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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Voracity (PASSIVE)
Katarina Passive Ability
Introduction















Statistics
Health 425 (+80)
Health regen. 6.95 (+0.55)
No Resource
Range 125 (Melee)
Attack damage 53 (+3.2)
Attack speed 0.658 (+2.74%)
Armor 21 (+3.5)
Magic res. 30 (+1.25)
Mov. speed 345
Her skills all have great synergy with her role:

Scoring a kill or assist will reduce all the cooldowns of Katarina's abilities by 15 seconds.
Her passive basically resets all of her basic skills. It's probably the most overpowered passive in the game. This skill is what makes



Dagger Magic damage: 60 / 85 / 110 / 135 / 160 (+ 45% AP)
Mark Magic damage: 15 / 30 / 45 / 60 / 75 (+ 15% AP)
Total Damage: 75 / 115 / 155 / 195 / 235 (+ 60% AP)
Katarina throws a dagger that bounces quickly from enemy to enemy, dealing magic damage and marking each enemy hit for 4 seconds. Bouncing Blades hits a total of 5 unique targets (4 bounces), each striking the closest next target. Each subsequent hit deals 10% less damage.
Striking a marked target with an ability or basic attack will consume the mark to deal additional magic damage.
This skill is your ranged spam poke and farming tool in the early game. You use this skill to farm, to harass, and to burst. The scaling and both parts to the skill are quite low however (45% Dagger, 15% Mark for a total of 60% Ap ratio if you hit both parts) Thank the lords that

Important notes about the ability:
Bouncing Blades is a targeted chain area of effect ability.
- Applies spell effects as an area of effect ability.
- Spell vamp is reduced to one-third effectiveness.
Rylai's Crystal Scepter will apply a 15% slow.
- Magic damage will be mitigated by
Black Shield.
- Spell shields will block the ability and prevent any additional bounces from occuring.
Bouncing Blades can hit targets obscured by the fog of war or who are stealthed.
- The mark damage from
Bouncing Blades can be triggered and refreshed by other
Bouncing Blades
sinister steel Range: 375 Cooldown: 4
Magic damage: 40 / 75 / 110 / 145 / 180 (+ 25% AP) (+ 60% bonus AD)
Movement speed: 15 / 20 / 25 / 30 / 35%
Katarina whirls her daggers, instantly dealing magic damage to all nearby enemies. If she damages an enemy champion, she gains movement speed for 1 second.
Sinister Steel is a melee AoE self buff wave clear ability with a very low cooldown at a fixed 4 second cool down. Sinister Steel can help you escape with the movement speed buff when you hit a champion, helping you juke out enemy champions from brushes. Sinister Steel can also help you catch up to enemy champions with the movement speed as well. Or simply farm minions in the laning phase with it's range being a bit higher then your auto attack range. Remember that Sinister Steel will, at level 1, make the caster minions auto attack executable under the tower with one tower shot.
- Sinister Steel is a point blank area of effect ability that also provides a self-buff.
- Applies spell effects as an area of effect ability.
- Spell vamp is reduced to one-third effectiveness.
Rylai's Crystal Scepter will apply a 15% slow.
- Magic damage will be mitigated by
Black Shield.
- Spell shields will block the damage but will not prevent
Katarina from obtaining the movement speed buff.
- Sinister Steel has no cast time and does not interrupt
Katarina's previous orders.

Magic damage: 60 / 85 / 110 / 135 / 160 (+ 40% AP)
Katarina teleports to target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, the target takes magic damage.


- Shunpo is a targeted blink.
- Applies spell effects as a single target ability.
- Spell vamp is fully applied.
Rylai's Crystal Scepter will apply a 35% slow.
- Magic damage will be mitigated by
Black Shield.
- Spell shields will block the ability's damage but do not prevent the blink from occurring.
Katarina will automatically attempt to attack the target of
Shunpo after blinking.
Shunpo can be used on any targetable allied or enemy unit except for towers and inhibitors. This can include champions, minions, wards and champion pets such as
Teemo's
Noxious Trap,
Jarvan IV's
Demacian Standard,
Thresh's
Dark Passage and the Capture Points (whether Neutral, Allied or Enemy controlled) on the Crystal Scar.

Magic damage per dagger: 40 / 57.5 / 75 (+ 25% AP) (+ 37.5% bonus AD)
Maximum damage to each enemy: 400 / 575 / 750 (+ 250% AP) (+ 375% bonus AD)


A full channel of





- Death Lotus is a point blank auto-targeted ability.
- Applies spell effects as an area of effect ability.
- Spell vamp is reduced to one-third effectiveness.
- Rylai's Crystal Scepter will apply a 15% slow.
- Magic damage will be mitigated by Black Shield and Lifeline.
- Spell shields will block only a single dagger. Additional attacks from the same Death Lotus will not be blocked.
- Death Lotus cannot be activated unless there is at least one enemy champion in range of the ability. Leaving the ability radius while she is channeling will not cause her to stop prematurely.
- Death Lotus can be activated even when Katarina does not have sight of her target (through fog of war or stealth effects).
Ability Sequence
We get









Rune Page

We get Magic Penetration runes because it's pretty much literally the only viable runes for any ability power champion. Next, we get Armor runes, or Health runes against an melee AP Mid for a defensive stat so we don't get whiddled down by ranged auto attacks, or an AD assassin instabursting you in lane when we're not careful and this also allows us to trade damage with the other laner. For our Glyphs, we get magic resistance runes, this could be traded in for flat Ability power runes against AD mids. For Quintessences we get Movement Speed runes because of how much outplay potential it gives a player. Also because as

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