Please verify that you are not a bot to cast your vote.
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Early game it is a good idea to counter-jungle him, although watch out for his allies movements and don't invade if any of them are missing. Late-game he becomes a problem with his ulti, just try not to bunch with your team makes and if you see him positioning, try to Q away, or ulti as it means you cannot be cc'd. If you manage to invade and steal his blue, he will have a very hard time jungling.
Cho'Gath
You have a faster clear, and more damage early-game, however watch out for his ulti as he effectively has 2 smites. Late-game he is usually just tanky so you can shred his armor.
Dr. Mundo
Mundo isn't as strong in the jungle as he used to be and as such should give you a relatively easy laning phase where you can gank most lanes without that much worry.
Elise
Assume that it is a good elise, she can out-clear you and out-manouver you, also her spiderlings can be used to absorb your Q as well as her E being able to dodge your Q.
Evelynn
Main problem is her invisibility however she is squishy early-game so can be easily fought, just watch out for her AS steroid as it may catch you out, you cannot out-run her, although you can go over terrain e.g. walls. and she cannot.
Fiddlesticks
Keep tabs on fiddlesticks as much as you can. He has very high base stats so you may find it hard to trade with him lvls 1-2 although if you do manage to invade and steal his blue, he will have a very hard time jungling.
Hecarim
He can outrun you although not over obstacles (unless he ulties). Watch out when your fighting him for his constant Q, as over-time it will do considerable amount of damage.
Jarvan IV
You are pretty even, although he is slightly stronger through-out the game as a bruiser (both have a shield, both have knock-up but he has a slow and an AOE ulti trap). You do however counter his ulti because you can Q out of it.
Jax
Jax isn't seen so much in jungle but more top lane, purely due to the fact of more farm. I would not recommend 1vs1ing him as he can dodge most of your initial damage leaving you exposed for a while after he stuns you.
Kha'Zix
He is squishy and unless he is very fed you can 1v1 him easily, just to counter-gank and shut him down by killing him and stealing his farm.
Lee Sin
Lee is difficult to prepare against as, especially at low elos, you cannot know if they are good or not. However I would highly recommended thinking that they are good rather than think they are bad and get caught out. He can out-manouver you and out-damage you early game. However if you can counter gank him you should be able to get a kill.
Maokai
An inbuilt tank, if you can take his blue he will struggle early game, however as he mainly builds tanky it may not effect his lategame very much. He has strong ganks but after his root and knock-back are used he cannot cc so you should counter-gank after they are used.
Master Yi
Easy to deal with before lvl 6 however if he starts getting fed he will snowball out of control, just cc him during teamfights and you will be fine.
Nasus
Not seen so much in jungle, normally top laner. Deny his jungle farm early game as he cannot out-trade you, be careful of his slow though as even at low levels it could slow you long enough for his laners to arrive. Late game just hope you shut him down enough so that he couldn't farm Q.
Nautilus
Recently gotten alot stronger although you can shred him early game, he can kite you then re-engage with ease as well having a better ulti (it follows target like vi's but vi is not taken with them so cannot be taken under turret). Be careful when his shield is up lategame as it will do a considerable amount of damage to you.
Nocturne
Similar to kha'zix only when he gets fed he isnt as scary.
Rammus
his W (shield) will basically counter your W due to the bonus Armor and MR. Try to keep him away from you carries during teamfights. You cannot outrun him, but he cannot cross walls, you can.
Rengar
Similar to Kha'Zix only tankier meaning you may struggle to 1v1 him, also watch out for his root and ulti. as he will be able to jump onto your carries if you aren't alert. Also be careful at your second buff as he may try to first blood on you.
Sejuani
A train late-game. She becomes very tanky with lots of cc, however her damage falls off. Early game try to catch her out whenever you can as you can out-trade her.
Shaco
Invade him early game to try and catch him out as he sets up for the first buff. Either way he cant really 1v1 just be sure to target him, and not his clone.
Shyvana
Out clears you, but lacks cc until lvl 6. She will get tanky but you are a counter tank so you can generally 1v1 her through-out the game.
Skarner
nerfed recently, no real cc until lvl 6 and even then it is avoidable. Invade early and be ready to counter-gank for some easy kills.
Trundle
Lategame becomes very hard to kill. Early game try to catch him out and do a few autos then get away. Always try to counter-gank him.
Tryndamere
He is just annoying to fight, be careful of his ulti past lvl 6 as it will not only allow him to tower-dive but to finish you off after you thought you had killed him. If you see him dive your carries try to cc him to keep him off them.
Udyr
Early game try to shut him down. However lategame he build 3 ways - damage, ad off-tank or full tank. You should adjust your build accordingly, and make sure to keep checking his build.
Vi
Yes I know why put Vi in again, well for blind pick I guess ;). Basically just try to catch her out, and use your E to reset your auto attacks to let you get more damage onto her. This is purely a match-up of skill however.
Volibear
He is hard to kill in the jungle, although if you do catch him out try to pop his passive (the massive hp regen). Watch out if he chases you with Rolling Thunder as it grants him bonus movespeed when moving towards champions.
Warwick
If you see him ulting a team-mate just Q into him and cancel it early. He isnt very hard to jungle against, just watch out if you 1v1 him as he gains bonus lifesteal for every consecutive auto attack.
Wukong
You have more cc then him and more mobility than him, just watch out for his ulti as it will still do damage after the initial knock-up.
Xin Zhao
Will probably have a similar goal as you when fighting although he will be able to proc his every third strike more than you (knockup). Watch out for his positing if you are near a turret as he may ulti to get you under it.
Zac
Similar to volibear although he has similar mobility to you with his main engage having a longer range. Try to pop his passive whenever you can.
The armor Seals and Quints are to help you not only jungle but take reduced damage from the adc. The Scaling MR Glyphs help with late-game teamfights. AS Glyphs give a small start-game boost to help proc your W. Marks of Armor Pen. helps your AD to do additional damage as well as your AD Quints and Marks to increase your ad.
You must be logged in to comment. Please login or register.