Mobafire League of Legends Build Guides Mobafire League of Legends Build Guides
's Forum Avatar

Upgrading Executioner's Calling

Creator: jhoijhoi April 23, 2013 5:57pm
Do you think Executioner's Calling should have an upgrade path?
jhoijhoi
<MOBAFire Mother>
jhoijhoi's Forum Avatar
Show more awards
Posts:
14035
Joined:
Mar 20th, 2011
Permalink | Quote | PM | +Rep | Commend April 23, 2013 5:57pm | Report
( + )
Total Price: 1900
Recipe Price: 700

25 Attack Damage, 20 Critical Strike Chance. UNIQUE Passive: Your basic attacks inflict Grievous Wounds on enemy champions for 1.5 seconds, which reduces healing and regeneration by 50%.


I think that Executioner's Calling should have a final upgrade. Similar to how Quicksilver Sash now has Mercurial Scimitar. Something like upgrading it with Recurve Bow or Zeal (but it'd end up too similar to Statikk Shiv in build path). Or maybe Phage for a slow. Any other, more viable/well-thought-out ideas?
Meiyjhe
<Member>
Meiyjhe's Forum Avatar
Show more awards
Posts:
6509
Joined:
Oct 27th, 2012
Permalink | Quote | PM | +Rep | Commend April 24, 2013 3:21am | Report
Maybe change the Long Sword to a Vampiric Scepter and add a Dagger aswell.

Changing the item in to:

( Avarice Blade + Vampiric Scepter + Dagger)
Total price: 2500g
Recipe price: 500g
Stats:
* 25 AD
* 15% crit
* 15% AS
* 15% lifesteal
Unique passive: Your critical strikes inflict Grievous Wounds on enemy champions for 3 seconds, which reduces healing and regeneration by 50%.


Now it has a bit of everything :D
Which is nice :D
I think :P
Change is gooooood
Picture by: My valentine; jamespongebob <3
Want to advertise your guide, but don't know where? Click here for an opportunity of a lifetime!
Pheyniex
<Member>
Pheyniex's Forum Avatar
Show more awards
Posts:
3877
Joined:
Apr 5th, 2012
Permalink | Quote | PM | +Rep | Commend April 24, 2013 5:59am | Report
compared to an ap item with the same passive effect i agree it is underwhelming. i don't agree on an upgrade for it, though.


Sig made by Aquilegia
GrandmasterD
<Member>
GrandmasterD's Forum Avatar
Show more awards
Posts:
7950
Joined:
Sep 26th, 2011
Permalink | Quote | PM | +Rep | Commend April 24, 2013 6:14am | Report
Yes but it won't do anything. It should get the active back instead of a passive so it's stronger for AD casters which have the biggest issue with healing. However, most run ignite so the item itself is just obsolete atm.
rudyards
<Member>
rudyards's Forum Avatar
Posts:
441
Joined:
Sep 13th, 2012
Permalink | Quote | PM | +Rep | Commend May 1, 2013 8:31am | Report
I think you could buff it, Avarice Blade, and Atma's at the same time.

If you let it keep it's GP10, it would fit into a more niche midgame item spot, and then have it build into an endgame item, such as Atma's.

If you kept Calling's buildpath, but made it and a B.F.Sword build into Atma's, that could be interesting. But Atma's would have to be fully restatted to make it make sense/be good.
triwolf007
<Member>
triwolf007's Forum Avatar
Posts:
1
Joined:
Jun 16th, 2013
Permalink | Quote | PM | +Rep | Commend June 16, 2013 2:17am | Report
I think they should just have it build into Infinity Edge
avalanche11
<Member>
avalanche11's Forum Avatar
Posts:
9
Joined:
May 9th, 2013
Permalink | Quote | PM | +Rep | Commend June 23, 2013 2:46pm | Report
What about this?
+

Base:
+ 45 AD
+ 38 CrC
+ passive: Grievous Wounds
Cost: 3855

Bonus for recipe:
+ 10 AD
+ 2 CrC
+ 1s passive duration
Cost: 345
______________________
Total:
+ 55 AD
+ 40 CrC
+ passive Grievous Wounds for 2.5 seconds.
Cost: 4200

______________________________________________________________________________________________
Sorry about the picture links, but I don't know yet how to use that feature you did above. :)
I didn't see the second item in-game, but I listed all removed item and this one wasn't there.

You need to log in before commenting.