Swap health/lvl seals for mana reg seals. More shields is better then have a slight increase in health imo.
Core build is solid. Rabadons is bad, not needed at all. Veil/Randuins/Shurelias is what you need.
Shurelias gives you;
CDR-good
330 health-good
30hp/5-good
15mp/5-good
and a unique active which can work on your whole team-freakin awesome
it can help you carry kite (like a baus) stay alive (like a baus) and chase (like a baus)
Supports are all about buffing/enhancing/protecting their carry so I don't know why you wouldn't get it.
Core build is solid. Rabadons is bad, not needed at all. Veil/Randuins/Shurelias is what you need.
Shurelias gives you;
CDR-good
330 health-good
30hp/5-good
15mp/5-good
and a unique active which can work on your whole team-freakin awesome
it can help you carry kite (like a baus) stay alive (like a baus) and chase (like a baus)
Supports are all about buffing/enhancing/protecting their carry so I don't know why you wouldn't get it.
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You should give more priority to
Morello's Evil Tome and
Soul Shroud though, since that extra CD/mana regen will be more helpful at midgame than the
Rod of Ages or
Rabadon's Deathcap.
I also advise you take a look at
Zhonya's Ring. It provides 100 AP, 50 armor and a very good survivability active. In some cases it might be better than a
Banshee's Veil or
Abyssal Mask
Shurelya's Battlesong is very good not just because it provides the necessary stats for a support, but also because of it's cost. If you get philosopher's stone early in the game for the mana and hp regens, by the time you build your shurelya's it's cost will have been halved, and it helped you a lot while you were building it.
But I think your build is better now, considering you like AP Janna more. Can't argue with tastes = P




I also advise you take a look at




But I think your build is better now, considering you like AP Janna more. Can't argue with tastes = P
The reason why Janna's AP ratios are so good, is so Janna doesn't need as much AP be effective, and can build support.
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Canoas wrote:
You should give more priority to




I also advise you take a look at




But I think your build is better now, considering you like AP Janna more. Can't argue with tastes = P
I definitely want to focus more on support , I like being the person that pulls some clutch moves to save a team mate or change the tide of a fight rather than getting that triple kill ;) ( although I have tripled on Janna before :) ) I will give

After that build a


OK WOW I STAND CORRECTED. So I did a pure support focused build with Janna not worrying about getting my AP up and these were the results from 2 games.
13/8/27
7/6/28
:)
I wasn't trying to KS either it's just that 'support tank' Janna is so durable she can last throughout the fight. I had another game after that where I went like 0/14/25 but that wasn't a build flaw , just a team flaw , just one of those bad games.
My items looked like this (1st game):
Shurelya's Battlesong,
Aegis of the Legion,
Soul Shroud,
Ionian Boots of Lucidity,
Guardian Angel,
Zeke's Harbinger
Yes my AP was low but I was still extremely effective. I got a starks at the end just to support our Physical DPS so they can stack another AD item instead of using up an item slot for AS and life steal. Don't worry its not in my core build lol.
The (2nd Game):
A lot like the first except the last two items were different :
I got a
Will of the Ancients and
Abyssal Mask instead to support my strong AP team. ( Had a Brand and Akali to support).
Btw , I was TOTALLY WRONG ABOUT Shurelya's Reverie' this item is AWESOME. It's very cost efficient for its price and its active has a low cd which I use to maximum efficiency :). Its so good I incorporate it into almost any standard Janna build I do now :)
13/8/27
7/6/28
:)
I wasn't trying to KS either it's just that 'support tank' Janna is so durable she can last throughout the fight. I had another game after that where I went like 0/14/25 but that wasn't a build flaw , just a team flaw , just one of those bad games.
My items looked like this (1st game):






Yes my AP was low but I was still extremely effective. I got a starks at the end just to support our Physical DPS so they can stack another AD item instead of using up an item slot for AS and life steal. Don't worry its not in my core build lol.
The (2nd Game):
A lot like the first except the last two items were different :
I got a


Btw , I was TOTALLY WRONG ABOUT Shurelya's Reverie' this item is AWESOME. It's very cost efficient for its price and its active has a low cd which I use to maximum efficiency :). Its so good I incorporate it into almost any standard Janna build I do now :)
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Ap does scale well in janna. 0.9 with shield and 1.4 in her ulti (don't know the rest). But with an AP build you'll be lacking survivability or CDR.
Also, you don't bring that much to the team like other casters or a support janna would. You'd be some squishy champ with a strong shield and heal, decent CC and not very good damage.
If you did go support you'd provide more survivability to the whole team, the same CC, a slightish off-tank build able to take some damage and auras to boost their damage and yours.
In the end your team will do more damage if you're support than if you're AP, and they'll be able to outlive their enemies.
The big problem with support though is that if your team sucks there's nothing you can do. But if you play with your friends or are in higher ELO, you can be sure a support will make a big difference.
I have a support Janna build in case you want to see what one looks like. But IMO it's a big difference in play-style and you're probably better off switching to a stronger AP champ.
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I changed my build somewhat and decided to be 'flexible' so I can quickly adapt. Here's what I've been doing lately:
Masteries: 9/0/21 Standard caster with 1 point each in Blink of an Eye and the Improved clairvoyance.
Summoner Spells :
Runes : 9x
( I am pretty good about using my spells when I need to plus my build provides me with a decent mana pool. The extra 175 per lvl health + 78 flat health is very useful indeed.. hence no mana regen runes)
My build :
-Start with
- Come back and get Catalyst the Protector &
- From here I see if anyone is going for an
- Complete
This is my core build , gives good AP and/or great support.
My next item would typically be a
If the game goes longer than this I will finish things up with either a
* As far as Shurelia's Reverie goes , I still don't find it all that more useful than other items. Can someone show me the error in my thinking?