Quoted:
I'm using kind of a different approach than that on my lock deck, loads of low-drops with a lot of buff cards.
The Priest is a LOT better suited for a playstyle like that. Cuz heal, Power Word: Shield and great removal.
Wayne3100 wrote:
Guess I'll share my decklist for Warlock (not my best deck, but it is the one I'm using the most currently and am on a win streak with)
Remove the Succubi,
Edit: **** me, I'm tired.
"He cooked cake." - MrCuddowls
"Oh forget it, I have nothing to hid, I admit it, 12 hours of every single day of my life ever since I was eleven years old have been anal sex with canoes" - MrCuddowls
"Oh forget it, I have nothing to hid, I admit it, 12 hours of every single day of my life ever since I was eleven years old have been anal sex with canoes" - MrCuddowls
^
@searz: Umm, some of your suggestions won't make his deck better. Soulfire is excellent card, same as yeti, while booty bay bodyguard is very bad. Also I wouldn't suggest putting in helfire since wayne's deck is aggro and it would hurt him more than opponent.
@searz: Umm, some of your suggestions won't make his deck better. Soulfire is excellent card, same as yeti, while booty bay bodyguard is very bad. Also I wouldn't suggest putting in helfire since wayne's deck is aggro and it would hurt him more than opponent.
Vaan99 wrote:
@searz: Umm, some of your suggestions won't make his deck better. Soulfire is excellent card, same as yeti, while booty bay bodyguard is very bad. Also I wouldn't suggest putting in helfire since wayne's deck is aggro and it would hurt him more than opponent.
Yeah, you're right. Soulfire is good.
And whoops, I mistook the Bodyguard for another card. I actually think it's actually pretty bad.
I'm tired today, sorry --.--
"Gold can't buy you rape." - Mr Sark
okay cause i am lazy and don't feel like reading/watching stream for a long time to achieve a thorough understanding of this game...what makes it different than other card based dueling games aka magic the gathering, etc.?
Thanks to Hogopogo for my signature!
Bioalchemist wrote:
okay cause i am lazy and don't feel like reading/watching stream for a long time to achieve a thorough understanding of this game...what makes it different than other card based dueling games aka magic the gathering, etc.?
It's much simpler, typical turn goes like this: Your turn starts, you gain 1 mana, you draw 1 cards, then you may play cards and attack in anyway you want, then you end turn.
You cannot play cards on your opponents turn, there is no milling, minions are very important, there are no decks that are completely minionless.
Also, it's blizzard game, with all familiar characters from wow/warcraft games. Game field is interactive, there are nice animations. There are no complicated rules for beginners, every keyword is explained in game and every card has easy to understand effect.
That doesn't mean that game is shallow and easy, quite the contrary, there are some pretty awesome interactions between cards, and some cool concepts made into decks.
Finally, it will be free to play when it gets released.
If you are curious about anything I didn't mention, feel free to ask in thread.
What Vaan said except that is a bad example for a TCG.
The fact that it is "simple", "easy to understand" and "beginner friendly" is more than enough proof... (Not that I'd call sth like MtG "hard to understand", but hey: Blizz needs the mentally 12y old player base as desperately as CoD)
Blizz even decided to dump down the original WoW TCG mechanics they copied over into HS (which is like 90%) in order to keep it "easy" and managable on tablets.
It's simplicity makes it in no way comparable to a real TCG (It isn't even a TCG to begin with... since you don't trade cards but just gathering them by prefixed means).
It's a nice little game you can play in between, but don't:
*waste money on it
*think that luck isn't a major deciding factor
(Everytime I hear somebody come up with "when is HS going ESL?" I want to strangle him)
The fact that it is "simple", "easy to understand" and "beginner friendly" is more than enough proof... (Not that I'd call sth like MtG "hard to understand", but hey: Blizz needs the mentally 12y old player base as desperately as CoD)
Blizz even decided to dump down the original WoW TCG mechanics they copied over into HS (which is like 90%) in order to keep it "easy" and managable on tablets.
It's simplicity makes it in no way comparable to a real TCG (It isn't even a TCG to begin with... since you don't trade cards but just gathering them by prefixed means).
It's a nice little game you can play in between, but don't:
*waste money on it
*think that luck isn't a major deciding factor
(Everytime I hear somebody come up with "when is HS going ESL?" I want to strangle him)
"think that luck isn't a major deciding factor"
Anyone that's played arena knows how true this is. No fireballs, polymorphs or flamestrikes? enjoy your 3-3 mage deck.
Priest, 0 mind controls, 0 shadow words, 0 northshire clerics? enjoy your 1-3
Anyone that's played arena knows how true this is. No fireballs, polymorphs or flamestrikes? enjoy your 3-3 mage deck.
Priest, 0 mind controls, 0 shadow words, 0 northshire clerics? enjoy your 1-3
Mind Control nerfed to cost 10 mana, Argent Commander nerfed to be a 4/2, Shattered Sun Cleric nerfed to be a 3/2 and Flame Imp nerfed to deal 3 damage to Gul'dan instead of 2. Sad day :(
Edit: just got Far Sight, is that card any good?
Edit: just got Far Sight, is that card any good?
Thanks to MissMaw for the signature!
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