow
> Late game with many Damnation souls makes you tanky and your abilities hurt
Cons:
> Has no great sustain
> Higher elo it is easy to dodge Death Sentence
> Have to rely on lots of Damnation souls to stay tanky
> Death Sentence has windup time
> Takes time to learn
> (If you miss Death Sentence the cool down is long)
> Best utility support in the game
> Death Sentence can catch people out
> Can Dark Passage allies to safety or setup ally jungler ganks
> Tanky
> Can jump over walls to jungle camps, dragon, or baron
> Can Flay many champions out of their dashes
> One of the hardest peeling champions
> The Box can hit more than 1 champion and has a nice slow
> Late game with many Damnation souls makes you tanky and your abilities hurt
Cons:
> Has no great sustain
> Higher elo it is easy to dodge Death Sentence
> Have to rely on lots of Damnation souls to stay tanky
> Death Sentence has windup time
> Takes time to learn
> (If you miss Death Sentence the cool down is long)
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