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TFT Set 10 Build Comp Tier List

Find the best team comps for Teamfight Tactics Set 10: Remix Rumble using our meta tier list. Building your team correctly will make or break your game. By using our TFT team builds, you will stay on top of the meta and up your game! Our Team Comps Tier list is updated for Patch 13.23 so you can stay on top of the ever-changing TFT meta.

Build a Team Comp
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TFT Team Comps by LeDuck

Hey everyone! I’m LeDuck, a former EU LCS coach for League of Legends and currently a dedicated Teamfight Tactics Streamer. I love to create content about the current Meta, but also figure out all the hidden mechanics surrounding the game. I hope you find success with my Tier List. If you have any questions regarding a team comp feel free to visit me on Twitch at twitch.tv/leducktft or on YouTube at https://www.youtube.com/@leduck.

S
Miss Fortune / Bard Jazz Reroll
Reroll
Jazz K/DA Superfan True Damage Sentinel Guardian Dazzler Big Shot Hyperpop
Miss Fortune
Deathblade
Guinsoo's Rageblade
Last Whisper
Bard
Spear of Shojin
Jeweled Gauntlet
Adaptive Helm
Neeko
Gargoyle Stoneplate
Sunfire Cape
Warmog's Armor
Ekko
Chain Vest
Kennen
Statikk Shiv
Ziggs
Lillia
Kai'Sa
Lucian
Carousel Priority
Spatula B.F. Sword Tear of the Goddess
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Jazz Reroll is currently among the best comps in the game and also heavily contested. You can run Bard*3 and/or Miss Fortune*3 as your main carry in a Superfan/KDA Setup to maximize your traits.

Bard is also very dependent on his Headliner effect and you need to find him early to maximize his stacking mechanic. This comp does very well in the Multi-Talented Portal since it guarantees that your first Bard/Miss Fortune always has +1 to the Jazz Trait. If you find the Augment "Thats Jazz, Baby!", then you should always take it and commit on this comp, as the Augment is among the strongest in the game.

Your overall win condition is to find your Jazz Headliner as 3 Star and run as many traits as possible to maximize the Jazz Trait. Once you have her you can push towards Level 9 and cap out your board with Ziggs/Lucian in the end. It is possible to also roll for Neeko/Ekko as well, but they are often too contested to find them. Instead of Lucian you can also run Illaoi and put her Tentacles into each corner to counter enemy Akali / Karthus Setup.

Traits
Jazz K/DA Superfan True Damage Sentinel Guardian Dazzler Big Shot Hyperpop
Carousel Priority
Spatula B.F. Sword Tear of the Goddess
Team Carries
Miss Fortune
Deathblade
Guinsoo's Rageblade
Last Whisper
Bard
Spear of Shojin
Jeweled Gauntlet
Adaptive Helm
Neeko
Gargoyle Stoneplate
Sunfire Cape
Warmog's Armor
Ekko
Chain Vest
Kennen
Statikk Shiv
Placements
Neeko
Ekko
Lillia
Kennen
Lucian
Bard
Kai'Sa
Miss Fortune
Ziggs
Level 6 Team
Miss Fortune
Lillia
Neeko
Kennen
Kai'Sa
Ekko
Recommended Portals
Training Dummy
3-Cost Start
Multi-Talented
Recommended Augments
Tier 1
Team Building
Pandora's Items
Silver Veil
Tier 2
That's Jazz, Baby!
Heroic Grab Bag
Bigger Shot
Tier 3
New Recruit
Talent Search
Jeweled Lotus III
S
Annie Reroll
Reroll
Spellweaver K/DA Superfan Guardian Emo Mixmaster Hyperpop
Annie
Spear of Shojin
Nashor's Tooth
Neeko
Warmog's Armor
Bramble Vest
Dragon's Claw
Sona
Spear of Shojin
Guinsoo's Rageblade
Statikk Shiv
Amumu
Kennen
Lillia
Ahri
Lulu
Carousel Priority
Tear of the Goddess Giant's Belt Needlessly Large Rod
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Annie is arguably the strongest Tier 1 Unit currently creating havoc in Set 10. You can effectively open fort in Stage 2 and only collect Annie/Lillia/Gnar. Roll for Annie*3 and give her Shojin/Nashor's Tooth and receive a free Shojin from the Superfan trait.

After finding Annie*3 you can push towards Level 8/9 and add 2 Emo, Ekko and more Spellweavers on the way. You are not required to play 4 Emo in this comp. 2 Emo is enough to reduce Annie's mana to 40, which means she only needs two attacks to cast her ability.

In late game you want to itemize Sona and select her Red Form, as it will provide you with a very strong late game carry to help you win the lobby.

Traits
Spellweaver K/DA Superfan Guardian Emo Mixmaster Hyperpop
Carousel Priority
Tear of the Goddess Giant's Belt Needlessly Large Rod
Team Carries
Annie
Spear of Shojin
Nashor's Tooth
Neeko
Warmog's Armor
Bramble Vest
Dragon's Claw
Sona
Spear of Shojin
Guinsoo's Rageblade
Statikk Shiv
Placements
Amumu
Lillia
Neeko
Kennen
Ahri
Annie
Lulu
Sona
Level 6 Team
Annie
Kennen
Lillia
Neeko
Amumu
Ekko
Recommended Portals
All Silver Augments
Component Anvils
Double Component Carousel
Recommended Augments
Tier 1
Pandora's Items
Healing Orbs I
Team Building
Tier 2
Emotional Connection
Jeweled Lotus II
Raise the Tempo
Tier 3
Jeweled Lotus III
New Recruit
Impenetrable Bulwark
S
Katarina Crowd Divers
Reroll
Crowd Diver True Damage K/DA Superfan Sentinel Guardian
Katarina
Jeweled Gauntlet
Hand of Justice
Hand of Justice
Zed
Bloodthirster
Titan's Resolve
Edge of Night
Neeko
Redemption
Sunfire Cape
Ionic Spark
Qiyana
Bloodthirster
Sterak's Gage
Titan's Resolve
Kennen
Lillia
Ekko
Evelynn
Yone
Carousel Priority
Sparring Gloves Tear of the Goddess B.F. Sword
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Don't underestimate Crowd Divers at the moment, because they have currently among the best carries in the game. Thanks to the Headliner mechanic you can reach Katarina*3 surprisingly early and use her to stabilize in combination with the Superfan trait.

You always want Crowd Diver Chosen Katarina to open up the 6 Crowd Diver late game win condition. This is why Multi-Talented tends to be a good portal for this comp, since you can always buy the first Katarina Chosen you find in Stage 3-2. I would not recommend taking Country Chosen, as this trait won't provide anything meaningful for her. You want to finish a quick Katarina*3 with Level 6 and push for Level after to include more Crowd Divers.

In late game you have great additional carries with Zed and Qiyana who are more than capable of carrying an fight by themselves as well. Keep in mind that the Crowd Diver trait is less about their jump into the enemy backline and more about their built in damage scaling the longer the fight goes. This is why you have to prioritize sustain items and keep your carries alive, because the longer the fights, the better for you!

Traits
Crowd Diver True Damage K/DA Superfan Sentinel Guardian
Carousel Priority
Sparring Gloves Tear of the Goddess B.F. Sword
Team Carries
Katarina
Jeweled Gauntlet
Hand of Justice
Hand of Justice
Zed
Bloodthirster
Titan's Resolve
Edge of Night
Neeko
Redemption
Sunfire Cape
Ionic Spark
Qiyana
Bloodthirster
Sterak's Gage
Titan's Resolve
Placements
Ekko
Evelynn
Yone
Lillia
Neeko
Zed
Kennen
Katarina
Qiyana
Level 6 Team
Kennen
Lillia
Gnar
Neeko
Katarina
Evelynn
Recommended Portals
Multi-Talented
Unit Accelerator
Player Health Increase
Recommended Augments
Tier 1
Team Building
Pandora's Items
Silver Veil
Tier 2
Idealism
Stars are Born
Jeweled Lotus II
Tier 3
New Recruit
Jeweled Lotus III
Harmacist III
S
Country Samira
Reroll
Country Emo Mosher Guardian Executioner Bruiser
Samira
Infinity Edge
Last Whisper
Giant Slayer
Urgot
Bloodthirster
Sterak's Gage
Titan's Resolve
Amumu
Warmog's Armor
Dragon's Claw
Bramble Vest
Vex
Blue Buff
Sett
Thresh
Tahm Kench
Carousel Priority
B.F. Sword Sparring Gloves Giant's Belt
More Info Less Info
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The Duo of Samira and Urgot in a 5 Country Setup has established itself as one of the strongest comps in Set 10 so far. Your best opener is a Country Headliner Tahm Kench in combination with a Samira or Urgot from a PVE Box, but this is not required.

Your goal is to push for Level 6 in Stage 3-2 and run 5 Country as a power spike. Itemize Samira and your frontline and you should have no problems in mid game. With Level 7 you can sell your Headliner and look for Samira/Urgot Headliner instead. You want to 3 Star most of your 3 cost units.

If you are contested then it's often a better idea to simply rush for Level 8/9, since you are unlikely to hit your 3 Star units in time. You can still achieve an easy Top 4 Placements simply abusing the power spike of this comp.

Traits
Country Emo Mosher Guardian Executioner Bruiser
Carousel Priority
B.F. Sword Sparring Gloves Giant's Belt
Team Carries
Samira
Infinity Edge
Last Whisper
Giant Slayer
Urgot
Bloodthirster
Sterak's Gage
Titan's Resolve
Amumu
Warmog's Armor
Dragon's Claw
Bramble Vest
Vex
Blue Buff
Placements
Tahm Kench
Thresh
Sett
Amumu
Urgot
Samira
Vex
Level 6 Team
Tahm Kench
Katarina
Urgot
Samira
Vex
Amumu
Recommended Portals
Training Dummy
All Augments Prismatic
3-Cost Start
Recommended Augments
Tier 1
Pandora's Items
Team Building
Healing Orbs I
Tier 2
Bounty Hunters
Heroic Grab Bag
You Have My Sword
Tier 3
Prismatic Ticket
New Recruit
Overwhelming Force
S
Punk Reroll
Reroll
Punk Guardian Emo Executioner
Jinx
Deathblade
Guinsoo's Rageblade
Last Whisper
Pantheon
Bramble Vest
Warmog's Armor
Dragon's Claw
Vi
Sunfire Cape
Redemption
Twitch
Guinsoo's Rageblade
Red Buff
Giant Slayer
Thresh
Vex
Amumu
Neeko
Carousel Priority
B.F. Sword Sparring Gloves Giant's Belt
More Info Less Info
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If you're a fan of rerolling, then this comp might be for you, because Punk is all about rolling as much as possible. You receive bonus HP and AD for every roll you've done with Punk active, which also has great Synergy with Reroll Augments like Frequent Flier or Return on Investment. Augments like Golden/Prismatic Ticket etc are useful in reaching 3 Star units, but they don't use gold and therefore don't enhance the Punk stats. Especially in combination with a Punk Emblem, the amount of bonus stats you receive can easily secure you a Top 4 placement.

The core concept of this comp is to open with either Vi or Jinx Punk Headliner and collect your core units. It helps a lot if your first Augment synergizes with the trait or helps you with reroll in any form. You can roll a bit in Stage 3-1 to stabilize with a 3 Star unit and continue to roll with Level 6 to 3 Star most of your board.

You can run Kennen/Senna, Vex/Amumu or Aphelios with Samira/Urgot as different variations . There are a lot of different approaches for this comp, but no matter which path you take, there is still a good chance that some late game boards might simply outscale you.

Traits
Punk Guardian Emo Executioner
Carousel Priority
B.F. Sword Sparring Gloves Giant's Belt
Team Carries
Jinx
Deathblade
Guinsoo's Rageblade
Last Whisper
Pantheon
Bramble Vest
Warmog's Armor
Dragon's Claw
Vi
Sunfire Cape
Redemption
Twitch
Guinsoo's Rageblade
Red Buff
Giant Slayer
Placements
Amumu
Pantheon
Neeko
Thresh
Vi
Jinx
Vex
Twitch
Level 6 Team
Jinx
Vi
Twitch
Pantheon
Kennen
Senna
Recommended Portals
All Augments Prismatic
Completed Item Anvil
Component Anvils
Recommended Augments
Tier 1
On a Roll
Missed Connections
Pandora's Items
Tier 2
Frequent Flier
Extended Play
Return on Investment
Tier 3
Prismatic Ticket
Radiant Relics
Overwhelming Force
S
Akali / Karthus Pentakill
Quick 8
Pentakill K/DA Superfan Sentinel Mosher Guardian Executioner Breakout
Karthus
Spear of Shojin
Jeweled Gauntlet
Archangel's Staff
K/DA Akali
Pentakill Emblem
Hand of Justice
Bloodthirster
Mordekaiser
Crownguard
Hextech Gunblade
Titan's Resolve
Gnar
Yorick
Viego
Neeko
Lillia
Carousel Priority
Tear of the Goddess Sparring Gloves Spatula
More Info Less Info
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Akali and Karthus are arguably the best Duo Carry Setup in Set 10. Both of them are high impact Tier 4 Carries covering both AD and AP damage. Their abilities also synergize well with each other, since Akali will deal a lot of damage into the enemy corner, which then gets prioritized by a Karthus Ult to deal the final blow. Make sure Akali is always on the opposite side of the enemy carry and you will win fights very quickly.

In early game you usually run a Superfan Opener with either Olaf or Kennen as your Headliner. For the most part your goal is to field a strong board and rush towards Level 8 in Stage 4-2 to get access to Tier 4 Headliner. The best part about this comp is that it's incredibly flexible in late game. Outside of your 3 Superfan and 2 Executioner Core you can run anything you want.

Once you're stabilized with Level 8 you want to push for Level 9 and cap out your board with Legendaries likes Yorick. You can also keep an eye out for a second Pentakill Emblem to reach 10 Pentakill as a potential win condition. Avoid aiming for 3 Star Tier 4 units unless you are completely uncontested.

Traits
Pentakill K/DA Superfan Sentinel Mosher Guardian Executioner Breakout
Carousel Priority
Tear of the Goddess Sparring Gloves Spatula
Team Carries
Karthus
Spear of Shojin
Jeweled Gauntlet
Archangel's Staff
K/DA Akali
Pentakill Emblem
Hand of Justice
Bloodthirster
Mordekaiser
Crownguard
Hextech Gunblade
Titan's Resolve
Placements
Mordekaiser
Lillia
Yorick
Neeko
K/DA Akali
Gnar
Viego
Karthus
Level 6 Team
Kennen
Lillia
Gnar
Neeko
Mordekaiser
Kayle
Recommended Portals
Unit Accelerator
All Augments Prismatic
Completed Item Anvil
Recommended Augments
Tier 1
Healing Orbs I
Harmacist I
Indomitable Will
Tier 2
Healing Orbs II
Harmacist II
Idealism
Tier 3
Harmacist III
Radiant Relics
Unleashed Arcana
A
Disco Dazzle
Quick 8
Disco Spellweaver Dazzler Hyperpop Sentinel
Twisted Fate
Spear of Shojin
Jeweled Gauntlet
Guardbreaker
Blitzcrank
Warmog's Armor
Bramble Vest
Dragon's Claw
Ziggs
Spear of Shojin
Nashor's Tooth
Jeweled Gauntlet
Gragas
Nami
Taric
Lulu
Ekko
Disco Ball
Disco Ball
Carousel Priority
Tear of the Goddess Needlessly Large Rod Giant's Belt
More Info Less Info
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Disco is an incredibly powerful trait in early mid game that easily allows you to win streak. Both Taric and Nami as Disco Headliner are amazing picks, because they allow you to activate the Disco trait early, making it easy to win fights if your opponents don't have anti heal.

You want to use the power spike of Disco to rush for Level 8 in Stage 4-2 or 4-5, sell your early game Headliner and replace them for another Tier 4 Headliner. If you have a Disco Headliner you can run 6 Disco to push towards Level 9 and cut Taric for a more useful Legendary unit like Illaoi/Sona/Yorick.

The true strength of this comp is how flexible you are. Outside your 5 Disco Core you can pretty much run any powerful Tier 4 or Tier 5 unit that you come across and are not limited to anything. This allows you to maintain a nice powerspike throughout the entire game and winning your Lobby with a powerful late game board. The most popular options are usually based around Ziggs as your main carry in late game with Hyperpop.

Traits
Disco Spellweaver Dazzler Hyperpop Sentinel
Carousel Priority
Tear of the Goddess Needlessly Large Rod Giant's Belt
Team Carries
Twisted Fate
Spear of Shojin
Jeweled Gauntlet
Guardbreaker
Blitzcrank
Warmog's Armor
Bramble Vest
Dragon's Claw
Ziggs
Spear of Shojin
Nashor's Tooth
Jeweled Gauntlet
Placements
Blitzcrank
Ekko
Taric
Gragas
Disco Ball
Ziggs
Disco Ball
Lulu
Twisted Fate
Nami
Level 6 Team
Nami
Taric
Gragas
Vex
Amumu
Bard
Recommended Portals
Showtime
Radiant Item
Gold per Augment
Recommended Augments
Tier 1
Keepers I
Pandora's Items
Tiny Titans
Tier 2
Keepers II
The Ol' Razzle Dazzle
Jeweled Lotus II
Tier 3
New Recruit
Radiant Relics
Impenetrable Bulwark
A
7 Heartsteel
Normal
Heartsteel Pentakill Edgelord Sentinel Mosher Big Shot Maestro Wildcard
Sett
Sunfire Cape
Crownguard
Warmog's Armor
Ezreal
Blue Buff
Infinity Edge
Guardbreaker
Kayn
Jeweled Gauntlet
Hand of Justice
Titan's Resolve
Mordekaiser
Heartsteel Emblem
K'Sante
Yorick
Yone
Viego
Jhin
Carousel Priority
Spatula Tear of the Goddess Sparring Gloves
More Info Less Info
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Heartsteel is the new Economy Trait in Set 10 and it is quite capable of winning a Lobby if you know how to abuse it. You always receive a cashout after 4 rounds of fielding Heartsteel and you can improve the cashout by killing units and/or losing fights. Running more Heartsteel will give you a multiplier to reach even better cashouts.

The best way to utilize Heartsteel is to play around Spatula. If you have an Emblem by Stage 3-5 you can craft a Heartsteel Emblem together with a Belt and set yourself up for a large Stage 4 Pivot. Push for Level 7 in Stage 4-1 and roll for any Heartsteel Chosen (Aphelios/Sett/Yone). Find Ezreal, give him Items and put the Heartsteel Emblem on Kaisa/Miss Fortune/Mordekaiser.

Since you always receive a cashout after 4 rounds, it's important that you DON'T run Heartsteel in Stage 3. You will end up losing HP with a weak board for a mediocre cashout and in the worst case delay your large cashout from 7 Heartsteel in Stage 4. Instead you want to run your strongest possible board in Stage 2/3 and stay high HP with a win streak. This way you can afford to take losses in Stage 4 and build towards a large cashout.

In late game you want to push towards Level 9 to add Kayn and Yorick. You can sell your Heartsteel Chosen in late game if you completed a Cashout and want to field stronger units to win against the final opponents. With Champion Duplicators you can also aim for Ezreal*3 as a win condition if you are uncontested.

Traits
Heartsteel Pentakill Edgelord Sentinel Mosher Big Shot Maestro Wildcard
Carousel Priority
Spatula Tear of the Goddess Sparring Gloves
Team Carries
Sett
Sunfire Cape
Crownguard
Warmog's Armor
Ezreal
Blue Buff
Infinity Edge
Guardbreaker
Kayn
Jeweled Gauntlet
Hand of Justice
Titan's Resolve
Mordekaiser
Heartsteel Emblem
Placements
K'Sante
Yorick
Sett
Yone
Mordekaiser
Viego
Kayn
Jhin
Ezreal
Level 6 Team
Gnar
Jax
Sett
Urgot
Mordekaiser
Olaf
Recommended Portals
Multi-Talented
Player Health Increase
Artifact Anvil
Recommended Augments
Tier 1
Healing Orbs I
Unified Resistance I
Tiny Titans
Tier 2
Heartthrobs
Jeweled Lotus II
Healing Orbs II
Tier 3
New Recruit
Radiant Relics
Living Forge
A
7 Edgelords
Reroll
Edgelord Pentakill 8-bit Sentinel Wildcard
Riven
Bloodthirster
Titan's Resolve
Quicksilver
Yone
Last Whisper
Edge of Night
Mordekaiser
Sunfire Cape
Ionic Spark
Redemption
Kayn
Jeweled Gauntlet
Hand of Justice
Titan's Resolve
Kayle
Viego
Yasuo
Garen
Carousel Priority
B.F. Sword Chain Vest Sparring Gloves
More Info Less Info
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Riven is definitely among the strongest Tier 3 units worth rolling for in Set 10. Your best setup is to have an Edgelord Headliner and also run Kayn as an additional win condition in late game. If you reach Level 9 you can add more Tier 5 Units like Qiyana to cap out your board.

Your best case scenario is to find an early Riven Edgelord Headliner, but it's more likely that you're simply runing around with an early Riven*2, sometimes with the help of lesser Champion Duplicators. The difference between an Edgelord and an 8 Bit Headliner is so large, that you should consider skipping an 8 Bit Riven if you can afford it.

Since the specific Headliner trait is so important, this comp does a lot better with the Multi-Talented Portal that guarantees your 7 Edgelord win condition. Outside of Riven you can also roll for Yone and Mordekaiser if you find them on the way. Yone does a pretty good at applying Last Whisper to help Riven get through the enemy frontline.

Traits
Edgelord Pentakill 8-bit Sentinel Wildcard
Carousel Priority
B.F. Sword Chain Vest Sparring Gloves
Team Carries
Riven
Bloodthirster
Titan's Resolve
Quicksilver
Yone
Last Whisper
Edge of Night
Mordekaiser
Sunfire Cape
Ionic Spark
Redemption
Kayn
Jeweled Gauntlet
Hand of Justice
Titan's Resolve
Placements
Garen
Yasuo
Yone
Riven
Mordekaiser
Viego
Kayn
Kayle
Level 6 Team
Kayle
Riven
Yone
Yasuo
Garen
Mordekaiser
Recommended Portals
1st Augment Prismatic
Unit Accelerator
Multi-Talented
Recommended Augments
Tier 1
Healing Orbs I
Team Building
Unified Resistance I
Tier 2
Live for Danger
Unified Resistance II
Heroic Grab Bag
Tier 3
March of Progress
Cruel Pact
Radiant Relics
A
EDM LUX
Reroll
EDM Mosher Guardian Dazzler Bruiser ILLBEATS Hyperpop
Lux
Archangel's Staff
Rabadon's Deathcap
Hextech Gunblade
Zac
Warmog's Armor
Bramble Vest
Dragon's Claw
Ziggs
Statikk Shiv
Jax
Zed
Illaoi
Thresh
Yorick
Carousel Priority
Needlessly Large Rod Tear of the Goddess Giant's Belt
More Info Less Info
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EDM is one of the most, but also one of the most complicated traits of Set 10. In short the trait grants you an item that allows you to select one of your four EDM units. Your strongest EDM unit of each champion (Maximum 4) will transform into the one you selected and cast the ability. The units will copy the base ability of the unit and take their star level into consideration, but they will all use their own items to enhance the ability.

It's pretty rare to open with EDM in Stage 2/3 and is more something you pivot into with Level 7 after finding an EDM Lux Headliner. You roll for Lux 3 Star, field one of each EDM unit and start pushing for Levels. In late game you can add powerful units like Illaoi, Yorick and Ziggs to help close out the Lobby.

Currently I would recommend using the EDM Selector on Zac and not on Lux. The bonus CC you receive from everyone transforming into Zac often has a higher impact to the fight outcome. It's very unlikely for Zed/Zac/Jax to have AP items that would enhance the Lux Laser if you use the EDM Selector on her.

Traits
EDM Mosher Guardian Dazzler Bruiser ILLBEATS Hyperpop
Carousel Priority
Needlessly Large Rod Tear of the Goddess Giant's Belt
Team Carries
Lux
Archangel's Staff
Rabadon's Deathcap
Hextech Gunblade
Zac
Warmog's Armor
Bramble Vest
Dragon's Claw
Ziggs
Statikk Shiv
Placements
Spirit Tentacle
Illaoi
Thresh
Zac
Yorick
Zed
Spirit Tentacle
Ziggs
Lux
Jax
Level 6 Team
Lux
Jax
Sett
Nami
Gragas
Taric
Recommended Portals
3-Cost Start
All Augments Gold
Multi-Talented
Recommended Augments
Tier 1
Team Building
Healing Orbs I
Sticks And Stones
Tier 2
The Drop
Heroic Grab Bag
Jeweled Lotus II
Tier 3
Jeweled Lotus III
Radiant Relics
Living Forge
A
KDA Spellweaver
Quick 8
Spellweaver K/DA Superfan True Damage Sentinel Guardian Mixmaster Hyperpop
Ahri
Blue Buff
Jeweled Gauntlet
Rabadon's Deathcap
Ekko
Ionic Spark
Warmog's Armor
Dragon's Claw
Sona
Guinsoo's Rageblade
Gragas
Sunfire Cape
Lillia
Neeko
Kennen
Lulu
Seraphine
Carousel Priority
Tear of the Goddess Needlessly Large Rod Giant's Belt
More Info Less Info
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KDA with Spellweaver is a fairly simple comp to play that feels very natural to progress. You want to start with a KDA/Superfan Opener and usually rush towards Level 8 as fast as possible. Sell your Headliner and look for a good replacement until you find Ahri. Depending on which trait was doubled you can go deeper into KDA or Spellweaver.

While KDA gives a lot of stats that help you in early mid game, the trait doesn't scale as well since you are lacking powerful units. This is why going deeper into Spellweaver usually results in a better late game so you can field strong units like Lulu and especially Sona.

With Sona you currently only want her red form, as the other Heal form got overnerfed and the attack speed buff doesn't fit that well. If you manage to find two KDA Emblems then you should attempt to go for the KDA chase trait with Level 9, because the amount of stats you receive will often result in a free win.

Traits
Spellweaver K/DA Superfan True Damage Sentinel Guardian Mixmaster Hyperpop
Carousel Priority
Tear of the Goddess Needlessly Large Rod Giant's Belt
Team Carries
Ahri
Blue Buff
Jeweled Gauntlet
Rabadon's Deathcap
Ekko
Ionic Spark
Warmog's Armor
Dragon's Claw
Sona
Guinsoo's Rageblade
Gragas
Sunfire Cape
Placements
Lillia
Ekko
Gragas
Neeko
Kennen
Ahri
Sona
Lulu
Seraphine
Level 6 Team
Evelynn
Lillia
Neeko
Seraphine
Ekko
Kennen
Recommended Portals
Multi-Talented
All Augments Gold
3-Cost Start
Recommended Augments
Tier 1
Healing Orbs I
Lategame Specialist
Cybernetic Uplink I
Tier 2
Jeweled Lotus II
Raise the Tempo
Long Distance Pals
Tier 3
Jeweled Lotus III
Radiant Relics
New Recruit
B
Senna 6 True Damage
Reroll
True Damage Pentakill Sentinel Rapidfire Executioner Breakout
Senna
Spear of Shojin
Jeweled Gauntlet
Guardbreaker
True Damage Akali
Titan's Resolve
Titan's Resolve
Hand of Justice
Ekko
Sunfire Cape
Ionic Spark
Karthus
True Damage Emblem
Mordekaiser
Qiyana
Lucian
Yorick
Carousel Priority
B.F. Sword Spatula Needlessly Large Rod
More Info Less Info
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One of the best traits you can currently aim for is True Damage. It works great in mid game and has good win conditions in late game with a potential chase trait as well. The easiest setup you can aim for is to aim for Senna 3 Star with Level 6 in a slow roll setup.

Once you have Senna you can start pushing levels and aim towards Level 8/9 so you can add 6 True Damage and play high value Legendaries. The Emblem is also among the strongest craftable Emblems and fits perfectly for Lucian or Karthus.

Usually your early mid game setup will include Superfans for a free Shojin on your Senna Headliner, but you can cut them in late game for a stronger splash like Pentakill. While Senna will carry you through the mid game, you will need other carries to clean up the fights later on. In some cases you can even consider selling Senna and replace her with a Qiyana Headliner if you're struggling against your final opponents.

Traits
True Damage Pentakill Sentinel Rapidfire Executioner Breakout
Carousel Priority
B.F. Sword Spatula Needlessly Large Rod
Team Carries
Senna
Spear of Shojin
Jeweled Gauntlet
Guardbreaker
True Damage Akali
Titan's Resolve
Titan's Resolve
Hand of Justice
Ekko
Sunfire Cape
Ionic Spark
Karthus
True Damage Emblem
Placements
True Damage Akali
Yorick
Ekko
Mordekaiser
Qiyana
Lucian
Senna
Karthus
Level 6 Team
Kennen
Neeko
Senna
Ekko
Aphelios
Lillia
Recommended Portals
Multi-Talented
Completed Item Anvil
Component Anvils
Recommended Augments
Tier 1
Team Building
Caretaker's Ally
Healing Orbs I
Tier 2
Blinged Out
Heroic Grab Bag
Healing Orbs II
Tier 3
Radiant Relics
New Recruit
Level Up!



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Set 6 Team Comps
KssM's Avatar

Comp Early Pivoteable

By: KssM updated November 22, 2021
  • 11.23
Katarina Garen Kassadin Talon Ekko Twitch
Assassin 4
Academy 2
Protector 1
Votes: 0
Views: 1,365
Spell Thief's Avatar

Spell Thief's Team Comp

By: Spell Thief updated November 22, 2021
  • 11.23
Lulu Heimerdinger Janna Poppy Veigar Vex Ziggs Tristana
Yordle 6
Scrap 2
Arcanist 2
Scholar 2
Enchanter 2
Yordle-Lord 1
Votes: 0
Views: 979
Dumpik's Avatar

Dumpik's Team Comp

By: Dumpik updated November 22, 2021
  • 11.23
Seraphine
Socialite 1
Votes: 0
Views: 590
Dfess's Avatar

Dfess's Team Comp

By: Dfess updated November 22, 2021
  • 11.23
Jayce Seraphine Zilean Heimerdinger Lux Janna Taric Singed
Innovator 5
Scholar 3
Academy 2
Socialite 2
Enchanter 2
Cuddly 1
Votes: 0
Views: 1,164
dimhtris7gr's Avatar

dimhtris7gr's Team Comp

By: dimhtris7gr updated November 22, 2021
  • 11.23
Akali Blitzcrank Garen Katarina Leona Lux Yone Yuumi
Academy 5
Scrap 2
Arcanist 2
Bodyguard 2
Assassin 2
Cuddly 1
Votes: 0
Views: 1,004
maxin's Avatar

Equipo de Maxin Comp

By: maxin updated November 20, 2021
  • 11.23
Samira Swain Talon Camille Taric Ekko Orianna Janna
Enchanter 3
Scrap 2
Clockwork 2
Assassin 2
Challenger 2
Socialite 1
Votes: 0
Views: 794
Flibalfa's Avatar

Flibalfa's Team Comp

By: Flibalfa updated November 20, 2021
  • 11.23
Ziggs Jinx Janna Vi Blitzcrank Trundle Yuumi Jayce
Scrap 6
Rival 2
Scholar 2
Cuddly 1
Academy 1
Transformer 1
Votes: 0
Views: 821
pwnik's Avatar

pwnik's Team Comp

By: pwnik updated November 20, 2021
  • 11.23
Ziggs Lulu Braum Heimerdinger Janna Poppy Tristana Vex
Yordle 6
Scrap 2
Scholar 2
Bodyguard 2
Enchanter 2
Arcanist 2
Votes: 0
Views: 745
SenltneL's Avatar

SenltneL's Team Comp

By: SenltneL updated November 20, 2021
  • 11.23
Ekko Swain Katarina Janna Samira Talon Camille Orianna
Assassin 3
Clockwork 2
Scrap 2
Challenger 2
Enchanter 2
Imperial 1
Votes: 0
Views: 996
Shadow291097's Avatar

Shadow291097's Team Comp

By: Shadow291097 updated November 20, 2021
  • 11.23
Heimerdinger Poppy Lulu Tristana Vex Ziggs Veigar Janna
Yordle 6
Scrap 2
Arcanist 2
Enchanter 2
Bodyguard 2
Scholar 2
Votes: 0
Views: 707
Koerking's Avatar

S-Tier Team : Innovator + Enchanter = endless looping recovery

By: Koerking updated November 19, 2021
  • 11.23
Mechanical Bear Ezreal Zilean Taric Heimerdinger Orianna Jayce Seraphine
Innovator 5
Scholar 3
Enchanter 3
Socialite 2
Clockwork 2
Scrap 2
Votes: 0
Views: 10,461
kornas's Avatar

kornas's Team Comp

By: kornas updated November 19, 2021
  • 11.23
Fiora Yone Katarina Leona Lux Braum
Academy 3
Bodyguard 2
Challenger 2
Votes: 0
Views: 581
MadDogFit's Avatar

Assassin Comp

By: MadDogFit updated November 19, 2021
  • 11.23
Twitch Blitzcrank Katarina Talon Ekko Leona Shaco Akali
Assassin 6
Scrap 2
Bodyguard 2
Academy 1
Votes: 0
Views: 13,446
MadDogFit's Avatar

Imperial Colossus

By: MadDogFit updated November 19, 2021
  • 11.23
Swain Talon Taric Seraphine Sion Galio
Socialite 3
Colossus 2
Imperial 1
Protector 1
Votes: 0
Views: 8,689
N0kk__'s Avatar

N0kk__'s Team Comp

By: N0kk__ updated November 18, 2021
  • 11.23
Yone Garen Leona Yuumi Katarina Graves Ekko Blitzcrank
Academy 6
Scrap 2
Assassin 2
Bodyguard 2
Cuddly 1
Protector 1
Votes: 0
Views: 1,344
Rastasmoke's Avatar

Rastasmoke's Team Comp

By: Rastasmoke updated November 17, 2021
  • 11.23
Zac Seraphine Dr Mundo Urgot Jinx Viktor Lissandra Janna
Chemtech 5
Scrap 2
Scholar 2
Twinshot 2
Rival 1
Socialite 1
Votes: 0
Views: 1,115
Rastasmoke's Avatar

Rastasmoke's Team Comp

By: Rastasmoke updated November 17, 2021
  • 11.23
Leona Lux Yone Fiora Yuumi Braum Janna Orianna
Academy 3
Enchanter 2
Scholar 2
Challenger 2
Bodyguard 2
Cuddly 1
Votes: 0
Views: 551
Afendani's Avatar

Imperials Insanity

By: Afendani updated November 10, 2021
  • 11.22
Ekko Talon Samira Swain Yuumi Sion Fiora
Imperial 2
Challenger 2
Assassin 2
Cuddly 1
Academy 1
Protector 1
Votes: 1
Views: 3,913
alyexmp's Avatar

Voidborne Mutants

By: alyexmp updated November 11, 2021
  • 11.22
Kassadin Zac Malzahar Cho'Gath Dr Mundo Kai'Sa Tahm Kench
Mutant 5
Glutton 1
Votes: 2
Views: 13,326
sOngoX's Avatar

11.23 6 Bruiser / 3 Mercenary / Jinx 

By: sOngoX updated November 17, 2021
  • 11.23
Tahm Kench Jinx Dr Mundo Urgot Gangplank Zac Trundle Vi
Chemtech 3
Mercenary 3
Twinshot 3
Rival 2
Scrap 2
Glutton 1
Votes: 0
Views: 4,522
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