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Runes: CONQUEROR + RESOLVE (READ NOTES)
1
2
3
4
Precision
Resolve
+8 ability haste
+6 Armor
+6 Armor
Spells:
1
2
3
Ghost + TP for TANK TOP
Ghost
Teleport
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Yuumi
Obviously very strong with Nasus. MS + Healing is all Nasus needs to carry
Ideal
Strong
Ok
Low
None
Yuumi
Obviously very strong with Nasus. MS + Healing is all Nasus needs to carry
Champion Build Guide
Welcome to my Nasus Guide
Welcome to my
Nasus guide. I will teach you how to play both top and jungle with 2 builds in low elo. Nasus is very strong in lower ranks so if you are low elo you should pick him up as he can carry very easiy. I started this champion in January of 2021, which proves that he is an easy champion to pick up because I have already mastered him.

1. Introduction
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2. Nasus Pros and Cons
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3. How to carry with Nasus
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ABOUT ME
Welcome to my Nasus guide. If you are in low elo (iron-plat) and you want to carry your games, you have come to the right place. I am a Nasus main maintaining a 78% winrate over 41 games with an average 5.8 KDA. I will teach you how to play Nasus Toplane or Jungle, with Lethality or Tank build.
OPGG
League of Graphs
OPGG
League of Graphs
Nasus TOP Pros/Cons
+ Very good scaling + Possible to solo carry game + Usually unkillable if enemy ADC dies + Good splitpushing + Can get ahead in lane easily if you play well + Will require more than one person to kill you in sidelane Nasus is a very easy champion with 1v9 potential. With ![]() ![]() |
- Weak early game unless you max ![]() - Some champions destroy you early - Kited easily if not in range for ![]() - Bad if you get behind - Countered by LDR and BORK - Not very useful without summoner spells Nasus has some downsides. Lanes bullies like ![]() ![]() ![]() ![]() ![]() |
WHY NASUS?
I highly recommend Nasus for low elo players. Generally low elo players don't know how to play against a scaling and splitpushing champion like
Nasus. This is why he has a higher winrate in low elo than high elo.
Silver Nasus Winrate
Later into the game you will almost always beat your lane opponent, and enemy team will need more than 1 person to kill you if you are ahead. If that happens, your team can get Dragon or Baron.
Why Lethality and Jungle Nasus?
Lethality Nasus can be very strong in teamfights. If you
Siphoning Strike an enemy carry, they will die. That will give you a reset for
Duskblade of Draktharr, which will make you invisible and make your next auto-attack or
Siphoning Strike deal more damage. This can lead to chain kills, as seen in these examples.
Example 1
Example 2
The reason why
Nasus jungle works is because you get so many stacks from
Siphoning Strike on monsters than you get from minions. You can't be bullied away from getting stacks on minions. The only downsides to Nasus jungle is that your clear isn't the best, and you can get invaded early. Your clear will get much better once you have
Sheen and
Ionian Boots of Lucidity.

Silver Nasus Winrate
Later into the game you will almost always beat your lane opponent, and enemy team will need more than 1 person to kill you if you are ahead. If that happens, your team can get Dragon or Baron.
Why Lethality and Jungle Nasus?
Lethality Nasus can be very strong in teamfights. If you



Example 1
Example 2
The reason why




CONQUEROR
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FLEET FOOTWORK
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PHASE RUSH
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CORE ITEMS
These are your core items on ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
JUNGLING
If you are playing
Nasus jungle, you will want to start
Hailblade and 3
Health Potion rather than getting
Refillable Potion. You want to start on blueside, because you will get haste and mana from the blue buff. Ask your jungler for a heavy leash, and last hit the blue buff with your
Siphoning Strike. You want to always last hit the big monsters(blue buff, red buff, gromp, big wolf, big raptor, and big krug) with your
Siphoning Strike. They will give +12 damage on your
Siphoning Strike. Your clear should be Blue-Wolves-Red-Raptors-Scuttle. Reset as soon as you can get
Ionian Boots of Lucidity as it will increase clear speed and will allow you to get more stacks. Assuming your early game goes without major problems, you should have 300-500 stacks on your
Siphoning Strike at 15-20 minutes. For ganking, you want to start out by using
Wither, and then following up with a
Spirit Fire into
Siphoning Strike. This will proc
Phase Rush and you will be able to stick onto your target.













TOPLANE
The way you lane differs depending on your keystone. If you have
Conqueror, you want the lane to shove into you so you can stack without enemy being able to walk up. Try not to
Spirit Fire the wave unless you are trying to push it on purpose. If you need to use it to get a cannon, use it so that it hits as little minions as possible. Try not to push your lane early game because the enemy can freeze which can lead to you losing farm and exp. You can fight most champions if you have your
Fury of the Sands,
Sheen, and
Ionian Boots of Lucidity. If the enemy is walking up to take a minion, you can
Siphoning Strike them for free damage. You want to stack as much as you can with
Conqueror, so you can be a big threat in teamfights and skirmishes. In fights, you want to zone enemy champions from getting to your backline with
Wither. You want to stack your
Conqueror on enemy frontline before running at enemy carries because that will give you extra healing to sustain their damage.
Laning phase is different if you have
Phase Rush. Since you will be maxing
Spirit Fire, you will not be stacking as much. The point of this playstyle is to get as much gold as possible rather than stacks. If you see enemy jungler botside, you can spam
Spirit Fire on the enemy because they won't be able to dodge it. When your wave crashes onto enemy turret, you can recall to buy items or continue using
Spirit Fire on them to zone them from getting minions and potentially dive them if they don' respect your
Spirit Fire damage. You won't be stacking as much as
Conqueror playstyle until you have items. With
Spirit Fire max you can oneshot enemy caster minions to push the wave very quickly. Don't use your
Spirit Fire when it isn't necessary, because has a high mana cost. If you are using it correctly, you shouldn't have mana problems because of
Manaflow Band,
Biscuit Delivery, and
Corrupting Potion. In teamfights, it is even easier to get to enemy backline. Do not go in if you don't have
Phase Rush up. If you are going into enemy backline, you want to start off with
Fury of the Sands for extra HP and resistances,
Wither your target,
Spirit Fire, then
Siphoning Strike. After that you can stick onto them and keep on using
Siphoning Strike on them until they are dead and you can switch targets.









Laning phase is different if you have

















CONCLUSION


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