Kayn
Extreme
Counter him early, you'll be fine. If he gets ahead and goes red Kayn > Goredrinker though, he's unkillable and now owns your camps.
Kha'Zix
Major
Shut down early, can and will oneshot you mid-late game with Q. Get armor boots and play smart with boxes/clone though and you can fight him.
Poppy
Major
Little impact early game as a jungler, but will very quickly become too tanky for you to stop. Difficult to counter-gank.
Hecarim
Extreme
He's busted right now, will destroy your boxes with Q, run you down and take your camps. Impossible to fight after he gets mythic.
Rammus
Major
Heavy counter Impossible to fight due to AoE dmg an bramble, but not a popular champ.
Aatrox
Major
His healing makes him immortal late game and a pain to gank. Won't be jungling against you, but definitely avoid 1v1s.
Elise
Even
Easy to fight early, can be annoying in a 2v2 or with late-game magic damage. Play smart around her to avoid web and burst dmg.
Graves
Even
Easy to shutdown early, but if he gets ahead he wins 1v1. Difficult to stop and play catch up once he gets rolling.
Miss Fortune
Minor
Be aware when ganking that she can annihilate you with ult, even as a squishy.
Anivia
Minor
Egg an be annoying when ganking, don't get hit by stun or you're inting another lane.
Teemo
Even
Emerging as a jungler, shrooms will nuke you. Need to be on top of him to kill. Probably the easiest champ to kite you, so don't chase.
Orianna
Ideal
Self-explanatory. Invis + ball.
Yuumi
Ideal
Can afk on you when ahead and keep you alive for multi-kills.
Pyke
Ok
Can pull champs into your boxes.
Thresh
Ideal
Perfect for pulling enemies closer when you're trying to auto them, and lantern can save you after a poor assassination attempt.
Kai'Sa
Strong
Just a lotta dmg. Easy to setup ganks for.
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