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Topic of the Week - The Least Played Champion

Creator: Mowen April 16, 2013 2:54pm
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OTGBionicArm
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That passive. Ultimately ******ed, holy ****, hecarim on steroids!


yea, true. what if i make it so that healing is only applied when Galio Bulwarks? But then the passive would be rather weak by itself...

Edit: or just drop it to 5% instead of 10%
GrandmasterD
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yea, true. what if i make it so that healing is only applied when Galio Bulwarks? But then the passive would be rather weak by itself...

Edit: or just drop it to 5% instead of 10%


nah get a new mechanic, Hecarim has that, let pony have it.
OTGBionicArm
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Technically it's the same thing Galio already has on Bulwark, it's just a % based heal instead of a flat healing amount.

This would also be for damage dealt to his allies, rather than damage done BY his allies. Potentially, this passive would be rather worthless, if either A, the enemies focus Galio and do no damage to his allies, or B. they focus allies that are outside of the aura range.

But that's just the passive. What do you thik about the rest of the proposed changes? :D
throatslasher
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I saw they were changing galio's q to flat 60 mana at all levels, and when they do that, I think he'll be extremely playable. They just need to do something about his ult being so easily canceled by 90% of the cast.
BOW DOWNBOW DOWN
OTGBionicArm
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Didnt they nerf his mana cost on Q FROM that?
timemaster3
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I agree with everyone this is my problem with Galio I use a lot of mana his passive need to be reworked oh so much and I like this champ overall but it is just can't play him untill they rework them problems.
Pheyniex
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these were his last 3 changes. prior to them there was a mix of nerf/buff to his Q.

Quoted:
V1.0.0.147b:
Bulwark:
This ability can now be cast while channeling Idol of Durand.
V1.0.0.140b:
Resolute Smite: ability power ratio reduced to 0.6 from 0.7.
V1.0.0.138 April 23 Hotfix:
Resolute Smite:
Damage reduced to 70/125/180/235/290 from 80/135/190/245/300.
Ability power ratio reduced to 0.6 from 0.7.
Changes Reverted on the 24th.
V1.0.0.135:
Idol of Durand damage range increased to 600 from 575.


i just read suggestions about a dash on ult? i really didn't get the comparisson to Crowstorm since it reminds me more of Unstoppable Force. Eitherway, I presume the lockdown would still be Cleanseable. Even though it is interesting, i think it could be a matter of being in a losing side, since there would be Malphite with a "better" ultimate?
having to Bulwark when in Righteous Gust to get double MS bonus seems like a big investement to iniciate, therefore flawed. (unless you can spam Bulwark every 4 or 5 seconds, which i don't see happening, imho.) (i should also confess i'd like to see him able to Bulwark turrets =3 lol)
i think the most consistent option here is to give him ability ty share the teammate's damage, like GMD suggested, even though i think its whole set should maybe be all reviewd because of it.

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OTGBionicArm
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Pheyniex, look at the previous page, lol I posted an entire theoretical rework XD
Pheyniex
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yes, as rework, it's very interesting, but feels like Malphite/ Soraka/ Diana.
( Diana for the passive E, but w/e)
doesn't feel as unique as he is now but i like your effort.


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DillButt64
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i dont like the passive cuz 5% of damage dealt to nearby champions is a ton, especially since he already gives bonus stats to nearby champions too

other than that i like the rework specially the ult, the fact that you need to flash in to use it is the only thing making me not play galio since i love the whole idea of a gargoyle whos only purpose in life is to defend others

twas a good idea but the passive you made for him just seems a bit too strong
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