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Spells:
Flash
Ignite
Ability Order
Phenomenal Evil Power (PASSIVE)
Veigar Passive Ability
Introduction

This is my first guide here on Mobafire so any tips, advice and criticism would be much appreciated.
This is a build and strategy that I use with

PROS
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SPACE | SPACE |
CONS
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Runes



















SPACE |
Other Summoner Spells You May Choose
-
: This would be the only ability I switch out for
Ignite. It's good for a quick get away or chasing an enemy to get just in range to stun him with
Event Horizon and take him out.
-
: A lot of people like to have this spell because when you're controlling a lane by yourself you either have to have someone sub in for you while you go back to heal or purchase items or let the enemy push and sometimes do damage to your tower.
Teleport helps you get back to your lane quickly or help another lane in need when yours is doing just fine. I can see why this spell would be beneficial but I don't see it being as beneficial in the long run as
Ignite or
Ghost.
The reason I focus my

This is where you may think my skill sequence is a little odd. instead of focusing on my



I'm sure you're wondering why you don't level this 2nd... well let me explain. A 1.2 second delay before impact makes it pretty difficult against a good opponent to land a hit, they'll be expecting it. Instead if you keep



Of course you already know whenever this ability is available to level up (level 6, 11, 16) always level up this one. This ability will take a good chunk out of your targets health no matter who it is. Don't focus on trying to hit an AP target just because of the 80% increase of the targets AP. Most likely if they're an AP user they're going to die from your 3 hit combo (which I will explain later in this guide). Instead just focus on the groups main target to get him out of the picture instantly and quickly turn a 5v5 team fight into a 5v4.
Alright, for the purchase order I put exactly what you want to buy in that order. It's that simple. start with your


After you need to return purchase your





After that it doesn't matter how you build into your main items as long as you follow the order. When you get

Now that you're doing massive damage the enemy is starting to talk... they're saying "We need to kill that Veigar!" Which is where you're


Next up is your

And lastly is your

Minions and neutral monsters are
Veigar's best friends.
Early game while you are defending your lane watch your jungler to see if you could steal his specters while he is up ganking top and your lane is safe (make sure you call your MIA if mid goes up to help.) Hit the specters with your
Dark Matter, because it was kept at a low level it will not kill them in 1 shot, and kill the little ones with your
Baleful Strike while auto attacking the big one while it cools down. Kill the big one with
Baleful Strike and thats 5 extra AP (plus %30 AP from
Rabadon's Deathcap. It's safe and efficient.
Any time you have a chance to get the last hit with
Baleful Strike do it, your AP will be sky high by the end of the match.
Keeping your
Dark Matter at a low level prevents you from killing all the monsters in 1 hit, it will do just enough damage to keep them alive so you can last hit them and constantly raise your AP with no problems.

Early game while you are defending your lane watch your jungler to see if you could steal his specters while he is up ganking top and your lane is safe (make sure you call your MIA if mid goes up to help.) Hit the specters with your




Any time you have a chance to get the last hit with

Keeping your

Team work is IMPORTANT!!
You are very squishy with almost no escape mechanism's. You rely on team battles but with your burst damage you don't have to worry about people kill stealing from you. Stay a little out of the fight stunning the enemies and damaging them from afar. If your team happens to lose the fight
Veigar is amazing at defending. He can hold people back with his
Event Horizon-
Dark Matter combo or just constantly spamming them on the enemy while posted at your tower. They'll hesitate to rush in because your burst is so strong you should be able to keep them back for a while, long enough for your team to respawn and regroup again.
You are very squishy with almost no escape mechanism's. You rely on team battles but with your burst damage you don't have to worry about people kill stealing from you. Stay a little out of the fight stunning the enemies and damaging them from afar. If your team happens to lose the fight





























jhoijhoi for your guide that helped me to start creating my guide and improve and answer any questions I had.
Te Curt for giving me suggestions to help make my guide better. And for having an amazing
Jax guide himself that inspired some of my work.
Te Curt for giving me suggestions to help make my guide better. And for having an amazing

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