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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Determination (PASSIVE)
Xin Zhao Passive Ability
Introduction

Runes




My runes that I use
Greater Mark of Attack Damage
Greater Seal of Armor
Greater Glyph of Scaling Magic Resist
Greater Quintessence of Attack Damage
Now to elaborate on why I chose these runes.
Greater Mark of Attack Damage I chose this just for increased attack damage. The great thing with
Xin Zhao is that his ability
Battle Cry increases your attack speed. You want to have greater damage at the beginning for faster clear times of neutral jungle creeps.
Greater Seal of Armor I chose this just for reduction of damage from neutral jungle creeps. For the most part this is an absolute must for any jungler.
Greater Glyph of Scaling Magic Resist I chose this for reduction of damage for any AP caster.
Other Rune Choices
Greater Mark of Attack Speed I can understand why someone would want to chose this rune. The faster
Xin Zhao hit the faster they can knock the enemy champion up in the air. Also with
Hunter's Machete it can also lead to faster clear times. But I prefer
Greater Mark of Attack Damage. This would be a decent choice if
Greater Mark of Attack Damage doesn't work for you
- Greater Mark of Armor Penetration This is also another possibility. Especially if you are going against more tanky opponents.
Greater Glyph of Attack Damage Another option to chose. I personally wanted to go
Greater Glyph of Scaling Magic Resist due for the reduction in damage. But if you want to go all out damage this is the glyph for you.
21/9/0
Here is a brief description of each mastery and why I chose it.
Offensive Tree
-
Fury
This is an amazing mastery forXin Zhao. The faster you attack the faster you knock an enemy in the air. Plus auto attacks will be faster.
Sorcery
This is another awesome mastery forXin Zhao. Decrease in cooldown means more knock ups in the air and more charges.
-
Butcher
Reduction in damage from monsters is pretty sweet. It allows for longer times in jungle and just helps overall for any jungler.
-
Deadliness
Ah that sweet attack damage. Just allows for more damage to creeps and enemy champions.
-
Weapon Expertise
Amazing armor penetration. Helps with those pesky tank champions.
-
Brute Force
More of that amazing attack damage.
-
Sunder
More amazing armor penetration. Helps with tanks.
-
Executioner
Increases damage by 5% to targets below 50%. This is an amazing ability just helps with those finishing kills as well as ganks.
Defensive Tree
-
Summoner's Resolve
An amazing mastery when you think about it. 10 extra gold every time you useSmite. Make sure you use smite on
Lizard Elder and
Ancient Golem. If both of them are down and you have
Smite make sure to use it as often as possible. It will allow you to get items even faster.
-
Durability
Increased health per level. Just makes it easier for jungling.
-
Tough Skin
Reduction of damage from monsters. Again, makes it easier to be an efficient jungler.
-
Bladed Armor
Deals 6 damage to monsters that attack you which allows for faster jungle clears.
-
Veteran's Scars
An additional 30 HP doesn't really seem that much. But there have been multiple times where I have survived with less than 30 HP.

Xin Zhao challenges his target with basics attacks and Audacious Charge, reducing its armor by 15% for 3 seconds. Only one target can be challenged at a given time.
- Pretty sweet passive just for the armor penetration.

Active: Xin Zhaos 3 next attacks deal bonus damage and reduce his other abilities cooldowns by 1 second each. The final strike also knocks the target into the air.
Cost: 30 Mana
Cooldown: 9/8/7/6/5 seconds
Physical Damage: 15/30/45/60/75 (+1.2 per attack damage)
- This is what makes
Xin Zhao so deadly. His knock up is just amazing. I max this last.

Passive: Xin Zhao heals himself on every third basic attack.
Active: Xin Zhao unleashes a battle cry, increasing his attack speed for 5 seconds.
Cost: 40 mana
Health Restored: 26/32/38/44/50 (+0.7 per ability power)
Cooldown: 16/15/14/13/12 seconds
Bonus Attack Speed: 40/50/60/70/80%
- Helps get your knock up off of
Three Talon Strike faster. Also helps heal you when clearing the jungle. I max this second.

Active: Xin Zhao charges and challenges an enemy. The charge deals magic damage to all nearby enemies and slows them for 2 seconds.
Cost: 60 Mana
Range: 600
Radius: 225
Cooldown: 13/12/11/10/9 seconds
Magic Damage: 70/115/160/205/250 (+0.6 per ability power)
Slow: 25/30/35/40/45%
- This is amazing. It is a great initiator and you will be able to stick to your target for a while as well as the slowing ability. I max this first just for the CD reduction and the slowing effect.

Active: Xin Zhao unleashes a sweep around him that deals physical damage to all nearby enemies equal to base amount plus 15% their current health and knocks them back. Xin Zhao gains bonus armor and magic resistance for 6 seconds for each champion hit. If a challenged target is hit by the sweep, it is unaffected by the knockback.
Cost: 100 Mana
Radius: 375
Cooldown: 100/90/80 seconds
Base Damage: 125/225/325 (+1.0 per attack damage)
Bonus Armor and Magic Resist: 15/20/25 per champion hit
- I love this ult. It allows you to protect your squishy team mates in team fights. This is best used after using
Audacious Charge because it is off of their CURRENT HEALTH.

- The basic item for any jungler.

- I prefer this for jungling over
Wriggle's Lantern. In my opinion if you go for
Wriggle's Lantern It's just wasting gold that you could use for other items.

- This is such an amazing item for
Xin Zhao it gives health, armor, and cooldown reduction.

- This will make you unbelievably tanky. You can even tank turrets if you wanted to.

- Armor penetration and cooldown reduction? It's like this item was made for
Xin Zhao

- Increased attack speed and basic attacks deal additional magic damage sounds almost too good to be true.

This is the jungle route that I go through. I start off with a leash at





If you have blue buff, you should be constantly spamming your



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