Hello and welcome to the MOBAFire Patch Summary - 6.21!
This patch includes a LOT of bug fixes and display updates as well as a handful of balance changes to normalize some of League's strongest and weakest champions. We'll also be seeing some new chromas, skins and splash arts in this patch, including three new Halloween Harrowing skins!
Doom Bots of Doom will also be launching during this patch as a new featured game mode, so keep an eye out for that!
Check out the full patch notes for details on any changes that interest you.
Champion Updates
WTF DID THEY DO TO MY CHAMPION?! quick access for concerned players
Nidalee and Graves were targeted with nerfs this patch, with increased cooldowns on Nidalee's cougar form abilities and signifiant nerfs to Primal Surge, healing much less at high levels of HP, though the heal is still effective on low health targets. Graves's Quickdraw now only grants the full resistances if he dashes towards enemy champions, otherwise he gains half the old effect. This will make him a bit weaker when clearing the jungle or playing defensively, but he'll still be tanky if he goes all-in in champion combat.
Nunu & Willump and Zac also received some light nerfs. Nunu gains less bonus health per stack of Consume, while Zac's Elastic Slingshot is easier to dodge with a warning indicator of his destination 0.75 seconds before landing. On the other hand, the cast range indicator for this ability has been updated to be more accurate and he received a new set of recommended items, which is nice.
Kog'Maw's Living Artillery was shifted away from a pure execution tool towards a more consistent and balanced damage output. He'll still deal extra damage to low health targets, but this ability will be more available to cast often for Sheen procs and harass on higher health targets as well.
Nasus' Fury of the Sands was reworked, losing its stacking attack damage buff but gaining bonus resistances that increase over the duration of the ability. Siphoning Strike's bonus range also stacks with his bonus range from his ultimate, reaching 200 bonus range with both Q and R active. Overall this should push Nasus to be a more useful mid and late game tank.
Notable Misc. Changes / Fixes
Teleporting to a ward nearby a thin wall no longer has a chance of placing you on the other side of it
Added a spinning icon in the lower right-hand corner of the loading screen. If it stops moving, that means something went wrong.
Fixed most instances of enemy ability VFX showing up through fog of war when Spectator Mode is toggled to one team's view. Maybe all of them. League has a lot of abilities.
That's it on our end, time to hear from you guys! What do you guys think of the balance changes this patch? Do you like the updates to Vladimir's splash arts? Will you be picking up any of the Harrowing skins or the new chromas?
Let us know in the comments below!
[quote=PsiGuard][center][img=/images/news/patch-621-summary.jpg][/center]
[rule]
Hello and welcome to the MOBAFire Patch Summary - 6.21!
This patch includes a LOT of bug fixes and display updates as well as a handful of balance changes to normalize some of League's strongest and weakest champions. We'll also be seeing some new chromas, skins and splash arts in this patch, including three new [color=#808080][s]Halloween[/s][/color] Harrowing skins!
Doom Bots of Doom will also be launching during this patch as a new featured game mode, so keep an eye out for that!
Check out the [url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes]full patch notes[/url] for details on any changes that interest you.
[size=6][color=#ffffff]Champion Updates[/color][/size]
[table][tr][td]
[table][tr][td bgcolor="2a2a2a" padding="5px"]
[table width=850][tr][td bgcolor="1a1a1a" padding="10px"]
[center][size=5][color=#ffffff]WTF DID THEY DO TO MY CHAMPION?![/color][/size]
[space][i]quick access for concerned players[/i][/center]
[table][tr][td width="25px"][/td]
[td width="10px"][center]
[color=#ff0000]-[/color]
[color=#0080ff]*[/color]
[color=#ff0000]-[/color]
[/center]
[/td]
[td width="50px"]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-nidalee]Nidalee[/url]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Ashe[/url]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Graves[/url]
[/td]
[td width="10px"][center]
[color=#00ff00]+[/color]
[color=#ff8000]~[/color]
[color=#0080ff]*[/color]
[/center]
[/td]
[td width="50px"]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Ivern[/url]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Kog'Maw[/url]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Lee Sin[/url]
[/td]
[td width="10px"][center]
[color=#0080ff]*[/color]
[color=#ff8000]~[/color]
[color=#0080ff]*[/color]
[/center]
[/td]
[td width="50px"]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Master Yi[/url]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Nasus[/url]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Nocturne[/url]
[/td]
[td width="10px"][center]
[color=#ff0000]-[/color]
[color=#ff0000]-[/color]
[color=#0080ff]*[/color]
[color=#0080ff]*[/color]
[/center]
[/td]
[td width="50px"]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Nunu[/url]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Zac[/url]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Yorick[/url]
[url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-621-notes#patch-ashe]Ziggs[/url]
[/td][/tr][/table]
[/td][/tr][/table]
[/td][/tr][/table]
[color=#ffff00]![/color] = Rework / Gameplay Update[space][space][space][space][color=#0080ff]*[/color] = Mostly bugfix(es) and/or display changes[space][space][space][space][color=#00ff00]+[/color] = Buff[space][space][space][space][color=#ff0000]-[/color] = Nerf[space][space][space][space][color=#ff8000]~[/color] = Mixed
[/td]
[td width="35px"][/td][td vertical-align="top" padding="15px"]
[/td][/tr][/table]
[table width=900]
[tr]
[td width=200 padding=5 bgcolor=191919][center]
[url=/images/champion/skins/portrait/nidalee-classic.jpg][img=/images/champion/skins/portrait/nidalee-classic.jpg width=190][/url][/center][/td]
[td width=25][/td]
[td width=650 padding=5]
[[Nidalee]] and [[Graves]] were targeted with nerfs this patch, with increased cooldowns on Nidalee's cougar form abilities and signifiant nerfs to [[Primal Surge]], healing much less at high levels of HP, though the heal is still effective on low health targets. Graves's [[Quickdraw]] now only grants the full resistances if he dashes towards enemy champions, otherwise he gains half the old effect. This will make him a bit weaker when clearing the jungle or playing defensively, but he'll still be tanky if he goes all-in in champion combat.
[[Nunu]] and [[Zac]] also received some light nerfs. Nunu gains less bonus health per stack of [[Consume]], while Zac's [[Elastic Slingshot]] is easier to dodge with a warning indicator of his destination 0.75 seconds before landing. On the other hand, the cast range indicator for this ability has been updated to be more accurate and he received a new set of recommended items, which is nice.
[[Kog'Maw]]'s [[Living Artillery]] was shifted away from a pure execution tool towards a more consistent and balanced damage output. He'll still deal extra damage to low health targets, but this ability will be more available to cast often for [[Sheen]] procs and harass on higher health targets as well.
[[Nasus]]' [[Fury of the Sands]] was reworked, losing its stacking attack damage buff but gaining bonus resistances that increase over the duration of the ability. [[Siphoning Strike]]'s bonus range also stacks with his bonus range from his ultimate, reaching 200 bonus range with both Q and R active. Overall this should push Nasus to be a more useful mid and late game tank.
[/td][/tr][/table]
[size=6][color=#ffffff]Notable Misc. Changes / Fixes[/color][/size]
[list]
[*] [[Teleport]]ing to a ward nearby a thin wall no longer has a chance of placing you on the other side of it
[*] Added a spinning icon in the lower right-hand corner of the loading screen. If it stops moving, that means something went wrong.
[*] Fixed most instances of enemy ability VFX showing up through fog of war when Spectator Mode is toggled to one team's view. Maybe all of them. League has a lot of abilities.
[*] Audio for the empowered attack proc of [[Kircheis Shard]], [[Statikk Shiv]], and [[Rapid Firecannon]] no longer plays through fog of war
[*] [[Death Sentence]] no longer sometimes sends [[Thresh]] to weird places if he tries to fly through a base gate
[*] [[Glacial Fissure]] slow no longer applies inconsistently to enemies in fog of war
[*] [[Riven]] is no longer prevented from dashing over walls with the third cast of [[Broken Wings]] if she's under the effects of [[Valor]]
[/list]
[size=6][color=#ffffff]Splash Updates[/color][/size]
Vladimir's two oldest splashes are getting updates this patch!
[table][tr]
[td padding=10][center]
[url=/images/champion/skins/landscape/vladimir-count.jpg][img=/images/champion/skins/landscape/vladimir-count.jpg width=350]
[size=5][color=#ffffff][url=/league-of-legends/skin/vladimir-count-494]Count Vladimir[/url][/color][/size][/center][/td]
[td padding=10][center]
[url=/images/champion/skins/landscape/vladimir-marquis.jpg][img=/images/champion/skins/landscape/vladimir-marquis.jpg width=350]
[size=5][color=#ffffff][url=/league-of-legends/skin/vladimir-marquis-495]Marquis Vladimir[/url][/color][/size][/center][/td][/tr][/table]
[size=6][color=#ffffff]Upcoming Skins[/color][/size]
The following skins will be released during patch 6.21:
[table][tr]
[td padding=10][center]
[url=/images/champion/skins/landscape/morgana-bewitching.jpg][img=/images/champion/skins/landscape/morgana-bewitching.jpg width=350]
[size=4][color=#ffffff][url=/league-of-legends/skin/morgana-bewitching-861]Bewitching Morgana[/url][/color][/size][/center][/td]
[td padding=10][center]
[url=/images/champion/skins/landscape/tristana-bewitching.jpg][img=/images/champion/skins/landscape/tristana-bewitching.jpg width=350]
[size=4][color=#ffffff][url=/league-of-legends/skin/tristana-bewitching-860]Bewitching Tristana[/url][/color][/size][/center][/td]
[td padding=10][center]
[url=/images/champion/skins/landscape/teemo-little-devil.jpg][img=/images/champion/skins/landscape/teemo-little-devil.jpg width=350]
[size=4][color=#ffffff][url=/league-of-legends/skin/teemo-little-devil-859]Little Devil Teemo[/url][/color][/size][/center][/td]
[/tr][/table]
[size=6][color=#ffffff]Upcoming Chromas[/color][/size]
The following Chromas will be released this patch!
[table][tr]
[td padding=10][center]
[url=https://news-a.akamaihd.net/public/images/articles/2016/october/pn621/dunkmaster_darius_chroma.jpg][img=https://news-a.akamaihd.net/public/images/articles/2016/october/pn621/dunkmaster_darius_chroma.jpg width=350]
[size=5][color=#ffffff][url=/league-of-legends/skin/darius-dunkmaster-666]Dunkmaster Darius[/url][/color][/size][/center][/td]
[td padding=10][center]
[url=https://news-a.akamaihd.net/public/images/articles/2016/october/pn621/headmistress_fiora_chroma.jpg][img=https://news-a.akamaihd.net/public/images/articles/2016/october/pn621/headmistress_fiora_chroma.jpg width=350]
[size=5][color=#ffffff][url=/league-of-legends/skin/fiora-headmistress-115]Headmistress Fiora[/url][/color][/size][/center][/td][/tr][/table]
[size=6][color=#ffffff]Share Your Thoughts![/color][/size]
That's it on our end, time to hear from you guys! What do you guys think of the balance changes this patch? Do you like the updates to [[Vladimir]]'s splash arts? Will you be picking up any of the Harrowing skins or the new chromas?
Let us know in the comments below![/quote]
Hello and welcome to the MOBAFire Patch Summary - 6.21!
This patch includes a LOT of bug fixes and display updates as well as a handful of balance changes to normalize some of League's strongest and weakest champions. We'll also be seeing some new chromas, skins and splash arts in this patch, including three new
HalloweenHarrowing skins!Doom Bots of Doom will also be launching during this patch as a new featured game mode, so keep an eye out for that!
Check out the full patch notes for details on any changes that interest you.
Champion Updates
quick access for concerned players
*
-
Ashe
Graves
~
*
Kog'Maw
Lee Sin
~
*
Nasus
Nocturne
-
*
*
Zac
Yorick
Ziggs
! = Rework / Gameplay Update* = Mostly bugfix(es) and/or display changes+ = Buff- = Nerf~ = Mixed
Notable Misc. Changes / Fixes
Splash Updates
Vladimir's two oldest splashes are getting updates this patch!
Count Vladimir
Marquis Vladimir
Upcoming Skins
The following skins will be released during patch 6.21:
Bewitching Morgana
Bewitching Tristana
Little Devil Teemo
Upcoming Chromas
The following Chromas will be released this patch!
Dunkmaster Darius
Headmistress Fiora
Share Your Thoughts!
That's it on our end, time to hear from you guys! What do you guys think of the balance changes this patch? Do you like the updates to
Let us know in the comments below!