Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

MOBAFire's second Season 13 Mini Guide Contest is here! Create or update guides for the 30 featured champions and compete for up to $200 in prizes! 🏆
's Forum Avatar

Tear of the Goddess

Creator: ThePreserver February 20, 2015 10:53am
ThePreserver
<Member>
ThePreserver's Forum Avatar
Show more awards
Posts:
53
Joined:
Jan 20th, 2015
Permalink | Quote | PM | +Rep February 20, 2015 10:53am | Report
Hopefully this is the right thread to post this. My first post on the forums after all.

So, I was looking at the item Tear of the Goddess, since it's in my build for quite a few champions I use, and I noticed the passive max mana gain per 8 seconds. It doesn't say on the item, so I was wondering, is this capped? Or is the passive max mana gain infinite? I always build this into an Archangel's Staff or Manamune so I never even noticed that I was passively gaining that mana for a short period, and that when I upgraded to Seraph's Embrace or Muramana, it stopped.

Also, that brings me to another thing -- I have Strength of Spirit , because of the good sustain it gives me for midmages ( Lissandra, for example), and That got me thinking about just keeping an un-upgraded Tear of the Goddess -- what would that amount to? Would the game ever last long enough for the mana gain to show a considerable increase in HP regeneration?

I guess what I have pictured in my head is a mid-laner carrying one of these for the entire game and coming out of teamfights recharging to full health in less than 30 seconds. While that's outlandish, surely some champion could exploit this, right?
XeresAce
<Member>
XeresAce's Forum Avatar
Show more awards
Posts:
2171
Joined:
Nov 18th, 2011
Permalink | Quote | PM | +Rep February 20, 2015 12:02pm | Report
It's capped :P Caps at 750 bonus mana, at which point it stops working. Either way, the stats you get from Seraph's Embrace or Muramana far outweigh that punny additional HP regen you might hypothetically get from Strength of Spirit , even if you had 6000 bonus mana xD
Thanks to Koksei for the sig!
ThePreserver
<Member>
ThePreserver's Forum Avatar
Show more awards
Posts:
53
Joined:
Jan 20th, 2015
Permalink | Quote | PM | +Rep February 20, 2015 1:36pm | Report
So, a fully developed Tear of the Goddess grants you 1750 additional mana, then?

(+250 for the item, +750 for the +4 mana per spell cast or mana expenditure, +750 for the passive +1 mana per 8 seconds)

Correct me if I'm wrong, here.

EDIT: [Derp] I just realized, they're combined, so each +1 mana per 8 seconds contributes to the +4 mana per expenditure cap.[/Derp]
PsiGuard
<Retired Admin>
PsiGuard's Forum Avatar
Show more awards
Posts:
10290
Joined:
Jun 26th, 2011
Permalink | Quote | PM | +Rep February 20, 2015 1:42pm | Report
The +4 mana per cast and +1 mana per 8 seconds fill the same pool. It gives 1000 mana at full stacks.
Thanks to The_Nameless_Bard for the sig!
ThePreserver
<Member>
ThePreserver's Forum Avatar
Show more awards
Posts:
53
Joined:
Jan 20th, 2015
Permalink | Quote | PM | +Rep February 20, 2015 1:44pm | Report
Thank you @PsiGuard, you confirmed my recent realization. Well I guess that makes everything else moot. Thanks for satiating my curiosity!
Sandrino Rhys
<Member>
Sandrino Rhys's Forum Avatar
Show more awards
Posts:
57
Joined:
Dec 11th, 2012
Permalink | Quote | PM | +Rep April 4, 2015 8:01am | Report
However, there is a pretty neat (although completely useless) think about that passive: It stacks. So if you have 6 Tear of the Goddesss, you get +6 mana per 8 seconds.

The +4 mana per cast, however, does not stack. So the fastest method of charging a Tear of the Goddess is with an Archangel's Staff and 5x Tear of the Goddess. Obviously that's a very big waste of gold and completely impractical, but, well, there you go. If you ever wanted to get 5x Seraph's Embrace and 1x Muramana on Ryze in a custom game, now you can do it a little bit faster...

You need to log in before commenting.

League of Legends Champions:

Teamfight Tactics Guide