





Boss damage and tankyiness. Just win.
My most recent build on Jax laner that succeeded quite well was Doran Blade > Boots > Bligewater > Sheen > Merc/Tabi/Zerk > Guinsoo > Hextech > TriForce > Banshee OR Wits End + Madred's OR Atma
Amumu Guide :D
Eve guide :D
Hope whatever I say helps! :D
PS : Not all my criticism is good. Most of the time, I just talk like that anyway. So forgive me if you get offended, unless you just can't look from my angle, or at least close enough.
Eve guide :D
Hope whatever I say helps! :D
PS : Not all my criticism is good. Most of the time, I just talk like that anyway. So forgive me if you get offended, unless you just can't look from my angle, or at least close enough.
Well, I was playing
Jax for a bit recently, so I might as well post my builds here...
Lane:
Doran's Blade,
Doran's Blade,
Boots,
Phage,Boots of choice, if roflstomping, get
Berserker's Greaves,
Sheen,
Trinity Force, then... A defensive item of choice, if enemy team is not speciallized, get Warmog's Armour and follow up with a
Atma's Impaler, otherwise get
Hextech Gunblade and if it still going on, finish with
Frozen Mallet.
Jungle:
Vampiric Scepter,
Boots,
Wriggle's Lantern,
Phage,
Sheen,
Trinity Force and follow as in lane from there.
Both builds aim at giving
Jax the dueling power he needs, and the tankiness he needs. And while I would love to theorycraft some intricate build, triatmogs seems the way to go on him right now...

Lane:










Jungle:






Both builds aim at giving


Jungle Mao? What the @$#@^? Check it out here
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