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NicknameMy wrote:
But 1000 mana is never a bad thing on






Seriously,




Mundo goes where he pleases.
And pleases, where he goes.
You don't auto attack at all with Ryze,
Muramana just procs on his Q and W without attacking. And even if physical damage, 6% of mana as damage from your super high mana pool is huge. You got over 6k mana, that is 360 damage.
And the basic
Tear of the Goddess is a very cheap item which you can get first and then other items like
Rod of Ages. As long as you stack it up, you can buy other items.

And the basic



Joshified wrote:

NicknameMy wrote:
You don't auto attack at all with Ryze
You are both wrong. Ryze may have low cooldowns but they do exist. You can quite easily fit in several autoattacks while spamming your spells as much as possible. I suggest you do so since it's free damage that you're not dealing. Just right-click in the brief windows when you aren't able to cast a spell.
Joshified wrote:
He scale way better with different items. It takes way too long to stack up two mana items, so when you have just
Manamune you are vulnerable for a good 10 minutes of the game minimum.

This is basically why

EDIT: Also I'm not really sure why we're discussing this in this incredibly old thread.

Thanks to Jovy for the sig!
Well I guess Muramana should be considered as an optional pick up on Ryze maybe if you are doing well and you already have Seraph and RoA? Also I'm pretty sure that with blue buffs and the CDR and you get with max Q and what ever you get from mastery tree you should be able to stack full tear faster then in 10 min.
P.s.I replied to this thread cuz I saw I new post in it :/
P.s.I replied to this thread cuz I saw I new post in it :/

If you have any questions, feel free to PM me.
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