Hot dang those new karma splash arts look so good... suddenly feel the need to get
Sun Goddess Karma
. :3
Also liking the champion updates, seem all around like good changes. I already play lux so a 50% reduced cd on ult??? Umm yeah, I'll take it! :D

Also liking the champion updates, seem all around like good changes. I already play lux so a 50% reduced cd on ult??? Umm yeah, I'll take it! :D

Thanks to GrandMasterD for my sig!


The_Nameless_Bard wrote:
Super excited about that
Traditional Karma
splash though

Very much so!
Also, idk what planet riot lives in, any lux player not going for 40-45% cdr is a dumbass, so saying she has high cooldowns... ok
Small little rant: ^ Vapora is very correct. Lux mains all around (especially on reddit) are super pissed because Lux's ultimate isn't her problem. Her problem (for higher elos moreso) is her laning phase. She can't farm well because if she uses her E on minions, it WONT kill them, so she has to go in to auto them because her E is another ~7 seconds before she can use it again, and even if she could use it again, twice per minion wave? Her E is 130 mana at max rank and she has around 1100 mana at level 18, so you can imagine. Anyways, the moment she goes in to auto them, she is almost defenseless. The smart enemy laner can use their spells on her when she gets close. She only has her 50 damage Q and her 50 strength shield to defend herself... meaning she will lose the trade. This can then deny Lux tons of farm. She will then just be pushed to her turret and can miss some farm because she will most likely have to use both of her spells just to get the farm under tower.
As well as, her ultimate is almost easily dodgeable if they arent in her light binding- and things like Zhonya's Hourglass, Edge of Night, Hexdrinker, QSS ESPECIALLY, Mikeals, etc all counter her burst completely.
Anyways, rant done. I am still really happy about the buffs because Lux is getting buffed and she will almost be able to ult twice in a teamfight, assuming she gets a kill. Let's see how this goes :)
-Luxeøn
As well as, her ultimate is almost easily dodgeable if they arent in her light binding- and things like Zhonya's Hourglass, Edge of Night, Hexdrinker, QSS ESPECIALLY, Mikeals, etc all counter her burst completely.
Anyways, rant done. I am still really happy about the buffs because Lux is getting buffed and she will almost be able to ult twice in a teamfight, assuming she gets a kill. Let's see how this goes :)
-Luxeøn
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Hello and welcome to the MOBAFire Patch Summary - 7.7!
Welcome to the patch of buffs! This patch includes a lot of champion changes, including small updates to
All Random Summoner's Rift (ARSR) is coming to the Rotating Game Modes queue and will be live from April 7-11 and April 14-18. Your champion will be selected from your own champion pool plus the free-to-play rotation. All other gameplay mechanics are the same: you'll still get ambient gold and experience, reroll, etc.
Check out the full patch notes for details on any changes that interest you.
Champion Changes
! = Rework / Gameplay Update* = Bugfixes or Display Changes+ = Buff- = Nerf~ = Mixed Changes
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Alistar
Bard
Camille
Galio
Graves
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Jinx
Kassadin
Katarina
Lux
Nunu
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Rumble
Shaco
Syndra
Talon
Volibear
Another champion benefiting from some new mechanics is
The third passive to be reworked this patch is
For our last two changes, let's look at
Other Changes
Karma Splash Updates
Three of Karma's oldest splashes have been updated!
Traditional Karma
Sakura Karma
Sun Goddess Karma
Order of the Lotus Karma
Upcoming Skins & Chromas
God Fist Lee Sin
Dreadnova Darius
Share Your Thoughts!
That's it on our end, time to hear from you guys! How do you feel about the champion changes this patch? What do you think of the updated
Let us know in the comments below!