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LoL Champion Abilities: Ezreal

Ezreal RP Cost 880 Ezreal BE Cost4800
+ Wishlist

Ezreal The Prodigal Explorer

Pick 96%
Win 47%

Ability Range Cost Cooldown
Ezreal's Rising Spell Force
Rising Spell Force Ezreal's Passive Ezreal's Passive
Self
Ezreal's Passive
Ezreal's Passive
Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 6 seconds, stacking up to 5 times.
Q
Ezreal's Mystic Shot
Mystic Shot Ezreal's Q Ability
1100
28 / 31 / 34 / 37 / 40
5.5 / 5.25 / 5 / 4.75 / 4.5
Ezreal fires a bolt of energy that deals 15 / 40 / 65 / 90 / 115 (+1.1 per attack damage) (+15% of ability power) physical damage and applies on-hit effects. If it strikes an enemy unit it reduces all of Ezreal's cooldowns by 1.5 seconds.
W
Ezreal's Essence Flux
Essence Flux Ezreal's W Ability
1150
50
12
Ezreal fires an orb that sticks to first champion, epic monster, or structure hit for 4 seconds.

Hitting the orb with an ability or basic attack detonates it, dealing 80 / 135 / 190 / 245 / 300 (+ 60% bonus AD) (+ 70 / 75 / 80 / 85 / 90% of ability power) magic damage. Detonating with an ability refunds the cost of that ability plus 60 mana.
E
Ezreal's Arcane Shift
Arcane Shift Ezreal's E Ability
475
90
25 / 22 / 19 / 16 / 13
Ezreal teleports to a target nearby location and fires a homing arrow at the nearest enemy unit dealing 80 / 130 / 180 / 230 / 280 (+75% of ability power) (+0.5 per bonus attack damage) magic damage. Arcane Shift prioritizes enemies affected by Essence Flux.
R
Ezreal's Trueshot Barrage
Trueshot Barrage Ezreal's Ultimate (R) Ability
20000
100
120
Ezreal channels for 1 second to fire a powerful barrage of energy missiles, which deal 350 / 500 / 650 (+1.0 per bonus attack damage) (+90% of ability power) magic damage to each enemy unit they pass through. Minions and non-epic monsters take 50% reduced damage.