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Kled Build Guide by Arcane Coaching

Top [12.2] KLED Guide - Everything you need to know

Top [12.2] KLED Guide - Everything you need to know

Updated on January 20, 2022
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League of Legends Build Guide Author Arcane Coaching Build Guide By Arcane Coaching 5 1 14,212 Views 0 Comments
5 1 14,212 Views 0 Comments League of Legends Build Guide Author Arcane Coaching Kled Build Guide By Arcane Coaching Updated on January 20, 2022
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Runes: Lane Domination (My favorite)

1 2
Grasp of the Undying
Bone Plating

Legend: Alacrity

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


LoL Summoner Spell: Ignite


LoL Summoner Spell: Teleport


Champion Build Guide

[12.2] KLED Guide - Everything you need to know

By Arcane Coaching

An important factor of climbing is learning from your own mistakes regardless of the champion you are playing, in order to make this process easier we have courses and experienced coaches that can help you learn and become the best version of yourself as a League of Legends Player!

Introduction to Kled
Kled is a Fighter that can build Tank Items and Bruiser items due to his really versatile kit and playstyle. He shines in the early to mid game but he can still be useful in the late game due to his ultimate, that can help you and your team pick people off in side lanes, and his tanky item build.

Kled as a champion is not that hard to understand how to play but it will take some time to master and learn to make full use of his W in lane and his passive but the rest of the kit is pretty straight forward and just has some minor perks that you will have to learn over time.

You can find some of these perks in this video:
Strengths and Weaknesses


+ Good Early & Mid Game

+ High Mobility

+ Roaming Ultimate

+ Good at 1v1s


- Weak Late Game

- Hard to recover if behind

- Bad Wave Clear

- Hard to master

Early Game
Kled is a really good champion in lane, not so much at level 1 in certain matchups but from levels 2 and 3 he is able to outtrade most champions if played properly. When playing Kled you should look to use your Q when last hitting in order to kill the minions and hit the enemy laner as well to get free winning trades. When your Q fully lands, if you have the opportunity to, try and continue the trade while not taking that much damage back or putting yourself in a position to get all-in'ed after using all your abilities by something like a Darius, Fiora or Jax.

Usually you would want to not all in from the first Q landed, you should poke a bit first, get them to around 70% health and then look for an all in with ignite, landing your Q and all the W auto attacks + Ignite should be able to take down any champion at level 3 with a couple of extra auto attacks sometimes. After that, regardless if you kill them or not, shove the wave, reset for an item and then continue doing so, applying pressure and getting plates later in the lane.
Mid Game
Kled is a mid game powerhouse if played properly and at least even from the lane phase. This is the only point in the game when your wave clear doesn't suck, especially if you have Goredrinker as your mythic item. At this point in the game you should constantly look to shove waves top and roam mid, bot or invade enemy jungle with your jungler on your side. Make sure to reset for Oracle Lens and deny vision to then surprise the enemy team with an Ult engage to take their flashes or even kill them.

When choosing the lane to roam to you can simply just look at the wave state in Mid or Bot, for roaming Mid you can just walk down the river and use your Ultimate to run the enemy mid down but for roaming bot you will have to be more patient, if you see the enemy bot slow pushing the wave or you predict that your bot will get ganked, you first shove your wave, reset and walk down their lane to then ult when you are in range.
Late Game
Playing late game as Kled is all about pushing side lanes, denying vision and teamfighting or creating a player advantage for your team, forcing the enemy top/mid to take the side lane wave and while you can stay with your team and secure objectives.

Based on how strong you and your team mates are you should chose between engaging with your ultimate or protecting your carry from enemy threats such as a fed assassin or figther.
Playing teamfights is all about small micro decisions, when you are ahead you should be looking to always kill the enemy backline and after doing so try to stall as much as possible for your team or even kill other members of the enemy team, if you do not succeed in doing so you can still stall, wait your cooldowns and give it another shot to kill that backline.

If you know from the start of the fight that you won't be able to do so and maybe you are even a bit behind you should look not to engage with your ultimate ability but to save it to protect your own backline from assassins or fighters that will try to kill your carries.
Kled works really well with most legendary tank and fighter items in the game so choosing what to buy after your mythic will vary from game to game based on the state of the match and what champions you are facing but when it comes to mythic items you have two options, either you take Goredrinker to help you kill the enemy carries faster or Sunfire Aegis to be a frontline for your team if needed.
League of Legends Build Guide Author Arcane Coaching
Arcane Coaching Kled Guide
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[12.2] KLED Guide - Everything you need to know

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