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League of Legends (LoL) Question: Is Riot destroying crits again?

2,598

  • Hamstertamer

    Is Riot destroying crits again?

    I just saw the tentative changes for crit items. I'm very, very worried they're going to be garbage.

    https://www.surrenderat20.net/2019/01/125-pbe-update-more-tentative-balance.html#more

    Current crits are actually very good. With two Zeal items plus Infinity Edge, you sit at 100% crit chance. This leaves you two slots for Bloodthirster and one of Guardian Angel/ Maw of Malmortius/ Mercurial Scimitar. So you have overall great offensive stats, two defensive items, tank shredding with true damage, sustain, and 100% crit chance. The full build is awesome.

    What do we get instead?
    - Infinity Edge no longer doubles crit chance, gives +25% crit chance instead. This is a massive net nerf to the item. Now you need 4 crit items instead of 3 to get 100% crit chance. This is literally like losing a Yasuo passive (which also reduces the number of crit items needed for max crit chance by 1).

    - True damage removed, replaced by a 12.5% damage increase on crits. This is overall inferior and far less versatile. It's literally half of the increase it was before btw (was 25%). Now you need a Last Whisper item to deal with tanks. Oh wait, you don't have a slot for one, because you need 4 crit items to reach max crit chance now.

    - New Essence Reaver gives only 60 AD (pre rework ER was 70), only 20% CDR (pre rework ER was 30%), and 1.5% missing mana restore on hit (pre rework ER was 3% MAXIMUM mana on crit). It's just a massively undertuned version of the old ER and it sucks.

    Pretty sure they're going to put silly changes like these live and once they'll realize that crit ad carries suck they'll try to "compensate" by giving 5 movement speed to Twitch or something.

    I feel like we've been there before.
  • Answers (3)

    1
    ShuUis | January 31, 2019 7:02pm
    yes!!!
    1
    Poljca2 | January 30, 2019 2:18pm
    1. ER never had 30% cd reduction. No item had 30%. 2. Returning Infinity Edge to old 50% bonus crit dmg would actually be very nice but this is a nerf indeed. That twitch joke was lit tho xD Tho rito would probably give that ms to vayne or something.
    2
    Hamstertamer (74) | January 30, 2019 2:38pm
    Poljca2 wrote:

    1. ER never had 30% cd reduction. No item had 30%.

    It did if you had at least 50% crit chance.
    https://leagueoflegends.fandom.com/wiki/Essence_Reaver

    Unique Passive: +10% cooldown reduction.
    Unique Passive: Gain 0% − 20% (based on critical strike chance) additional cooldown reduction. This bonus does not include the critical strike chance given by this item.
    1
    BIG DADDY WILL (16) | January 28, 2019 5:52pm
    I think Phantom Dancer is the worst change. You lose a lot of stats and the passive doesn't really compensate. It looks pretty mediocre.

    I think Spear of Shojin is worrisome. A lot of bruisers liked Essence Reaver for its passive, and now there is an item with stats more favorable for dueling. It may make figures like Jax and Riven spike hard after this item.

    It's true that Infinity Edge doesn't increase critical damage as much, but in comparison I think it's better than doubling crit for sure. We'll see marksmen spiking at two items. Most marksmen rushed Stormrazor and Blade of the Ruined King so in the current state marksmen rarely reached 100% crit at three items.

    Nevertheless the change is still essentially the old crit items but most stats are worse. It may still be better than the current crit items, but nowhere close to old crit items.
    1
    Hamstertamer (74) | January 30, 2019 2:46pm
    Agreed for Phantom Dancer, although it's by far the least bought Zeal item so the impact is very low, probably only affects Tryndamere and Yasuo anyways, and if it sucks they'll go Statikk Shiv instead.

    Spear of Shojin will indeed be another BS bruiser item, as if Sterak's Gage with its passive 60 second cooldown Intervention wasn't BS enough already.

    Infinity Edge however is way inferior to the current one. The only positive thing is that IE rush is now viable again, but as soon as you have 2 items it's worse (50% crit chance instead of 60%), and at 3 items it's far worse (75% crit chance instead of 100%). And frankly right now people who go Stormrazor on crit AD carries instead of the incredibly cost-efficient Zeal item + Zeal + IE (90% crit chance for 2k gold less that the SR build), are really screwing up.
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