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Official hearthstone thread

Creator: Pølsemanden December 8, 2013 1:59pm
1091 posts - page 5 of 110
throatslasher
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"Also, a turn 2 engineer is much better against both rogue and mage."

Not really. I'd love for a mage or rogue to use their hero ability on turn 1-2 to kill my loot hoarder. It basically uses up their whole turn, and for rogue, you still get 2 damage in.
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Searz
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"Also, a turn 2 engineer is much better against both rogue and mage."

Not really. I'd love for a mage or rogue to use their hero ability on turn 1-2 to kill my loot hoarder. It basically uses up their whole turn, and for rogue, you still get 2 damage in.

Agreed.
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Okay... So I got 3 legendaries in the arena draft...
Picked The Beast and King Mukla cuz beasts and I'm Hunter. (The Beast+charge = **** yeah)
Also picked Ragnaros cuz I really love him :3

I just wish I'd get some legendaries in my packs though :(
Not a single one and I've now gone through over 20 packs (bought 15).

throatslasher
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Those...aren't the best legendaries for arena. Mukla is ok. Do you remember all your options? ragnaros isn't awful.
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Vaan99
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Searz wrote:

Okay... So I got 3 legendaries in the arena draft...
Picked The Beast and King Mukla cuz beasts and I'm Hunter. (The Beast+charge = **** yeah)
Also picked Ragnaros cuz I really love him :3

I just wish I'd get some legendaries in my packs though :(
Not a single one and I've now gone through over 20 packs (bought 15).

GL, ragnaros is best legendary for arena, others are meh (but ragnaros should outweight their badness :P)
What were your other options?
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I was able to choose Greenskin, that taunt destroyer guy, Alextraza and that dragon that reduces turn time to 15s. I can't remember the last two and I'm not sure of which were in each choice.

I ended it at 5/2 for today.
I also just had an 8win round that was so incredibly close to 9 :(
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Wayne3100
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Guess I'll share my decklist for Warlock (not my best deck, but it is the one I'm using the most currently and am on a win streak with):

0 Soulfire
1 Mortal Coil
1 Abusive Sergeant
1 Blood Imp
1 Flame Imp
1 Voidwalker
2 Acidic Swamp Ooze (2x)
2 Ironbeak Owl
2 Loot Hoarder
2 Succubus (2x)
3 Sense Demons
3 Shadow Bolt (2x)
3 Harvest Golem
3 Jungle Panther
3 Shattered Sun Cleric (2x)
4 Hellfire
4 Chillwind Yeti
4 Sen'jin Shieldmasta (2x)
5 Booty Bay Bodyguard
5 Silver Hand Knight
6 Argent Commander
6 Dread Infernal (2x)
6 Lord of the Arena
7 Ravenholdt Assassin


Strong early game minions (especially if I draw Blood Imp early and boost the health), has Taunt and some Stealth minions (which I like because they can't be targeted), but no Charge and can run into trouble because of the discard effect from Soulfire & Succubus, even though it hasn't been an issue so far. I was thinking it may need some more card draw to avoid a situation in which the enemy has a big card advantage over me, but I'm not sure how.

Keep in mind I don't really have many Expert cards yet so suggesting other minions/cards that aren't Basic cards might not be very effective.

Thoughts? :)

Thanks to MissMaw for the signature!

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remove succubus for demofire, aim towards getting a lord jaraxus
Pølsemanden
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Wayne3100 wrote:

Guess I'll share my decklist for Warlock (not my best deck, but it is the one I'm using the most currently and am on a win streak with):

0 Soulfire
1 Mortal Coil
1 Abusive Sergeant
1 Blood Imp
1 Flame Imp
1 Voidwalker
2 Acidic Swamp Ooze (2x)
2 Ironbeak Owl
2 Loot Hoarder
2 Succubus (2x)
3 Sense Demons
3 Shadow Bolt (2x)
3 Harvest Golem
3 Jungle Panther
3 Shattered Sun Cleric (2x)
4 Hellfire
4 Chillwind Yeti
4 Sen'jin Shieldmasta (2x)
5 Booty Bay Bodyguard
5 Silver Hand Knight
6 Argent Commander
6 Dread Infernal (2x)
6 Lord of the Arena
7 Ravenholdt Assassin


Strong early game minions (especially if I draw Blood Imp early and boost the health), has Taunt and some Stealth minions (which I like because they can't be targeted), but no Charge and can run into trouble because of the discard effect from Soulfire & Succubus, even though it hasn't been an issue so far. I was thinking it may need some more card draw to avoid a situation in which the enemy has a big card advantage over me, but I'm not sure how.

Keep in mind I don't really have many Expert cards yet so suggesting other minions/cards that aren't Basic cards might not be very effective.

Thoughts? :)

I'm using kind of a different approach than that on my lock deck, loads of low-drops with a lot of buff cards.
Also, why not 2 blood imp?
0 Soulfire(2)
1 Mortal coil
1 Power overwhelming
1 Abusive sergeant
1 Blood imp(2)
1 Elven archer
1 Flame imp
1 Voidwalker(2)
2 Demonfire(2)
2 Ooze
2 Knife juggler
2 Loot hoarder(2)
2 Novice engineer(2)
3 Shadow bolt
3 Demolisher
3 Harvest golem
3 Scarlet crusader
3 Shattered sun cleric(2)
4 Dark iron dwarf
4 Defender of argus->This card is sooo goood i'd definitely craft it if you don't have 1.
5 Silver hand knight->Value juggler and a nice minion for keeping board control with only 1 minion on the board
6 Argent commander
8 Twisting nether->Got it in a pack and has saved my **** 2 times out of 13 games.

The deck's all about maintaining board control by making low-drop minions trade well.
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Wayne3100
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Quoted:
Also, why not 2 blood imp?


Ehm.. because I only have one? :P

And yeah, I would make a Defender of Argus but I have no dust at all and I'm not playing arenas anytime soon so I see no way of getting it other than sheer luck :(

Thanks to MissMaw for the signature!

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