Intewesting,
Is the change to Corki enough to make
Void Staff his penetration item of choice? I'm not the best Corki player around, but as ADC I find his mana costs to be prohibitive. But Riot's use case (all AD team) is what I use him for so more magic damage on his autos es good. Of course a bunch of champions that didn't have MR/lvl scaling now have it...
?Happy? to see some
Zac nerfs so maybe he won't be permabanned. It will slow his clear down and likely leave him a little less healthy on early clears. But I think that they've given him too much useful CC so thinking this only slightly drops his winrate.
Curious change on
Jax. I've seen a request on reddit for him getting the
Lee Sin treatment to smooth out ward hopping with
Leap Strike but Riot gives him 50 range on
Empowered autoattacks...He already had over a 50% winrate in the jungle so I'm guessing this is primarily aimed at lane
Jax.
Is the change to Corki enough to make

?Happy? to see some

Curious change on






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Hello and welcome to the MOBAFire Patch Summary - 7.12!
This patch includes buffs for some under-performing champions and nerfs to dominant ones. There are also a ton of item changes in this patch, targeted largely at support itemization. Check out the details below!
The Hunt of the Blood Moon looms into rotation from June 16, 12:00 PT - June 27, 04:00 PT. Sacrifice Spirits, Demon Heralds, and enemy champions to gain points and the Demon Brand buff, which turns you invisible to hunt down your enemies.
Check out the full patch notes for details on any changes that interest you.
Champion Changes
! = Rework / Gameplay Update* = Bugfixes or Display Changes+ = Buff- = Nerf~ = Mixed Changes
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-
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Corki
Ivern
Jax
Jhin
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-
*
+
Kindred
Malzahar
Rakan
Rek'Sai
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-
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-
Xayah
Zac
Heimerdinger
Zyra
All three reworked champions from last patch are receiving more changes.
Several of the currently dominant champions were hit with nerfs this patch, especially those who can make use of support items.
We'll end off with some buffs.
Item Changes
Reworks
Zeke's Harbinger⇒ Zeke's ConvergenceRecipe:
Glacial Shroud + Amplifying Tome + Amplifying Tome + 380 gold⇒ Aegis of the Legion + Glacial Shroud + 400 goldTotal Cost:
2250 gold⇒ 2400 goldStats: 50 AP removed;
30⇒ 60 armor; 30 magic resist addedNew passive effects (hover for tool-tip)!
40⇒ 30Mana Regen:
+75% base⇒ +100% baseCooldown Reduction:
20⇒ 10Blood Charges Rate:
20%⇒ 25% of premitigation damage to championsNew Passive: Dissonance: Grants 5 AP for every +25% base mana regen
Removed Passive: Harmony: No longer grants +25% base health regen for every +25% base mana regen.
Crystalline Bracer + Chain Vest + 850 gold⇒ Kindlegem + Chain Vest + 700 goldCooldown Reduction added: +10%
Health regen removed: No longer grants +100% base health regen
Catalyst of Aeons + Crystalline Bracer + 750 gold⇒ Glacial Shroud + Crystalline Bracer + 950 goldStats:
500⇒ 400 health; 30 armor and 10% CDR addedEternity passive (from
Slow nova now triggers upon nearing an enemy champion and cannot be manually triggered early.
Tweaks
-25% hp5
+25% mp5
Lower active heal
Heal scales 3x with heal/shield power
-5 armor
-300 gold cost
-10 armor
Other Changes
Upcoming Event + Skins
VS. begins during this patch. A world on the brink of ruin waits to be redeemed through Chaos or Order. Delve into a monumental legend and affect its conclusion by taking on event-exclusive missions. Completing missions grants tokens that help determine a victor, and you can also forge tokens into event-only loot.
Dawnbringer Riven
Nightbringer Yasuo
Share Your Thoughts!
That's it on our end, time to hear from you guys! How do you feel about the champion and item changes this patch? Will you be playing the Hunt of the Blood Moon upon its return? Are you interested in the Chaos VS Order event and its two accompanying skins?
Let us know in the comments below!