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Sivir Build Guide by thelolbeast

Bottom [10.19] In-Depth Sivir Build and Gameplay Guide

By thelolbeast | Updated on September 29, 2020
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Runes:

Precision
Lethal Tempo
Triumph
Legend: Bloodline
Coup de Grace

Sorcery
Nimbus Cloak
Gathering Storm
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

LeagueSpy Logo
ADC Role
Ranked #4 in
ADC Role
Win 51%
Get More Stats

Champion Build Guide

[10.19] In-Depth Sivir Build and Gameplay Guide

By thelolbeast
PROS

+ Great Waveclear
+ High AoE Damage
+ Beast in teamfights
+ Team Buffing Ultimate
+ Spell Shield

Sivir's biggest strength is her insane amount of AoE damage with her Boomerang Blade and Ricochet. This provides her with great waveclear aswell as good teamfighting. She is easy to play, but does require basic ADC mechanics to be effective. Her On The Hunt is also great for teamfighting and her Spell Shield gives her a little safety throughout the game.
CONS

- Short Range
- Weak Early Game
- No utility
- Difficulty dealing with tanks
- Can be support reliant in teamfights

Sivir's biggest weakness is her weak early game. She is also very squishy so she can be peel reliant in teamfights in order to survive. Her long range also exposes her to the entire enemy team. And also she has a lot of AoE damage, but not a lot of single target damage, so if she is getting dived by a tank and she can't pull off her AoE damage, she might be in trouble.
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Lethal Tempo

Lethal Tempo is the best keystone on Sivir mainly because of how much damage it adds in teamfights. Since, most of Sivir's damage comes from her auto attacks, Lethal Tempo could almost double your already huge damage in teamfights. Alternatively, you could take Fleet Footwork for the extra sustain in the laning phase.



Triumph

Triumph is the best option here. It will probably come in clutch multiple times, each game. It restores 12% of your missing health per takedown, this bonus can easily add up in teamfights and save your life letting you dish out more damage.



Legend: Bloodline

You can either go for Legend: Alacrity or Legend: Bloodline, so you can get attack speed or lifesteal, the reason we go for lifesteal is because we build a lot of attack speed early but don't get any lifesteal until our 5th item. If you would rather have extra attack speed, then go for Legend: Alacrity.



Coup de Grace

The reason we go for Coup de Grace is because it is the most consistent out of the 3. It will probably provide you with the most damage almost every game. However, if you are facing a very tanky team and you know you will constantly be attacking tanks, Cut Down might be a better option.



Nimbus Cloak

Nimbus Cloak provides you with some extra survivability in all stages of the game. It is very useful since every time you use a summoner you can probably use some extra movement speed aswell.



Gathering Storm

Since Caitlyn strives in the late game the extra AD from Gathering Storm definitely adds a lot of damage to your basic attacks and abilities.
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Flash + Heal

Pretty self explanatory, just like every ADC you take Flash and Heal because they are the best options that help you survive in teamfights and carry them. You could also possibly choose Teleport if your supports decides to take Heal.
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Doran's Blade

Doran's Blade is the best starting item for most ADC's. It gives you 2 less AD than a Long Sword but it provides you with a little extra sustain aswell as suvivability with the health and lifesteal.



Essencer Reaver

Essence Reaver should always be your first big item. The main reason we get Essence Reaver first is because it fixes Sivir's mana issues. As an ADC that uses her abilities a lot she can run of out mana a lot. Aside from that we also get 20% cdr and AD + crit which provides us with a lot of damage.



Berserker's Greaves

Aside from Boomerang Blade all other damage is going to come from basic attacks. That's why attack speed is one of your most important stats. Sometimes you could get Ninja Tabi or Mercury's Treads when you need extra defensive stats. But most of the time you should get Berserker's Greaves



Infinity Edge

With our build we get a lot of crit, so the extra crit damage from Infinity Edge is very important. It also gives you 80 AD which makes your basic attacks aswell as abilities deal more damage. Definetly buy this item in every game that you can.



Rapid Firecannon

After Infinity Edge you will want to get a Zeal item for the attack speed and crit. This can be Rapid Firecannon, Phantom Dancer, Stormrazor or Statikk Shiv. I like taking Rapid Firecannon because I like the extra range best. Whenever I need more survivability I like taking Phantom Dancer for the extra shield.



The Bloodthirster

At this point we have a lot of damage, so we are looking to get some extra defense. Bloodthirster is one of my favorite items. I like getting life steal as it allows you to heal in and after teamfights. It also gives you an extra shield which is always helpful.



Guardian Angel

For my last item I like getting Guardian Angel which makes you harder to kill. Your opponents should generally use all of their cooldowns to kill you, so they won't have much when you revive. It also has a nice build path with Stopwatch.
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Fleet of Foot

Sivir gains Movement speed 30 − 50 (based on level) bonus movement speed for 2 seconds when she damages an enemy champion with an ability or a basic attack.

Usage

Pretty simple passive, you do damage and get movement speed. Mainly used for kiting and chasing opponents, but it can also help you get better positioning in teamfights. You can use your Boomerang Blade to get a Fleet of Foot proc, twice.



Boomerang Blade

Sivir hurls her crossblade in the target direction. Enemies in its path take Attack damage physical damage, reduced to 100% − 40% (based on non-champions hit). Upon reaching maximum range the crossblade returns to her, dealing the same damage.

Usage

This is your main source of wave clear and poke. Use it to push waves. When using it to poke try to hit as little minions as you can because the damage is reduced for each minion hit. Also, try to hit it in both directions. You can also use this on opponents you don't have vision on, so you can use it to check bushes, if you hit someone with it you will get a Fleet of Foot proc so you know you hit someone.



Ricochet

Sivir's next 3 basic attacks within 4 seconds bounce to nearby unaffected units, dealing them physical damage, until none remain in range.

Usage

This is Sivir's main source of damage in teamfights. Keep in mind that this resets your auto attack timer, so you should try to use it right after an auto attack. If you crit the target you auto attack, then you will crit everyone your Ricochet bounces to. So with your crit items this will provide you with insane damage on a very short cooldown.



Spell Shield

After a brief delay, Sivir gains a Spell Shield spell shield for 1.5 seconds. If Sivir blocks an ability with this shield, she restores Mana icon mana.

Usage

This is your main source of self defense. so use it wisely, make sure you are saving it to block the scariest ability. You are pretty vulnerable so play passively when this is on cooldown. Also, keep in mind that if you block an ability you refund some mana so you can also use it for extra mana if there is no scary ability.



On the Hunt

PASSIVE: Sivir gains Attack speed icon bonus attack speed while Ricochet Ricochet is active. ACTIVE: Sivir rallies all nearby allies for 8 seconds, granting them and herself Movement speed icon bonus movement speed that decays to 20% after a few seconds.

Usage

Your ultimate buffs your entire team in teamfights and also gives them movement speed, great for chasing down mispositioned enemies, but don't be afraid to use this for disengaging aswell.
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Laning Phase


At level 1, try to push out the wave with your Boomerang Blade and get level 2 first, but don't push too hard to the point where you can't use your level 2 advantage. If you don't get level 2 first, you should back off and play passively until you get the level up.

After that, you are going to want to try the freeze the wave under just outside of turret range, so your opponents have to overextend for CS which leaves them further from their tower while you are safe under turret.

Keep in mind that you have a pretty weak laning phase, so you should generally play passively. Your main goal is to get as much gold as you can, mainly through good CS.
Try to poke your enemies when you get a canche. Ask for your jungler's help if your enemy is overextended and don't get too greedy.

When trading you are going to start off by throwing an autto attack and immidietly after it use your Ricochet to get the auto attack reset. After that use your Boomerang Blade and try to hit it in both directions. Use your Spell Shield to block the highest thread ability. After your Boomerang Blade you try to get off 2 more autos with Ricochet. After this you should generally back off, but if you enemy is low enough you can chase him and finish off the kill with Fleet of Foot

Keep this in mind:
  • Try to get level 2 first by pushing the wave with Boomerang Blade and use your level 2 advantage.
  • Alternatively, if you don't get level 2 first, back off.
  • Try to get as much CS as you can.
  • Try to freeze the wave just outside of tower range.
  • Use your Spell Shield for important abilities or to refund mana.
  • Don't get greedy and die.
  • Call your jungler for help if the enemy is overextended without vision.
  • Trading: Auto attack -> Ricochet -> Spell Shield -> Boomerang Blade -> 2x auto attacks -> back off/finish off the kill.

Out of Lane


Basically, once laning phase is over, your main focus should be killing the enemy nexus. After all, that's the only way to win the game. So, every action you take should lead you closer to your goal. Before you can target the nexus you need to take turrets. Start grouping up with your team and taking down turrets, dragons and rift herald if you can. Always keep in mind that you can kill an entire minion wave in just a few seconds because of Sivir's insane waveclear.

You should also be looking to secure dragon as soon as it spawns. You can prepare for dragon by pushing out mid and bot, aswell as killing the rift scuttler before dragon spawns, so that your enemies are busy clearing out waves while you are getting free dragon.

Try to stay near your team for the most part, but don't be afraid to leave them to catch a free wave in the side lanes. You should be looking to get as much gold as you can to the point where you are full build.

One of the best ways to end the game is by getting Baron buff. If you can secure Baron you are going to get that OP passive, which, if used properly, can win the game.

Keep this in mind:
  • Get as much CS as you can, catch waves in the side lanes to help you keep around 10 CS per minute.
  • Group with your team and take turrets in all lanes.
  • Don't get caught because you are the main damage source of the team.
  • Try to secure Dragon as soon as it spawns.
  • Use your wave clear effectively.
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Teamfighting


The most important thing is that you are alive in the teamfight. So, make sure that you don't get caught off before the fight, because this is pretty much an insta lose, especially in higher elos.

The key to winning teamfights is to have proper positioning. Stay in the back and use your frontline as a shield. Since you are the main damage source of the team, usually you are going to get focused by assassins and bruisers. Try to kite back using your Fleet of Foot and focus your nearest enemy. By focusing your nearest enemy you are actually going to be focusing the entire enemy team because of your Ricochet. Use your Spell Shield to avoid getting CC'ed and stay near your suuport.

Don't forget to use your On The Hunt because it can have a massive impact, as it is a buff for your entire team.

Keep this in mind:
  • Don't get caught before teamfights.
  • Stay in the backline.
  • Focus your nearest enemy and use your Ricochet to destroy the entire team.
  • Use Spell Shield to avoid getting CC'ed or to block a high damage ability.
  • Don't forget to use On The Hunt at the start of the fight.
League of Legends Build Guide Author thelolbeast
thelolbeast Sivir Guide
[10.19] In-Depth Sivir Build and Gameplay Guide
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