Syndra Build Guide by I count to seven
10.21 | Syndra Guide ~ Power without limit!
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Choose Champion Build:
Space Grill Syndra
Runes: damage / roaming
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
Ability Order typical/safer
Threats & Synergies
Skill matchup, avoiding her charm is quite hard because Syndra is immobile mage
She's easy pre-6, but after she gets R you need to be really careful
In early game its quite easy, but in late she will be problem (good lane pressure and teamfights)
Easy matchup, you can throw Tibbers at her. Keep in mind that her R range can be bigger than you'll expect. Though you outrange her a lot.
He's got good lane control and probably a teamgfight master.
Good assasin with good laning. Play def after her 6
Play passive/def and maybe you will win. He is really strong at lvl 2 so be careful
AP EZ is really good against Syndra due to his mobility and damage
n hard counter your abilities, but there's a chance to win against him, you need to poke him before 3 lvl (he has a lil powerspike then). Use your E after he jumps to don't let him follow his fish that probably will hit you because its hitbox is fu*king stupid. Build Archangel's, Zhonyas. For runes you can go Ingenious Hunter and in second tree Stopwatch and Cosmic Insight. Use Zhonyas under turret.
The laning against him is easy, bu t until you won't have MP you don't deal much damage
Easy matchup, you can poke him with his own turrets
She's really good at poking but that's it. In late her olny duty will be shilding an ADC
Easy laning phase like the rest of the game. he's less mobile than you so it shouldn't be hard to dodge his Q
His good mobility and decent late make him really hard matchup for Syndra
She jumps often so it can be hard to land your stun, be carful. It's a really good matchup, but for her
She's a fast assasin with good dodging ability. Try to time her W.
Boring laning. Expect nice damage from her and don't go in
Don't let her poke you with her "E", remember that Lux's Q hitbox is bigger than it looks like
will poke you quite hard, remember about taking off his passive (aa). You can take QSS
She's got good lane control and will zone you to don't let you farm. It's a lil hard to play against her, but both Syndra and Orianna are good at poking enemy.
There are many types of Ryze players but most of them know that Ryze's wave clear is amazing. You should know it too. (I'll put him in the middle to let you know that he can be a god or a useless sh*t)
Quite funny thing to see, huh? Sona's mid gameplay isn't super interesting. She's going to press Q all the time ( try to time it. She actually can bust people down due to her passive and Lich Ban ethat she'll buy.
Her "Q" damage is massive, try to avoid it as much as you can. Don't go near to her turret while pushing.
Big damage for his W, try to zone him from stacks. Don't push too hard without vision because going into the cage will be a kill for Vei after his 6
Pokes often, don't walk into his second Q
Rarely can find that champ, but when you will expect E speed to be faster than you may think. (can't say much more)
He can literally succ you out of health. Great sustain at lane. Buy Morellonomicon. OP IN THIS PATCH BEWARE
Remember to poke him with your aa to take his passive off. Easy to play on lane, his windwall blocks your E and R but you can time it. You can Q and W behind the wall ad he probably don't know that. H's got a decent late so try to defend your teammates to don't feed him
Poke him hard pre-3/4. This will give you adavntage, because he won't all-in you then. AGAINST HIM BUILD ARCHANGEL'S ZHONYAS AND TAKE EXHAUST. For runes you can go Ingenious Hunter and in second tree Stopwatch and Cosmic Insight. Try to use Zhonyas under turret
He will poke as hell, so buy boots fast to avoid his bombs
Realllly boring laning. He is on mid just to click R on ADC. That's all. Bombs aren't powerful enough to make him dangerous.
It should be an easy game. All you need to do is just dodge her Q. It can sound crazy but trurly it isn't. IF you fell uncomfortable you always can build QSS
It's like Sona, but she is actually useful. Good lane zoning and teamfights make her really good mid champ. Her weakness is her immobility, try to abuse that
Mirror matchup? Better player wins
Not that hard as you may think but be careful about his W slow
Try to dodge his W, Syndra is really slow and it can be hard for you
Yellow card is a thing. You can't roam as good as he but you can try to push him and then go when he will outpush mid
Good damage, pokes hard, be careful staying on lane on low HP
+8 ability haste
Champion Build Guide
- About Syndra
- Pros / Cons
I'm Coocon, I play on EUNE. I started playing League in Season 6. I first time played Syndra in 2016 when she was in free champion rotation. When I played her I felt that's a champ that feels good in my hands. And since then I was playing her a lot. She's my main and now I've got 7 lvl on her and over 250k.
Besides her, I also play Lux, Evelynn, Katarina and Warwick.
+ big damage
+ your E can stun many enemies
+ big AoE damage
+ quite good AP scaling
+ buff stealer/defender
- if you don't have your E she's really easy to kill while enemy is ganking/diving
- slow even with boots
Passive ~ Transcendent - Spells gain extra effects at max rank.
Q ~ Dark Sphere - Syndra conjures a Dark Sphere dealing magic damage.
W ~ Force of Will - Syndra picks up Dark Sphere, enemy minion or non-epic monster and throws it dealing magic damage and slowing the Movement Speed of enemies.
E ~ Scatter the Weak - Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.
R ~ Unleashed Power - Syndra bombards an enemy Champion with all of her Dark Spheres.
Next path depands on your game style and matchup.
You can play:
Sorcery → Manaflow Band, Gathering Storm, Absolute Focus
Manaflow Band gives you better mana regen that Syndra really needs and Gathering Storm provides late game scaling which combines with her passive. You can also choose Absolute Focus (mainly instead of Manaflow Band) if you want some free AP.
Inspiration → Biscuit Delivery and Time Warp Tonic
You can take in lane where you'll need sustain (use it with poke build).
Precision → Triumph or Presence of Mind and Coup de Grace
This tree isn't a popular option, but it's also viable. Coup de Grace gives you bigger execution potential on R and Triumph some after-kill healing.
Domination → Cheap Shot or Taste of Blood and Relentless Hunter or Ravenous Hunter
Little true damage or some healing from Cheap Shot/ Taste of Blood and some movement speed or healing (again) from Relentless Hunter/ Ravenous Hunter is pretty good option for Syndra. (It's 2nd rune tree for Arcane Comet rune page)
|Flash - The best summoner spell. Take it always.|
|Ignite - Ignites enemy dealing true damage and applying Grievous Wounds for duration. It's really good summoner on Syndra matchups in which you feel good. I wouldn't use it vs champs that can burst you down.|
|Barrier - Gives you shield that lasts 2 sec. Take it vs enemies thta probably will have ignite and and high kill potential.|
|Exhaust - Good option vs assassins. Take it mostly vs AD ones. It reduces their damage by 40% and MS for 2.5 sec.|
|Cleanse - Good summoner vs massive CC team like Cassiopeia and Sejuani. It removes the CC that's already on you and decreases incoming ones.|
|Heal - Heals and gives speed boost you and ally that is nearest to cursor. It's no longer a good summoner on mid because of the popularity of Ignite so I wouldn't recommend it right now.|
|Luden's Echo - AP, CDR, Mana and pushing power. Everything that Syndra needs. It's gonna be your first item, that you want to get asap. When you're playing vs assassins it can be replaced with Archangel's Staff.|
|Archangel's Staff - Substitute for Luden's Tempest. You can take it when you want better late game, but you have to sacrifice your early game. When fully stacked it will give you 88 AP more than Luden's and 800 more mana. Also, the shield it gives is really good vs burst.|
|Sorcerer's Shoes - Best boots option in most cases. Additional MS that Syndra really needs + flat MP is great for early/mid fights when most of enemies won't have MR. Buy it before 2nd item.|
|Void Staff - 40% of MR is great for dealing with mid game tanks. Buy this item when enemy team doesn't have healing champs like Vladimir or Soraka. Changeable wih Morellonomicon.|
|Morellonomicon - Your second item when you are playing against healing champions/teamcomps (ect. Soraka, Darius, Vladimir). Gives you flat pen and Grievous Wounds (effect that reduces healing by 40%). Changeable with Void Staff.|
|Rabadon's Deathcap - Best item option for most if not all Mage s. Increases your AP and gives you a lot of it. It's gonna be your third or second item.|
Zhonya's Hourglass - Anti-assassin item. Gives armor, some AP and active Stasis effect. After activating it makes you invulnerable and untargetable for 2.5 seconds. Its minus is that you are unable to move when it's active.
|Mejai's Soulstealer - really, REALLY, R E A L L Y greedy item. You should buy it only when you see that enemy laner is bad and you already have some kills|
Q → E → AA - Easy way to poke your enemy and proc Electrocute. It's basic pattern on Syndra that you'll want to use most of the time in lane.
Q → E → W - Basic Electrocute combo on Syndra (balls are bugged ik).
E → Q - When You cast E → Q you can trick your enemy that you didn't cast your sphere. To do that you have to place sphere on the end of E's hitbox. It takes some time to learn, but it's really useful skill on Syndra.
Q → W → E → R - Basic combo with R Unleashed Power. You can spawn more spheres to buff R.
(most skilfull combo in the whole game)
If you see cannon with low HP that you probably won't take by AA click W on him to get the gold. Cannons give big amount of gold so try to get them always.
When you want to push lane fast you can use your E, but be careful then because it's your only escape tool.
Thank you so much for reading! If you have any questions pls ask me in the comments.
~ Have a nice day uwu ~