Jungle would allow him to "abuse" his passive as a ganker, sure he could use it top effectively, but it feels more optimal as a gank tool IMO.
Toplane might be a "safer" option because of the easy available farm...But to be honest, his base damages are solid and his scaling isn't too bad so putting him in the jungle where he is likely to earn less initial income wouldn't affect him much. Boots+Wriggles (or Doran's) and an early Phage would be easily attainable.
Toplane might be a "safer" option because of the easy available farm...But to be honest, his base damages are solid and his scaling isn't too bad so putting him in the jungle where he is likely to earn less initial income wouldn't affect him much. Boots+Wriggles (or Doran's) and an early Phage would be easily attainable.
looking at end game / team fights, i would suggest to build him quite tanky, getting an
Randuin's Omen, since you could do some really nice initiating with him, use ult, run into their team, jump onto their ap / ad carry, let your tank initiate at the same time too. but if you should be able to do this, you need to be quite tankier than normal, because when you see a fly, your usually gonna smack it by reflex right? so you gotta be quite tanky IMO.

Jungle, I go Wraiths > Red > Golems > Wraiths > Gank > OTHER JUNGLE MONSTERS, with boots 3 pots.
If you get a decent leash it's pretty good. But is it weird I skill W @ level 1? I find it more beneficial because of the AOE damage and resistances..
Build... Been trying out many. You can build him tons of ways.
Top lane is OP.
Oh, and when you have 4 ferocity, use a skill, gain one more, it refreshes the cool-downs, use it again, and I'm pretty sure it refreshes a third time.
If you get a decent leash it's pretty good. But is it weird I skill W @ level 1? I find it more beneficial because of the AOE damage and resistances..
Build... Been trying out many. You can build him tons of ways.
Top lane is OP.
Oh, and when you have 4 ferocity, use a skill, gain one more, it refreshes the cool-downs, use it again, and I'm pretty sure it refreshes a third time.
Played him first time, here's what I made.
Skills:
Q-W-E-Q-Q-R-W-Q-E-Q-R-W-E-W-E-R-E-E
Masteries:
21/9/0
Runes:
Gold/10 +3.0 (Quints only) Alt: Attack Speed % +10%
Armor Pen +15 (Marks only)
Armor +13 (Seals only) Alt: Attack Speed % +6.9%
Cooldown Reduction +5.24% (Glyphs only) Alt: Magic Resist +12
Items:
Boots 3 HP Pots (alt: Armor 5 HP Pots),
Phage,
Mercury's Treads, Bonetooth Necklace,
Trinity Force Or
Frozen Mallet,
Wit's End Or Triforce Or
Frozen Mallet, Zeke's Herald,
Infinity Edge
Jungle Path:
Wolves, Wraiths, Red, -Gank Mid/Bot Lane-, Golems, Wraiths, Wolves, Blue, -Gank Top/Mid Lane-, B
This is how I started with a decent leash from Mid and Bot. Mid Damages Wolves and Wraiths, Bot hit Red once then went to lane. Used 2 pots and had one for a mid gank. If balzy could start
Vampiric Scepter
Jungle
Skills:
Q-W-E-Q-Q-R-W-Q-E-Q-R-W-E-W-E-R-E-E
Masteries:
21/9/0
Runes:
Gold/10 +3.0 (Quints only) Alt: Attack Speed % +10%
Armor Pen +15 (Marks only)
Armor +13 (Seals only) Alt: Attack Speed % +6.9%
Cooldown Reduction +5.24% (Glyphs only) Alt: Magic Resist +12
Items:
Boots 3 HP Pots (alt: Armor 5 HP Pots),







Jungle Path:
Wolves, Wraiths, Red, -Gank Mid/Bot Lane-, Golems, Wraiths, Wolves, Blue, -Gank Top/Mid Lane-, B
This is how I started with a decent leash from Mid and Bot. Mid Damages Wolves and Wraiths, Bot hit Red once then went to lane. Used 2 pots and had one for a mid gank. If balzy could start

Well he could do great at top lane and jungle. His W gives him the sustain most people lack up top and it also gives him aoe damage for the jungle. His passive is better ''abused'' jungling when you're ganking. His E is also a soft CC (slow) unless you come out of the jungle at full ferocity (probably should) you can root someone for 1 second and combined with hopefully your team member's CC, it'd be really easy. His Q's damage is crazy, like Udyr's Tiger Stance. His R let's him go invisible and just jump on the AD or AP carry in team fights but you'd need tankiness.
Frozen Mallet
Randuin's Omen
Warmog's Armor
Force of Nature or
Guardian Angel could work as defense. If you don't take
Frozen Mallet
Trinity Force is great offense or
Infinity Edge/ Blood Thirster or just a
Phantom Dancer/
Wit's End. He's sorta like
Udyr, He has great AD and power without items so he can be a tanky dps/Offtank.
His Q will probably be nerfed soon in my opinion and maybe his E will get a lil stronger slow. He'd be a decent solo top due to his high damage with Q, Sustain with W and the ability to set up a nice/great gank (If he has 5 ferocity or not).
Something that would work if melee still went bot: His jump when he's in the bushes is more than people like
Vayne and a little less than say Caitlynn. Might wanna try in a troll game, you buy Boots/Pots and jump at em then continue to murder them xD.
Just my 2 cents, theorizing about new champs will make people try different items so when we get good guides, they'll be flexible and not a bunch of lies and ****. (excuse the language)
Sincerely,
JungleKing











His Q will probably be nerfed soon in my opinion and maybe his E will get a lil stronger slow. He'd be a decent solo top due to his high damage with Q, Sustain with W and the ability to set up a nice/great gank (If he has 5 ferocity or not).
Something that would work if melee still went bot: His jump when he's in the bushes is more than people like

Just my 2 cents, theorizing about new champs will make people try different items so when we get good guides, they'll be flexible and not a bunch of lies and ****. (excuse the language)
Sincerely,
JungleKing
If my comment helped you or lol, Check out my new guide, Evelynn,The reworked killer. I will also review your guide, Just send me a PM and I'll get right on it. ( Warning:
( Warning: my reviews are mostly in-depth and long. If you just want a quick summary, be sure to tell me.
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Just thinking about his passive makes him a toplane nightmare.