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Brand Build Guide by Silcy

Middle [Season 13] Brand OTP guide [MID]

Middle [Season 13] Brand OTP guide [MID]

Updated on November 5, 2023
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League of Legends Build Guide Author Silcy Build Guide By Silcy 131 10 450,765 Views 6 Comments
131 10 450,765 Views 6 Comments League of Legends Build Guide Author Silcy Brand Build Guide By Silcy Updated on November 5, 2023
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Runes: Cauterization

1 2 3
Domination
Dark Harvest
Cheap Shot
Eyeball Collection
Ultimate Hunter

Sorcery
Manaflow Band
Scorch
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist

Spells:

1 2 3 4
Killing potential
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[Season 13] Brand OTP guide [MID]

By Silcy
Who am I?
I've been playing league since season 2. Brand became my main champion shortly after. I have played about 1000 ranked games with Brand - I put quality above quantity.

In season 6 I have reached my peak of abilities and got into 4th place at EUNE / 31st world as off-meta Brand, with winrate of 68% out of 140 games played.

Feel free to judge my guide, and do not hesitate to leave a comment below and share your knowledge with others.
Who's Brand?
Brand is a mid-range glasscannon mage, with little abilities to survive on his own.

One of your main weaknesses is mobility and dependability. You have to position yourself properly in order to make full use of your combo, which is also dependent on enemy's movement and peeling received from your team.

Make sure that you've got a decent frontline that is going to "breach the walls" for you.

Brand's kit provides You with one of the best 1v2's in the entire game, as most of his abilities are AoE including passive. It doesn't mean that you can lane aggresively all the time. Positioning is the key, that's why Magical Footwear or Ghost summoner spell is your close friend.

In matter of itemization. Since you're going to have plenty of damage coming from health % damage, you don't have to focus solely on ability power like most mages.

Your key in order to dominate the game is to buy items that improve your gameplay e.g. slow enemies - which compensates your skill-shot dependability, reduce their healing abilities, so you may finish them off with DoTs in a long term;
- Rylai's Crystal Scepter which is going to slow down enemies for You in order to hit them more easily and make them more voulnerable to catch.
- Morellonomicon which prevents enemy carries from healing effectively
- Demonic Embrace or Void Staff - Items that effectively double or even tripple your damage output towards tanks comparing to other mages.
Your strengths and weaknesses
PROS
+ Huge AoE damage output.
+ Powerful through all stages of the game.
+ Tank melter.
+ Decent wave clear.
+ Scales with enemy's max hp.



CONS
- Lack of mobility
- Skill-shot dependable
- Squishy
- Relies on peeling
- Easy to outplay movement-wise
Runes

MAIN TREES



DOMINATION



Dark Harvest Scales really well into late-game


Cheap Shot additional damage to enemy champions with impaired movement. It work's well with your stun but also procs from Rylai's Crystal Scepter.
Eyeball Collection Main rune choice in lower elo. Exchange to Ghost Poro Diamond 3+


Ultimate Hunter Ultimate-cooldown reduciton. The best choice
SORCERY


Arcane Comet Great damage addition all-around


Manaflow Band
Rewards poking an enemy in early stages of the game, granting flat mana bonus and decent mana regen after getting stacked fully.





Transcendence Grants a slight bonus to ability haste, and reduces cooldowns of basic abilities after a takedown.


Scorch Another poke-rewarding ability, slightly increases burst output.

INSPIRATION

First Strike Great damage potential paired with gold-generating ability that rewards aggresive play-style.


Magical Footwear Great choice, it's going to aid you to position yourself properly,also a decent addition for roaming


Future's Market May sometimes make a huge difference, when you get back to your lane at minute 9 with core item built, while your opponent struggles to earn last "200g".


Cosmic Insight Summoner spell's and item's cooldown reduciton, always handy.



SIDE TREES

Domination
Sorcery
Inspiration
Precision

All combinations of the runes shown above, in the top section of the page can be freely adjusted/combined

In progres...
Summoner Spells

SUMMONER SPELLS

Always
A no-brainer choice, You probably take it 99% of the time.
Favourite
Strong choice in every possible way - grants great kill potential especially in early stages of the game.
Situational
If You feel like you can win your game easily. It's going to help you roam throughout the early stages of the game and help You position yourself properly in teamfights/objective skirmishes
Rarely useful, just doesn't compare to what ignite or Ghost provide for you.
Items - build chocies

CORE

Sorcerer's Shoes is a common choice for nearly every matchup. Providing decent flat bonus to magic penetration that works really well together with Void Staff. Consider other footwear like:
Ionian Boots of Lucidity, Mercury's Treads or Plated Steelcaps against certain opponents if required.
Liandry's Torment should be your pick in most cases. It's a perfect choice due to pleasant, cheap and quick build-path. It enriches you of additional DoT ability, that enhances your passive Blaze.
Rylai's Crystal Scepter is a must have in every single game you play. No matter who you face, it grants you nearly a permanent slow against your opponents due to passive Blaze. In many matchups, such slow compensates your lack of mobility, and allows you to freely poke and kate the enemy. Works well against Darius, Udyr, Skarner and other champions alike.




SITUATIONALS


Shadowflame Great choice when facing enemies that do not stack much Magic Resist and when you're a bit ahead.


Demonic Embrace Great item against tank-heavy teams, consider when more than 2 champions end up with 3500+ hp.


Morellonomicon is another well suited item with easy build-path that works extremely good against champions like Swain, Vladimir, Volibear or bruisers like Riven, Wukong, Irelia.


Void Staff grants huge bonus to % magic penetration, you should get it as a 3rd-4th item when your enemies stack magic resistance or have 2-3 tanks.


Zhonya's Hourglass Without a doubt, Zhonya's hourglass is one of the best items in the game. It provides good amount of armor, together with an active ability (90s cd) that makes you immune to any damage for a period of 2 seconds. it's a must have when facing aggresive matchups.


Rabadon's Deathcap is an item that provides the biggest amount of ability power in the entire game, it makes Brand abilities scale very well, however there are many better choices that improve your abilities, than pure AP that comes from it.


Banshee's Veil Should be considered as an opposite of Zhonya's Hourglass; which is undoubtedly better choice due to it's active that can be used manually. Good versus certain AP champions e.g. Veigar, Karthus, Ekko.


Mejai's Soulstealer At first I didn't want to include this item in a guide. High risk, high reward, rarely played in higher elo, it is a posibility in rare amount of cases if you're well ahead. Get it as a second item, after your core item Liandry's Torment.
Followed by Rylai's Crystal Scepter or Zhonya's Hourglass and Sorcerer's Shoes




Taking into consideration, that one of your team-mates got Grievous Wounds debuff, it is not necessary to buy Morellonomicon.
You should depend on your ability to position yourself, burst down squishes and DoT tanks.
Choose either Shadowflame vs squishes or Void Staff vs tank team-compositions.
Zhonya's Hourglass is always going to be more favourable than Banshee's Veil because of active use when necessary.
Game phases

Lane clear





Single target





Multiple target




Tricks


A simple combo, that requires you to cast Sear + Flash in a certain range from enemy, followed by Conflagration you're able to stun your enemy in insanely short period of time due to Sear being cast from your starting position and getting in range to cast Conflagration.
This combo secures a kill in most cases giving your opponent no chance to react.
How to Brand?
Gretting to You,

It seems like you're yearning for more in-depth knowledge, as you've managed to scroll down the whole guide.

I am going to satisfy your desire to a small extent.

The goal to play such an off-meta pick as Brand is to dominate your lane.
Brand has plenty of issues facing all the meta champions, he struggles to roam well as opposed to Champs such as Kassadin, Ahri etc.
Thus, your goal is to stop them from doing what they are good at, and dictate the tempo yourself.

Your main duty is to harass your enemy down to the point he can't either roam or contribute to the game in any other way.
Your laning phase is strong, but keep in mind, you can't easily escape ganks - if you're in a situation of no other choice than to die, try going full combo on 2 people at once. usually it results in at least one kill.
You could also invest into early Zhonya's, it's a decent choice against e.g. Zed + any other jungler. It's going to save you sometimes, or at least give you some time to properly cast your combo.

In matter of taking objectives. Positioning is a key, that is the exact time when Ghost summoner spell shines the most in my experience.
Mid-game and late-game skirimishes, longer fights and objectives usually get pretty nasty and chaotic. Focus on positioning.
From time to time I choose not to act in a teamfight, you may ask why? I am simply waiting for the moment to not waste my ultimate and other abilities in order to make an impact. In my experience it's better off to patiently wait, than to waste it, what usually gets you killed.

There are some cases, which make you feel like You can't find the proper moment to make a great combo. That is, my dear reader, champion gap. That is what makes Brand an off-meta pick. Either live with it, or change your main.

Sincerely, Your guidemaker.
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