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Recommended Items
Runes: Basic Runes
1
2
3
Domination
Sorcery
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
3
1er set possible
Flash
Ignite
Items
Ability Order Principal set spells
More Sparkles! (PASSIVE)
Zoe Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Yasuo
Ornn
Ideal
Strong
Ok
Low
None
Ornn
Champion Build Guide
Passive:

Passive Abilities: More Sparkles!: Zoe's next basic attack after casting a spell deals bonus magic damage. damage: 16/20/24/28/32/36/42/48/54/60/66/74/82/90/100/110/120/130
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Q spell:

The Q spell: Paddle Star!:
Zoe fires a missile that she can redirect in flight. Deals more damage the longer it flies in a straight line.
Fire a missile that deals increasing damage the further it travels 104- 121 (+60% Ability Power) to 590-730 (+150% Ability Power) magic damage. Enemies near the first target hit take 80%damage.Recast to redirect the missile to a new position near Zoe.Paddle Star! deals damage based on a combination of Paddle Star's rank and Zoe's level.
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W spell:

The W spell: Spell Thief :
Zoe can pick up the remnants of enemy summoner spell and active item casts and cast them once herself. Whenever she casts a summoner spell, she gains 3 missiles that fire at the nearest target.
Enemy Summoner Spell and Active Item casts drop spell shards lasting 40 seconds. Some minions also drop a spell shard when Zoe kills them.
Active: Collecting a spell shard grants one cast of that spell.
Passive: When Zoe casts a Summoner Spell or Spell Thief, she gains 30/40/50/60/70% movement speed for [object Object] seconds and tosses up to 3 missiles at her attack target, dealing 75/105/135/165/195(+40% Ability Power) magic damage total. Each missile can apply More Sparkles!Movement speed bonus and missile damage improve with spell rank.
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E spell:

The E spell: Sleppy Trouble Bubble:
Causes the target to become drowsy, then fall asleep. The first source of damage that breaks the sleep is doubled, up to a cap.
Dropkick a bubble that deals 60/100/140/180/220 (+40% Ability Power) magic damage, lingering as a trap if it hits nothing. The bubble's range is extended when flying over a wall.After a delay, the victim falls asleep for 2 seconds. Attacks and spell hits break sleep but deal double damage, up to 60/100/140/180/220 (+40% Ability Power) bonus true damage.
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R spell:

The R spell: Portal Jump:
Blink to a nearby position for 1 second, then blink back. Zoe may cast and attack, but not move, during this time. She can also see over walls.
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