Softzephyr wrote:
Disclaimer: May contain (major) errors.
Stark’s vs Bloodthirster (using Last Whisper and Black Cleaver)
Target armor: 70, 100, 150, 200
Item build: merc, IE, PD, LW/BC, BT/SF, BV
Runes: Marks of Desolation (15 arpen), others irrelevant to calculations
Masteries: 21/0/9
Constant stats: 21 arpen, 57% crit chance, 260% crit dmg
LW: 40% arpen (applied last)
SF: 20 arpen
BC: 15, 30, 45 arpen
AS: number of attacks per second (value from leaguecraft builder)
AD: attack damage (value from leaguecraft builder)
Dmg: AD*(100/(100+effective armor))
Dmg in 3 secs: AS*3*Dmg OR (AS*3-3)*4th+3rd+2nd+1st
Bracket = dmg*0.57*2.6 + dmg*0.43 (estimated dmg after taking criticals into account)
LW+BT
AS 1.42
AD 286-326 (0 stack - 40 stacks)
70 armor
Dmg per hit: 221-252
Dmg in 3 secs: 941-1074 (1799-2053)
Dmg in 5 secs: 1569-1789 (3000-3421)
100 armor
Dmg per hit: 194-221
Dmg in 3 secs: 826-941 (1579-1799)
Dmg in 5 secs: 1377-1569 (2633-3000)
150 armor
Dmg per hit: 161-184
Dmg in 3 secs: 686-784 (1312-1499)
Dmg in 5 secs: 1143-1306 (2185-2497)
200 armor
Dmg per hit: 138-157
Dmg in 3 secs: 588-669 (1124-1279)
Dmg in 5 secs: 980-1115 (1874-2132)
LW+SF
AS 1.683
AD 226
70 armor
Dmg per hit: 193
Dmg in 3 secs: 974 (1862)
Dmg in 5 secs: 1624 (3105)
100 armor
Dmg per hit: 167
Dmg in 3 secs: 843 (1612)
Dmg in 5 secs: 1405 (2686)
150 armor
Dmg per hit: 137
Dmg in 3 secs: 692 (1323)
Dmg in 5 secs: 1153 (2204)
200 armor
Dmg per hit: 116
Dmg in 3 secs: 586 (1120)
Dmg in 5 secs: 976 (1866)
BC+BT
AS 1.617
AD 301-341
70 armor
1st hit: 202-229
2nd hit: 225-254
3rd hit: 253-287
4th hit and on: 289-328
Dmg in 3 secs: 1215-1377 (2323-2633)
Dmg in 5 secs: 2150-2438 (4111-4661)
100 armor
1st hit: 168-191
2nd hit: 184-208
3rd hit: 202-229
4th hit and on: 225-254
Dmg in 3 secs: 970-1098 (1855-2099)
Dmg in 5 secs: 1698-1920 (3247-3671)
150 armor
1st hit: 131-149
2nd hit: 141-159
3rd hit: 151-171
4th hit and on: 164-185
Dmg in 3 secs: 727-821 (1390-1570)
Dmg in 5 secs: 1257-1420 (2403-2715)
200 armor
1st hit: 108-122
2nd hit: 114-129
3rd hit: 121-137
4th hit and on: 129-146
Dmg in 3 secs: 582-658 (1113-1258)
Dmg in 5 secs: 999-1130 (1910-2160)
BC+SF
AS 1.88
AD 241
70 armor
1st hit: 187
2nd hit: 221
3rd hit: 243
4th hit and on: 287
Dmg in 3 secs: 1409 (2694)
Dmg in 5 secs: 2488 (4757)
100 armor
1st hit: 152
2nd hit: 167
3rd hit: 187
4th hit and on: 211
Dmg in 3 secs: 1063 (2032)
Dmg in 5 secs: 1856 (3549)
150 armor
1st hit: 115
2nd hit: 124
3rd hit: 135
4th hit and on: 147
Dmg in 3 secs: 762 (1457)
Dmg in 5 secs: 1315 (2514)
200 armor
1st hit: 93
2nd hit: 99
3rd hit: 105
4th hit and on: 113
Dmg in 3 secs: 595 (1138)
Dmg in 5 secs: 1020 (1950)
Comparison of dmg in 3 secs:
70 armor
BC+SF > BC+BT(40) > BC+BT(0) > LW+BT(40) > LW+SF = LW+BT(10)
100 armor
BC+BT(29) = BC+SF > BC+BT(0) > LW+BT(40) > LW+SF = LW+BT(6)
150 armor
BC+BT(25) = LW+BT(40) > BC+SF = BC+BT(15) = LW+BT(31) > LW+SF = LW+BT(3)
200 armor
LW+BT(35) = BC+BT(40) > BC+SF = LW+BT(4) = BC+BT(7) > LW+SF = BC+BT(3)
Comparison of dmg in 5 secs:
70 armor
BC+SF > BC+BT(40) > BC+BT(0) > LW+BT(40) > LW+SF = LW+BT(10)
100 armor
BC+BT(29) = BC+SF > BC+BT(0) > LW+BT(40) > LW+SF = LW+BT(6)
150 armor
BC+BT(15) = BC+SF > LW+BT(40) > BC+BT(0) = LW+BT(28) > LW+SF = LW+BT(3)
200 armor
BC+BT(36) = LW+BT(40) > BC+SF = BC+BT(7) = LW+BT(12) > BC+BT(0) > LW+BT(0) > LW+SF
BC+SF is superior except for stacked BT or enemy stacking armor. After taking into account the benefits to your team, BS+SF appears to be a rather solid choice. It would be interesting to see which set will win out if there’s already a set of BC+SF on your team, since the benefits of SF will stack once.
Might be useful, although I'm not 100% sure that the values/formulas aren't way off, and auto-attacking for 3 secs seems too long. It would be interesting to have the values for 1 sec and 2 secs.
What is your opinion?
Jhoi, I think we've established that Ashe is better off with LW by now. Not only because armor reduction doesn't apply on your Volley, but also because Ashe's FIRST attack always is a crit.
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FreeSafety23 wrote:
which quintessence is the best? speed, hp, or arp?
Depends. Speed helps you get CS while ArP promotes more aggressive play and HP promotes more passive play.




I would say that HP promotes more aggressive play? The more health you have means the more risk you'd take?
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No. Jebus is correct.
Speed and HP promote passive play.
Speed and HP promote passive play.
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It would be nice if there were "spoiler" BBC coding though. As in (spoiler)this stuff is now hidden(/spoiler), so then if people want to read a certain part they could click to open/reveal, and all the parts they don't care about are concealed.
Slizer002: *sigh* I'll wait for more confirmation, don't want to change it based upon two yes's when most likely everyone else will say no.
Booshido: