So, Im thinking this will slow down a lot of jungles.. Lower their potential of not going back as much. Madred > Wriggle now?







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Idk man... Wriggle lost all efectivness with this nerf, sure a small buff, but those champs such as Yi and Shaco need that extra Lifesteal to stay out their longer...







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Ezrea1 wrote:
if it's magical damage, wouldn't brolaf still profit from that like he does with smite?
Someone found a big loop-hole. They will probably Nerf Olaf later on, but if it works. Olaf is the new King of Jungle







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caucheka wrote:
no they stated it wont work with spellvamp.
also thank god this was so ****ing needed, enemy team had 3 ****ing wriggles, good luck doing anything.
Tis true, Sucks for Olaf though... =P well off to fix my Jungle build.







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caucheka wrote:
also thank god this was so ****ing needed, enemy team had 3 ****ing wriggles, good luck doing anything.
With the amount of stats it gave plus the Ward every 3 minutes honestly made it one of the most cost-effective items in the game.
So I'm shocked it made it this long. lol
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All this could be fixed by simply changing the item effect to have a 20% chance to inflict 500 /magic damage/ on the targeted minion instead of physical damage. Silly Riot and doing things the hard way.
... This is exactly what they're doing.. Are you trolling?