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Fiora Patch Preview Released

Creator: Zell February 24, 2012 9:45pm
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Zell
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Some nice refining changes on Lux which should hopefully make her a more attractive pick although I don't see anything really drastic so not expecting everyone to jump the gun on her. Olaf changes should make him more of a viable competitive pick as a jungler, I find the Ziggs changes justified and glad that they didn't adjust the damage on his Mega Inferno Bomb. As a jungler I don't really think that Sigil will make that much of a difference except early game in that invading enemy blue and taking it away (while securing your own) won't be that devastating against certain junglers but still effective. Official video below.


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Diesel
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Interesting changes to Lux, but man the longer cooldown on her E is gonna kill her sustainable damage.
caucheka
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it only kills her if she pops it near instantly. with some cdr it shouldn't be all too bad (who isnt building cdr on lux?) and will allow you to leave it open for longer.


overall its a nice patch, i was worried when i saw ziggs but the rework on his e is understandable.
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...I have no comment whatsoever

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Diesel
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caucheka wrote:

it only kills her if she pops it near instantly.


/whatido
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hmmm i just thought about this, and actually, leaving gragas q the same is the best option, since you pop his q always to when you can get the most enemies in it, on lux you can leave it alone to slow everything.
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Mikuroo
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wow frick I thought it would actually be a real buff, honestly, the sight makes a difference, sure, but barely much of one. If you have good map awareness anyways its not really big of a deal. I guess maybe people can start using ultimate as a cv? maybe not, maybe, i dunno
yolo, teemo to strong in low elo
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Ziggs nerf was necessary. Those mines were way too strong for an AoE ability.
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Ehm, this is a nerf to Olaf's jungle, not a buff. Look at the PBE patch notes:

Olaf
  • Axe Throw
    • Damage increased to 80-260 from 50-210
    • Scaling changed to +1.0 bonus AD from +0.5 total AD
    • Base cooldown reduced to 8 seconds from 10
    • Cooldown reduction for picking up the axe reduced to 4.5 seconds from 6
  • Ragnarok now provides 30/45/60 Armor and Magic Resist instead of 20/30/40 flat damage reduction
  • Movement Speed increased to 325 from 320

First, you loose the total AD ratio so less damage and second, your cd is increased by 0,5.
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caucheka wrote:

(who isnt building cdr on lux?)

Uh.
No one?
Who builds any CDR on casters these days? High damage + blue pot&buff is way more powerful.
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