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Nasus Build Guide by teemodumbstupid

Top (11.9)-[Top/JG] STOMP LOW ELO WITH NASUS - IN DEPTH 78% WR

Top (11.9)-[Top/JG] STOMP LOW ELO WITH NASUS - IN DEPTH 78% WR

Updated on May 2, 2021
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League of Legends Build Guide Author teemodumbstupid Build Guide By teemodumbstupid 10 0 15,160 Views 0 Comments
10 0 15,160 Views 0 Comments League of Legends Build Guide Author teemodumbstupid Nasus Build Guide By teemodumbstupid Updated on May 2, 2021
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Runes: CONQUEROR + RESOLVE (READ NOTES)

1 2 3 4
Precision
Conqueror
Triumph
Legend: Tenacity
Last Stand

Resolve
Bone Plating
Unflinching
Bonus:

+8 Ability Haste
+6 Armor
+6 Armor

Spells:

1 2 3
Ghost + TP for TANK TOP
LoL Summoner Spell: Ghost

Ghost

LoL Summoner Spell: Teleport

Teleport

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

(11.9)-[Top/JG] STOMP LOW ELO WITH NASUS - IN DEPTH 78% WR

By teemodumbstupid
Welcome to my Nasus Guide
Welcome to my Nasus guide. I will teach you how to play both top and jungle with 2 builds in low elo. Nasus is very strong in lower ranks so if you are low elo you should pick him up as he can carry very easiy. I started this champion in January of 2021, which proves that he is an easy champion to pick up because I have already mastered him.
1.
Introduction
About Me and Nasus
2.
Nasus Pros and Cons
Why Nasus?
3.
How to carry with Nasus
Playstyle to Carry your team
ABOUT ME
Welcome to my Nasus guide. If you are in low elo (iron-plat) and you want to carry your games, you have come to the right place. I am a Nasus main maintaining a 78% winrate over 41 games with an average 5.8 KDA. I will teach you how to play Nasus Toplane or Jungle, with Lethality or Tank build.

OPGG
League of Graphs
Nasus TOP Pros/Cons
PROS
+ Very good scaling
+ Possible to solo carry game
+ Usually unkillable if enemy ADC dies
+ Good splitpushing
+ Can get ahead in lane easily if you play well
+ Will require more than one person to kill you in sidelane
Nasus is a very easy champion with 1v9 potential. With Conqueror you can be unkillable in late game teamfights, and with Phase Rush you can stomp enemy laner with inevitable poke and be so ahead that enemy team cannot catch up in gold and exp. Nasus is easy to get into, and if you master him and his playstyle then you will be able to climb the ranks.
CONS
- Weak early game unless you max Spirit Fire which sacrifices early stacking
- Some champions destroy you early
- Kited easily if not in range for Wither
- Bad if you get behind
- Countered by LDR and BORK
- Not very useful without summoner spells
Nasus has some downsides. Lanes bullies like Rengar and Darius can stop you from farming early game which will lead to you being useless until you can farm. Champs like Twitch and Kog'Maw can kite you infinitely if you are not in range for Wither.
WHY NASUS?
I highly recommend Nasus for low elo players. Generally low elo players don't know how to play against a scaling and splitpushing champion like Nasus. This is why he has a higher winrate in low elo than high elo.
Silver Nasus Winrate
Later into the game you will almost always beat your lane opponent, and enemy team will need more than 1 person to kill you if you are ahead. If that happens, your team can get Dragon or Baron.


Why Lethality and Jungle Nasus?
Lethality Nasus can be very strong in teamfights. If you Siphoning Strike an enemy carry, they will die. That will give you a reset for Duskblade of Draktharr, which will make you invisible and make your next auto-attack or Siphoning Strike deal more damage. This can lead to chain kills, as seen in these examples.

Example 1
Example 2

The reason why Nasus jungle works is because you get so many stacks from Siphoning Strike on monsters than you get from minions. You can't be bullied away from getting stacks on minions. The only downsides to Nasus jungle is that your clear isn't the best, and you can get invaded early. Your clear will get much better once you have Sheen and Ionian Boots of Lucidity.
CONQUEROR



  • KEYSTONE
  • Conqueror: With this rune, Nasus will be very strong in teamfights and duels because he will be healing a ton and be dealing extra damage.



  • SECONDARY RUNE
  • Triumph: Like Conqueror, Triumph is very strong in teamfights and skirmishes, as you will heal every time you get a takedown (assist or kill).






  • SECONDARY RUNE
  • Last Stand: Last stand is very important on Nasus because you will be the frontline for your team, which will make the enemies focus you. The extra damage when you are low can be very noticeable.



  • SECONDARY RUNE
  • Bone Plating: Bone plating is very strong on Nasus in 1v1's and early game trading. It is especially good against champions that hit multiple times in a short period of time like Jax and Riven.



FLEET FOOTWORK
  • KEYSTONE
  • Fleet Footwork: This is another keystone choice instead of Conqueror. This rune will help your laning phase with extra movement speed and healing when autoattacking. Your teamfights will be worse, but your laning phase will be a lot more easier. If you are not confident surviving laning phase, take this rune.
PHASE RUSH















  • SECONDARY RUNE
  • Biscuit Delivery: Biscuits are great as when they are used, you will regen health and mana It also increases maximum mana by 50 if you use or sell it. It will help you with your mana problems with Spirit Fire max.



CORE ITEMS

Divine Sunderer

Gargoyle Stoneplate

Sterak's Gage
These are your core items on Nasus. You will build these items every game. Divine Sunderer is a better choice than Trinity Force because it heals more because of it's passive. It also gives more HP which will make you tankier. Trinity Force gives attack speed, which is NOT a stat you want on this champion. Gargoyle Stoneplate is very strong on Nasus because Fury of the Sands will increase your maximum HP for 15 seconds. The shield on Gargoyle Stoneplate scales on your HP, so using Fury of the Sands before you use the active will give a much bigger shield. Sterak's Gage is also very strong on Nasus. When you get low, you will get a shield, with it being bigger the more people you have recently hit. Spirit Fire has a big radius and lasts for a good amount of time, so you will almost always get a bigger lifeline shield.
JUNGLING
If you are playing Nasus jungle, you will want to start Hailblade and 3 Health Potion rather than getting Refillable Potion. You want to start on blueside, because you will get haste and mana from the blue buff. Ask your jungler for a heavy leash, and last hit the blue buff with your Siphoning Strike. You want to always last hit the big monsters(blue buff, red buff, gromp, big wolf, big raptor, and big krug) with your Siphoning Strike. They will give +12 damage on your Siphoning Strike. Your clear should be Blue-Wolves-Red-Raptors-Scuttle. Reset as soon as you can get Ionian Boots of Lucidity as it will increase clear speed and will allow you to get more stacks. Assuming your early game goes without major problems, you should have 300-500 stacks on your Siphoning Strike at 15-20 minutes. For ganking, you want to start out by using Wither, and then following up with a Spirit Fire into Siphoning Strike. This will proc Phase Rush and you will be able to stick onto your target.
TOPLANE
The way you lane differs depending on your keystone. If you have Conqueror, you want the lane to shove into you so you can stack without enemy being able to walk up. Try not to Spirit Fire the wave unless you are trying to push it on purpose. If you need to use it to get a cannon, use it so that it hits as little minions as possible. Try not to push your lane early game because the enemy can freeze which can lead to you losing farm and exp. You can fight most champions if you have your Fury of the Sands, Sheen, and Ionian Boots of Lucidity. If the enemy is walking up to take a minion, you can Siphoning Strike them for free damage. You want to stack as much as you can with Conqueror, so you can be a big threat in teamfights and skirmishes. In fights, you want to zone enemy champions from getting to your backline with Wither. You want to stack your Conqueror on enemy frontline before running at enemy carries because that will give you extra healing to sustain their damage.


Laning phase is different if you have Phase Rush. Since you will be maxing Spirit Fire, you will not be stacking as much. The point of this playstyle is to get as much gold as possible rather than stacks. If you see enemy jungler botside, you can spam Spirit Fire on the enemy because they won't be able to dodge it. When your wave crashes onto enemy turret, you can recall to buy items or continue using Spirit Fire on them to zone them from getting minions and potentially dive them if they don' respect your Spirit Fire damage. You won't be stacking as much as Conqueror playstyle until you have items. With Spirit Fire max you can oneshot enemy caster minions to push the wave very quickly. Don't use your Spirit Fire when it isn't necessary, because has a high mana cost. If you are using it correctly, you shouldn't have mana problems because of Manaflow Band, Biscuit Delivery, and Corrupting Potion. In teamfights, it is even easier to get to enemy backline. Do not go in if you don't have Phase Rush up. If you are going into enemy backline, you want to start off with Fury of the Sands for extra HP and resistances, Wither your target, Spirit Fire, then Siphoning Strike. After that you can stick onto them and keep on using Siphoning Strike on them until they are dead and you can switch targets.
CONCLUSION
Nasus is a very easy champion to pick up, and is very strong in low elo. If you want to climb in low elo, play this champion. I hope this guide will help you, and feel free to ask me any questions. I will update this guide every patch. If this guide helped you, please upvote this guide so more people see it. Thank you for reading my Nasus guide.
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League of Legends Build Guide Author teemodumbstupid
teemodumbstupid Nasus Guide
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(11.9)-[Top/JG] STOMP LOW ELO WITH NASUS - IN DEPTH 78% WR

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