League of Legends (LoL) Question: Is Riot destroying crits again?
3,546

Is Riot destroying crits again?
I just saw the tentative changes for crit items. I'm very, very worried they're going to be garbage.
https://www.surrenderat20.net/2019/01/125-pbe-update-more-tentative-balance.html#more
Current crits are actually very good. With two
Zeal items plus
Infinity Edge, you sit at 100% crit chance. This leaves you two slots for
Bloodthirster and one of
Guardian Angel/
Maw of Malmortius/
Mercurial Scimitar. So you have overall great offensive stats, two defensive items, tank shredding with true damage, sustain, and 100% crit chance. The full build is awesome.
What do we get instead?
-
Infinity Edge no longer doubles crit chance, gives +25% crit chance instead. This is a massive net nerf to the item. Now you need 4 crit items instead of 3 to get 100% crit chance. This is literally like losing a
Yasuo passive (which also reduces the number of crit items needed for max crit chance by 1).
- True damage removed, replaced by a 12.5% damage increase on crits. This is overall inferior and far less versatile. It's literally half of the increase it was before btw (was 25%). Now you need a
Last Whisper item to deal with tanks. Oh wait, you don't have a slot for one, because you need 4 crit items to reach max crit chance now.
- New
Essence Reaver gives only 60 AD (pre rework ER was 70), only 20% CDR (pre rework ER was 30%), and 1.5% missing mana restore on hit (pre rework ER was 3% MAXIMUM mana on crit). It's just a massively undertuned version of the old ER and it sucks.
Pretty sure they're going to put silly changes like these live and once they'll realize that crit ad carries suck they'll try to "compensate" by giving 5 movement speed to
Twitch or something.
I feel like we've been there before.
https://www.surrenderat20.net/2019/01/125-pbe-update-more-tentative-balance.html#more
Current crits are actually very good. With two






What do we get instead?
-


- True damage removed, replaced by a 12.5% damage increase on crits. This is overall inferior and far less versatile. It's literally half of the increase it was before btw (was 25%). Now you need a

- New

Pretty sure they're going to put silly changes like these live and once they'll realize that crit ad carries suck they'll try to "compensate" by giving 5 movement speed to

I feel like we've been there before.
1. ER never had 30% cd reduction. No item had 30%.
It did if you had at least 50% crit chance.
https://leagueoflegends.fandom.com/wiki/Essence_Reaver
Unique Passive: +10% cooldown reduction.
Unique Passive: Gain 0% − 20% (based on critical strike chance) additional cooldown reduction. This bonus does not include the critical strike chance given by this item.
I think
It's true that
Nevertheless the change is still essentially the old crit items but most stats are worse. It may still be better than the current crit items, but nowhere close to old crit items.